Player Matchup

Ares
Ares
AzogTheDefiler0
Ares
Level 154
God Stats
1W - 7L
1,612 SR
Queue Stats
301W - 226L
1,482 Elo+
Party 1
Charybdis
Charybdis
TyingChutoy
Charybdis
Level 146
God Stats
7W - 6L
1,191 SR
Queue Stats
285W - 197L
1,576 Elo+
Party 1
Tiamat
Tiamat
wemeos memeos
Tiamat
Level 121
God Stats
3W - 3L
1,502 SR
Queue Stats
269W - 173L
1,543 Elo+
Party 1
Team Averages
Level 140
1,435 SR
1,534 Elo+

VS

Team Averages
Level 82
1,576 SR
1,506 Elo+
Bacchus
Bacchus
A_Mack8
Bacchus
Level 109
God Stats
5W - 3L
1,675 SR
Queue Stats
10W - 9L
1,537 Elo+
Party 2
Gilgamesh
Gilgamesh
Airbornehalo88
Gilgamesh
Level 68
God Stats
24W - 15L
1,553 SR
Queue Stats
330W - 332L
1,444 Elo+
Solo
Olorun
Olorun
B_Mackey
Olorun
Level 70
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 9L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 6
8,491
607
9,148
13,365
13,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
TyingChutoy
Charybdis
12
5 / 6 / 2
8,781
627
6,402
11,169
5,108
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 6 / 6
8,194
585
6,267
8,964
5,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
A_Mack8
Bacchus
14
4 / 1 / 11
10,777
770
9,616
10,450
12,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Airbornehalo88
Gilgamesh
12
1 / 5 / 9
8,751
625
7,629
12,942
9,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
B_Mackey
Olorun
16
10 / 2 / 5
11,070
791
10,731
8,845
3,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
8
Kills
15
15
Deaths
8
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bacchus
A_Mack8
Bacchus
4
1
11
9.5
W
Gilgamesh
Airbornehalo88
Gilgamesh
1
5
9
1.1
L
2
3
6
1.67
W
Olorun
B_Mackey
Olorun
10
2
5
6.25
L
Charybdis
TyingChutoy
Charybdis
5
6
2
1
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,817
Damage
27,976
33,498
Taken
32,237
24,027
Mitigated
25,889
4,071
Healing
9,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
A_Mack8
Bacchus
9,616
960
0
1,968
10,450
12,567
226
2,993
6,891
20,701
0
W
Gilgamesh
Airbornehalo88
Gilgamesh
7,629
2,025
0
1,123
12,942
9,549
593
6,093
6,096
0
24,541
L
9,148
425
0
2,633
13,365
13,107
0
5,898
7,071
18,885
0
W
Olorun
B_Mackey
Olorun
10,731
5,157
1,292
5,369
8,845
3,773
2,485
4,872
3,644
46,052
0
L
Charybdis
TyingChutoy
Charybdis
6,402
2,255
0
648
11,169
5,108
560
8,130
2,889
0
26,166
L
6,267
607
144
646
8,964
5,812
44
6,492
2,322
22,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,466
Gold Earned
30,598
130
Minions Killed
148
1
Camps Cleared
8
662,140
Distance Traveled
770,203
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,777
770
34
2
3
276,613
4
W
Gilgamesh
8,751
625
29
2
3
249,138
3
L
Ares
8,491
607
31
2
0
225,470
6
W
Olorun
11,070
791
85
6
2
244,452
0
L
Charybdis
8,781
627
60
4
1
213,523
3
L
Tiamat
8,194
585
39
3
0
223,147
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role