Player Matchup

Fafnir
Fafnir
MfDrag
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,305 Elo+
Party 1
Loki
Loki
NapewnoNieStuu
Loki
Level 26
God Stats
1W - 2L
1,644 SR
Queue Stats
3W - 6L
1,375 Elo+
Party 1
Nu Wa
Nu Wa
ToxicPasta
Nu Wa
Level 16
God Stats
1W - 3L
1,640 SR
Queue Stats
3W - 3L
1,778 Elo+
Party 1
Team Averages
Level 20
1,595 SR
1,486 Elo+

VS

Team Averages
Level 47
1,557 SR
1,498 Elo+
Chronos
Chronos
ChaoticFoG
Chronos
Level 119
God Stats
11W - 11L
1,538 SR
Queue Stats
336W - 232L
1,600 Elo+
Party 2
Apollo
Apollo
Kronki52
Apollo
Level 16
God Stats
2W - 3L
1,634 SR
Queue Stats
15W - 19L
1,395 Elo+
Solo
Yemoja
Yemoja
bigfinger9
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
MfDrag
Fafnir
12
2 / 4 / 6
8,823
630
8,422
14,724
19,480
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 6 / 3
8,596
614
11,165
12,399
4,258
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
11
2 / 6 / 4
8,765
626
10,786
12,291
4,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ChaoticFoG
Chronos
15
3 / 2 / 11
9,525
680
12,366
11,748
5,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Kronki52
Apollo
15
13 / 2 / 3
11,127
795
18,335
14,017
4,577
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
bigfinger9
Yemoja
12
0 / 4 / 12
9,310
665
2,531
9,182
4,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
7
Kills
16
16
Deaths
8
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chronos
ChaoticFoG
Chronos
3
2
11
4.25
W
Apollo
Kronki52
Apollo
13
2
3
7.25
L
Fafnir
MfDrag
Fafnir
2
4
6
1.25
L
3
6
3
0.75
L
Nu Wa
2
6
4
0.67
W
Yemoja
bigfinger9
Yemoja
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,373
Damage
33,232
39,414
Taken
34,947
28,284
Mitigated
13,791
3,827
Healing
13,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
ChaoticFoG
Chronos
12,366
4,136
0
4,491
11,748
5,025
874
5,537
6,211
48,066
3,222
W
Apollo
Kronki52
Apollo
18,335
12,537
0
5,124
14,017
4,577
419
8,773
5,244
0
47,538
L
Fafnir
MfDrag
Fafnir
8,422
3,873
0
1,508
14,724
19,480
60
6,416
8,308
14,463
0
L
11,165
1,430
473
778
12,399
4,258
0
2,874
9,525
0
33,377
L
Nu Wa
10,786
2,347
27
1,041
12,291
4,546
98
4,936
7,355
35,023
0
W
Yemoja
bigfinger9
Yemoja
2,531
641
1,700
2,028
9,182
4,189
66
5,069
4,113
7,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,184
Gold Earned
29,962
110
Minions Killed
173
4
Camps Cleared
7
642,162
Distance Traveled
696,233
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,525
680
96
7
5
254,734
3
W
Apollo
11,127
795
72
5
1
238,586
4
L
Fafnir
8,823
630
12
1
1
231,694
0
L
Loki
8,596
614
37
3
3
226,541
1
L
Nu Wa
8,765
626
61
4
0
183,927
0
W
Yemoja
9,310
665
5
0
1
202,913
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role