Player Matchup

Persephone
Persephone
DelectDelish229
Persephone
Level 29
God Stats
0W - 5L
1,500 SR
Queue Stats
103W - 141L
1,411 Elo+
Solo
Pele
Pele
Fossilized_Amber
Pele
Level 28
God Stats
2W - 11L
1,177 SR
Queue Stats
45W - 64L
1,303 Elo+
Solo
Sun Wukong
Sun Wukong
SixPathsEyes
Sun Wukong
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Cupid
Cupid
TetraNinja88
Cupid
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,424 Elo+
Solo
Guan Yu
Guan Yu
davicris23
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,246 Elo+
Solo
Team Averages
Level 21
1,435 SR
1,377 Elo+

VS

Team Averages
Level 17
1,305 SR
1,371 Elo+
Nemesis
Nemesis
 
Nemesis
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DINKYSPARKLE
Cthulhu
Level 6
God Stats
1W - 0L
1,254 SR
Queue Stats
8W - 7L
1,303 Elo+
Solo
Jormungandr
Jormungandr
HonchO325
Jormungandr
Level 5
God Stats
2W - 10L
1,017 SR
Queue Stats
7W - 12L
1,166 Elo+
Solo
Nox
Nox
LionLeaf
Nox
Level 25
God Stats
1W - 1L
1,290 SR
Queue Stats
62W - 55L
1,475 Elo+
Party 1
Arachne
Arachne
tallj828
Arachne
Level 35
God Stats
5W - 6L
1,464 SR
Queue Stats
146W - 159L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DelectDelish229
Persephone
18
0 / 5 / 7
11,584
891
13,027
13,538
4,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 1 / 9
11,978
921
11,957
16,170
5,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
SixPathsEyes
Sun Wukong
17
4 / 5 / 3
11,264
866
14,349
18,152
13,288
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
3 / 1 / 4
11,154
858
3,964
3,339
1,267
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
davicris23
Guan Yu
17
3 / 8 / 5
11,248
865
11,118
28,723
38,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

125

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
0 / 3 / 6
10,363
797
5,217
7,979
4,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Cthulhu
DINKYSPARKLE
Cthulhu
19
0 / 1 / 11
11,342
872
8,729
13,220
15,234
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
HonchO325
Jormungandr
19
1 / 6 / 13
11,901
915
12,646
16,003
18,644
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
9 / 2 / 9
13,498
1,038
21,906
11,819
4,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
tallj828
Arachne
19
10 / 1 / 6
14,093
1,084
24,095
15,624
7,174
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
65
13
Kills
20
20
Deaths
13
28
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
3
6
1
W
Cthulhu
DINKYSPARKLE
Cthulhu
0
1
11
5.5
L
Persephone
DelectDelish229
Persephone
0
5
7
0.7
L
3
1
9
7.5
W
Jormungandr
HonchO325
Jormungandr
1
6
13
1.25
W
9
2
9
6.75
L
Sun Wukong
SixPathsEyes
Sun Wukong
4
5
3
1.1
L
3
1
4
5
L
Guan Yu
davicris23
Guan Yu
3
8
5
0.69
W
Arachne
tallj828
Arachne
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,415
Damage
72,593
79,922
Taken
64,645
62,947
Mitigated
49,917
8,484
Healing
6,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,217
1,749
0
507
7,979
4,113
0
1,315
6,517
0
14,211
W
Cthulhu
DINKYSPARKLE
Cthulhu
8,729
1,151
976
1,898
13,220
15,234
0
2,583
10,238
25,802
0
L
Persephone
DelectDelish229
Persephone
13,027
1,886
99
1,717
13,538
4,630
0
8,201
5,191
41,128
0
L
11,957
3,058
0
238
16,170
5,491
0
10,768
5,402
0
31,790
W
Jormungandr
HonchO325
Jormungandr
12,646
2,160
0
0
16,003
18,644
0
4,050
11,297
39,195
0
W
21,906
2,619
0
0
11,819
4,752
0
3,106
8,607
41,265
0
L
Sun Wukong
SixPathsEyes
Sun Wukong
14,349
4,919
0
641
18,152
13,288
0
9,343
8,809
0
30,952
L
3,964
1,461
0
180
3,339
1,267
0
1,481
1,858
0
13,499
L
Guan Yu
davicris23
Guan Yu
11,118
2,420
733
4,876
28,723
38,271
0
13,484
15,239
0
19,978
W
Arachne
tallj828
Arachne
24,095
18,476
0
3,528
15,624
7,174
0
1,973
13,257
0
44,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,228
Gold Earned
61,197
191
Minions Killed
223
1
Camps Cleared
8
1,022,738
Distance Traveled
1,180,477
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,363
797
20
2
2
174,890
2
W
Cthulhu
11,342
872
47
4
0
223,036
1
L
Persephone
11,584
891
72
6
0
219,187
0
L
Pele
11,978
921
56
4
1
262,843
0
W
Jormungandr
11,901
915
48
4
0
215,634
0
W
Nox
13,498
1,038
57
4
0
260,479
0
L
Sun Wukong
11,264
866
16
1
0
199,612
0
L
Cupid
11,154
858
31
2
0
99,164
0
L
Guan Yu
11,248
865
16
1
0
241,932
1
W
Arachne
14,093
1,084
51
4
6
306,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role