Player Matchup

Cernunnos
Cernunnos
KaroshXcX
Cernunnos
Level 22
God Stats
5W - 6L
1,467 SR
Queue Stats
6W - 8L
1,317 Elo+
Solo
Merlin
Merlin
RaggedXD
Merlin
Level 27
God Stats
5W - 9L
1,236 SR
Queue Stats
83W - 108L
1,265 Elo+
Party 2
Vamana
Vamana
SturmFan1332863
Vamana
Level 6
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
TailoredKhan185
Sun Wukong
Level 27
God Stats
2W - 2L
1,436 SR
Queue Stats
63W - 81L
1,222 Elo+
Party 2
Fafnir
Fafnir
XxXviceriousXxX
Fafnir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,384 SR
1,361 Elo+

VS

Team Averages
Level 25
1,467 SR
1,317 Elo+
Jing Wei
Jing Wei
ICZ_COLLD
Jing Wei
Level 18
God Stats
3W - 4L
1,318 SR
Queue Stats
20W - 22L
1,284 Elo+
Solo
Sol
Sol
deno-batman
Sol
Level 65
God Stats
12W - 15L
1,515 SR
Queue Stats
319W - 410L
1,256 Elo+
Party 1
Bacchus
Bacchus
lucasroseno2803
Bacchus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,392 Elo+
Party 1
Hades
Hades
praise_g_o_d
Hades
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 28L
1,302 Elo+
Party 1
Aphrodite
Aphrodite
robo30-eduardolu
Aphrodite
Level 14
God Stats
5W - 1L
1,500 SR
Queue Stats
20W - 17L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KaroshXcX
Cernunnos
5
0 / 1 / 0
4,983
311
876
1,958
436
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
RaggedXD
Merlin
11
3 / 6 / 0
7,199
450
6,427
6,882
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 7 / 1
5,871
367
1,128
10,753
4,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
TailoredKhan185
Sun Wukong
11
1 / 3 / 2
6,753
422
4,384
14,109
6,133
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
0 / 11 / 2
5,856
366
2,939
16,423
11,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ICZ_COLLD
Jing Wei
12
7 / 4 / 9
8,249
516
6,472
8,192
2,534
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 0 / 12
8,400
525
12,243
6,059
1,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 0 / 7
8,102
506
8,315
8,705
4,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 0 / 7
8,024
502
4,845
6,343
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Aphrodite
12
7 / 1 / 9
9,083
568
2,527
4,762
3,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
71
4
Kills
27
28
Deaths
5
5
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ICZ_COLLD
Jing Wei
7
4
9
2.88
L
Cernunnos
KaroshXcX
Cernunnos
0
1
0
0
L
Merlin
RaggedXD
Merlin
3
6
0
0.5
L
0
7
1
0.07
L
Sun Wukong
TailoredKhan185
Sun Wukong
1
3
2
0.67
L
0
11
2
0.09
W
5
0
12
11
W
6
0
7
9.5
W
2
0
7
5.5
W
Aphrodite
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,754
Damage
34,402
50,125
Taken
34,061
24,610
Mitigated
14,656
5,630
Healing
14,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ICZ_COLLD
Jing Wei
6,472
4,282
0
1,128
8,192
2,534
1,788
2,633
5,335
0
29,536
L
Cernunnos
KaroshXcX
Cernunnos
876
551
0
28
1,958
436
0
1,231
727
0
5,584
L
Merlin
RaggedXD
Merlin
6,427
1,929
0
0
6,882
1,923
0
2,824
4,058
25,689
0
L
1,128
216
0
1,607
10,753
4,367
0
5,169
5,584
0
24,283
L
Sun Wukong
TailoredKhan185
Sun Wukong
4,384
1,128
0
3,519
14,109
6,133
250
7,627
6,482
0
35,416
L
2,939
518
0
476
16,423
11,751
0
11,079
5,344
9,959
0
W
12,243
6,737
539
4,142
6,059
1,868
5,986
2,042
3,899
61,545
0
W
8,315
1,125
0
1,197
8,705
4,535
698
1,707
6,852
34,161
0
W
4,845
890
223
3,097
6,343
2,300
2,034
968
5,289
32,268
0
W
Aphrodite
2,527
1,278
1,767
2,247
4,762
3,419
1,290
1,322
3,320
9,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,662
Gold Earned
41,858
185
Minions Killed
285
0
Camps Cleared
0
963,098
Distance Traveled
1,468,088
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,249
516
47
3
0
296,731
0
L
Cernunnos
4,983
311
13
1
0
69,133
2
L
Merlin
7,199
450
52
3
0
208,806
1
L
Vamana
5,871
367
52
3
0
270,918
4
L
Sun Wukong
6,753
422
54
3
0
267,516
1
L
Fafnir
5,856
366
14
1
0
146,725
4
W
Sol
8,400
525
92
6
0
294,625
4
W
Bacchus
8,102
506
67
4
0
332,461
0
W
Hades
8,024
502
60
4
0
278,257
0
W
Aphrodite
9,083
568
19
1
0
266,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role