Player Matchup

Athena
Athena
ByMattu19
Athena
Level 61
God Stats
36W - 23L
1,613 SR
Queue Stats
208W - 141L
1,534 Elo+
Party 2
Nemesis
Nemesis
CBTroyano
Nemesis
Level 81
God Stats
18W - 13L
1,499 SR
Queue Stats
352W - 276L
1,564 Elo+
Party 2
Zeus
Zeus
CHopn
Zeus
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
271W - 290L
1,498 Elo+
Solo
Kali
Kali
GaLaXy_ML15
Kali
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,631 Elo+
Party 2
Charybdis
Charybdis
RaphaelHukan
Charybdis
Level 106
God Stats
6W - 7L
1,449 SR
Queue Stats
535W - 594L
1,483 Elo+
Solo
Team Averages
Level 83
1,512 SR
1,542 Elo+

VS

Team Averages
Level 83
1,577 SR
1,601 Elo+
Hel
Hel
LivingYEETGod
Hel
Level 123
God Stats
9W - 4L
1,639 SR
Queue Stats
661W - 522L
1,603 Elo+
Party 1
Hades
Hades
Rodrigo Agabel
Hades
Level 86
God Stats
10W - 3L
1,658 SR
Queue Stats
548W - 526L
1,606 Elo+
Party 1
Horus
Horus
SceenT
Horus
Level 34
God Stats
1W - 0L
1,281 SR
Queue Stats
5W - 3L
1,508 Elo+
Solo
Thanatos
Thanatos
SilentVeil91724
Thanatos
Level 29
God Stats
9W - 3L
1,663 SR
Queue Stats
202W - 65L
1,728 Elo+
Party 1
Freya
Freya
nigh7mare123
Freya
Level 144
God Stats
22W - 15L
1,644 SR
Queue Stats
379W - 313L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ByMattu19
Athena
10
0 / 0 / 3
6,297
484
3,307
6,959
5,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
CBTroyano
Nemesis
9
0 / 6 / 0
5,753
443
4,057
10,534
2,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
CHopn
Zeus
12
0 / 2 / 1
6,753
519
3,987
5,698
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 2 / 0
7,346
565
4,588
9,704
4,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
RaphaelHukan
Charybdis
10
2 / 5 / 0
6,419
494
4,528
7,958
2,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 2
7,735
595
3,603
5,436
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 1 / 2
7,334
564
5,336
9,107
5,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
SceenT
Horus
8
2 / 1 / 0
5,784
445
2,299
6,546
3,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
12
6 / 1 / 5
7,385
568
9,973
8,200
2,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 1 / 3
7,226
556
7,285
8,442
2,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
15
15
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Athena
ByMattu19
Athena
0
0
3
1.5
L
Nemesis
CBTroyano
Nemesis
0
6
0
0
L
Zeus
CHopn
Zeus
0
2
1
0.25
L
2
2
0
1
W
5
0
2
6
L
Charybdis
RaphaelHukan
Charybdis
2
5
0
0.4
W
1
1
2
2
W
Horus
SceenT
Horus
2
1
0
2
W
Thanatos
6
1
5
8.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,467
Damage
28,496
40,853
Taken
37,731
14,820
Mitigated
16,239
7,453
Healing
25,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
ByMattu19
Athena
3,307
812
0
1,656
6,959
5,182
0
2,969
3,990
19,494
0
L
Nemesis
CBTroyano
Nemesis
4,057
1,602
0
516
10,534
2,212
0
2,031
8,503
0
33,788
L
Zeus
CHopn
Zeus
3,987
269
0
1,715
5,698
1,075
0
1,571
4,127
39,778
0
L
4,588
2,092
0
2,400
9,704
4,258
0
5,187
4,517
0
45,238
W
3,603
153
1,510
3,659
5,436
1,574
0
2,948
2,142
48,098
0
L
Charybdis
RaphaelHukan
Charybdis
4,528
2,096
0
1,166
7,958
2,093
0
4,466
3,492
0
37,054
W
5,336
659
168
4,424
9,107
5,451
458
461
8,646
44,621
0
W
Horus
SceenT
Horus
2,299
1,136
420
1,570
6,546
3,916
0
1,277
5,269
0
8,256
W
Thanatos
9,973
2,849
0
8,944
8,200
2,649
0
1,192
6,864
0
40,174
W
7,285
3,301
0
5,082
8,442
2,649
357
926
7,516
54,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,568
Gold Earned
35,464
350
Minions Killed
407
0
Camps Cleared
0
1,238,622
Distance Traveled
1,280,246
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,297
484
19
1
0
274,078
2
L
Nemesis
5,753
443
64
5
0
258,557
2
L
Zeus
6,753
519
84
6
0
234,173
5
L
Kali
7,346
565
90
7
0
253,421
2
W
Hel
7,735
595
103
8
0
275,055
5
L
Charybdis
6,419
494
93
7
0
218,393
1
W
Hades
7,334
564
105
8
0
211,583
0
W
Horus
5,784
445
13
1
0
258,247
5
W
Thanatos
7,385
568
76
6
0
293,237
2
W
Freya
7,226
556
110
8
0
242,124
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role