Player Matchup

Hades
Hades
AnakinCringewalk
Hades
Level 65
God Stats
1W - 2L
1,064 SR
Queue Stats
125W - 108L
1,408 Elo+
Party 2
Baron Samedi
Baron Samedi
Defennder
Baron Samedi
Level 29
God Stats
2W - 2L
1,323 SR
Queue Stats
128W - 166L
1,342 Elo+
Party 2
Nike
Nike
ReFusion--
Nike
Level 79
God Stats
2W - 0L
1,719 SR
Queue Stats
129W - 84L
1,443 Elo+
Party 2
Ganesha
Ganesha
The_Seeker_2010
Ganesha
Level 102
God Stats
3W - 2L
1,406 SR
Queue Stats
164W - 127L
1,405 Elo+
Party 2
Thor
Thor
buffyangel808
Thor
Level 117
God Stats
6W - 5L
1,583 SR
Queue Stats
805W - 852L
1,375 Elo+
Solo
Team Averages
Level 78
1,419 SR
1,395 Elo+

VS

Team Averages
Level 82
1,499 SR
1,387 Elo+
Olorun
Olorun
ChillinKillins2
Olorun
Level 81
God Stats
3W - 1L
1,672 SR
Queue Stats
42W - 56L
1,363 Elo+
Solo
Bastet
Bastet
RTPB
Bastet
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 58L
1,312 Elo+
Solo
Hercules
Hercules
RetroSpacecake
Hercules
Level 44
God Stats
6W - 10L
1,371 SR
Queue Stats
243W - 308L
1,367 Elo+
Party 1
Cthulhu
Cthulhu
overwaitpilot3
Cthulhu
Level 102
God Stats
7W - 11L
1,453 SR
Queue Stats
706W - 766L
1,499 Elo+
Party 1
Kuzenbo
Kuzenbo
xJhonkix
Kuzenbo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 159L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 18
10,279
791
14,883
14,551
11,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Defennder
Baron Samedi
19
12 / 3 / 7
11,706
900
21,803
16,026
7,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 3 / 20
10,513
809
15,529
17,748
16,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
0 / 5 / 22
10,102
777
7,913
18,228
23,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
7 / 3 / 16
10,715
824
11,944
13,651
5,730
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 10 / 6
9,649
742
10,244
15,847
5,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bastet
RTPB
Bastet
17
6 / 5 / 5
10,302
792
17,768
15,422
5,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
18
4 / 5 / 8
10,365
797
13,733
29,817
22,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 8 / 8
10,518
809
19,816
23,598
26,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
xJhonkix
Kuzenbo
1
0 / 0 / 0
3,184
245
0
0
0

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
45
28
Kills
18
18
Deaths
28
83
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
4
18
3.5
L
4
10
6
0.7
W
Baron Samedi
Defennder
Baron Samedi
12
3
7
5.17
L
Bastet
RTPB
Bastet
6
5
5
1.7
W
4
3
20
4.67
L
Hercules
4
5
8
1.6
W
0
5
22
2.2
W
7
3
16
5
L
4
8
8
1
L
Kuzenbo
xJhonkix
Kuzenbo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,072
Damage
61,561
80,204
Taken
84,684
64,825
Mitigated
60,199
38,957
Healing
27,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,883
2,093
2,970
3,442
14,551
11,676
1,056
7,118
7,433
36,997
0
L
10,244
5,421
2,097
2,670
15,847
5,850
0
10,082
5,645
18,273
0
W
Baron Samedi
Defennder
Baron Samedi
21,803
3,540
10,382
7,601
16,026
7,484
900
5,846
10,180
36,952
0
L
Bastet
RTPB
Bastet
17,768
3,289
698
4,362
15,422
5,499
0
8,358
6,806
0
25,003
W
15,529
1,507
1,058
5,970
17,748
16,067
324
5,657
12,091
5,745
20,728
L
Hercules
13,733
3,855
154
12,589
29,817
22,554
0
15,762
13,288
0
30,620
W
7,913
1,194
943
2,311
18,228
23,868
430
5,697
12,531
10,714
0
W
11,944
2,850
2,493
1,787
13,651
5,730
2,186
5,742
7,909
0
22,958
L
19,816
344
1,924
2,816
23,598
26,296
0
13,029
9,931
37,769
0
L
Kuzenbo
xJhonkix
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,315
Gold Earned
44,018
132
Minions Killed
102
0
Camps Cleared
0
1,154,640
Distance Traveled
799,545
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,279
791
35
3
0
212,955
0
L
Olorun
9,649
742
19
1
0
136,383
0
W
Baron Samedi
11,706
900
38
3
0
210,300
0
L
Bastet
10,302
792
19
1
0
249,562
1
W
Nike
10,513
809
38
3
0
264,787
0
L
Hercules
10,365
797
29
2
0
196,919
0
W
Ganesha
10,102
777
0
0
0
216,153
0
W
Thor
10,715
824
21
2
0
250,445
0
L
Cthulhu
10,518
809
35
3
0
216,681
0
L
Kuzenbo
3,184
245
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role