Player Matchup

Mulan
Mulan
Silver I
 
Mulan
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver II
ClampedByCam
Ra
Silver II
Level 109
God Stats
2W - 3L
1,806 SR
Queue Stats
73W - 84L
1,098 MMR
Solo
Fafnir
Fafnir
Silver I
MAMOI_04
Fafnir
Silver I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
458W - 459L
1,239 MMR
Solo
Neith
Neith
Silver I
ST1NG3R337
Neith
Silver I
Level 116
God Stats
8W - 14L
1,561 SR
Queue Stats
36W - 47L
1,144 MMR
Solo
Arachne
Arachne
Gold V
prateraide
Arachne
Gold V
Level 147
God Stats
35W - 30L
1,603 SR
Queue Stats
108W - 120L
1,211 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,594 SR
1,238 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,516 SR
1,162 MMR
Scylla
Scylla
Silver II
Deferential
Scylla
Silver II
Level 133
God Stats
3W - 7L
1,438 SR
Queue Stats
157W - 169L
948 MMR
Party 1
Khepri
Khepri
Silver I
Floorskin
Khepri
Silver I
Level 159
God Stats
8W - 11L
1,521 SR
Queue Stats
113W - 121L
1,182 MMR
Solo
Awilix
Awilix
Gold III
NeverAGg
Awilix
Gold III
Level 140
God Stats
88W - 69L
1,577 SR
Queue Stats
294W - 296L
1,413 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
PoB Wolf
Cthulhu
Gold IV
Level 103
God Stats
3W - 1L
1,600 SR
Queue Stats
117W - 112L
1,181 MMR
Solo
Ullr
Ullr
Silver I
call_Me_Kage97
Ullr
Silver I
Level 149
God Stats
10W - 19L
1,444 SR
Queue Stats
241W - 247L
1,087 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
1 / 8 / 0
8,017
422
8,238
19,752
12,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
1 / 10 / 0
7,169
377
7,062
12,767
3,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
MAMOI_04
Fafnir
13
1 / 4 / 1
8,561
451
1,087
11,977
10,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
13
0 / 8 / 1
8,057
424
4,036
13,974
3,107
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
prateraide
Arachne
13
1 / 4 / 0
8,145
429
6,085
13,846
4,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GebAthenaHadesTsukuyomi

VS

Bans
Morgan Le FayGilgameshArtioChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
6 / 0 / 3
10,315
543
6,673
7,332
3,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Floorskin
Khepri
15
4 / 1 / 12
10,018
527
6,498
16,340
23,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
NeverAGg
Awilix
17
9 / 2 / 6
10,653
561
13,738
10,847
4,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
PoB Wolf
Cthulhu
18
5 / 0 / 3
11,025
580
12,185
12,407
11,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
10 / 1 / 5
10,844
571
12,147
11,161
5,388
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
63
4
Kills
34
34
Deaths
4
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
8
0
0.13
L
1
10
0
0.1
W
Scylla
6
0
3
7.5
W
Khepri
Floorskin
Khepri
4
1
12
10
L
Fafnir
MAMOI_04
Fafnir
1
4
1
0.38
W
Awilix
NeverAGg
Awilix
9
2
6
6
W
Cthulhu
PoB Wolf
Cthulhu
5
0
3
6.5
L
Neith
0
8
1
0.06
W
10
1
5
12.5
L
Arachne
prateraide
Arachne
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,508
Damage
51,241
72,316
Taken
58,087
33,722
Mitigated
47,691
14,612
Healing
12,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
8,238
1,765
0
4,873
19,752
12,757
663
8,195
10,182
0
45,597
L
7,062
340
288
1,044
12,767
3,397
152
7,267
5,149
34,026
0
W
Scylla
6,673
612
0
1,458
7,332
3,096
737
2,330
4,748
64,419
0
W
Khepri
Floorskin
Khepri
6,498
1,132
398
2,352
16,340
23,343
467
2,209
13,930
29,123
0
L
Fafnir
MAMOI_04
Fafnir
1,087
233
0
2,166
11,977
10,382
0
2,675
9,222
24,445
0
W
Awilix
NeverAGg
Awilix
13,738
5,398
0
3,318
10,847
4,859
644
710
9,908
0
81,760
W
Cthulhu
PoB Wolf
Cthulhu
12,185
1,079
217
3,258
12,407
11,005
252
801
10,917
68,407
0
L
Neith
4,036
1,649
0
2,524
13,974
3,107
0
3,042
10,834
0
49,856
W
12,147
4,060
0
1,474
11,161
5,388
2,033
1,462
9,623
0
93,876
L
Arachne
prateraide
Arachne
6,085
4,588
0
3,717
13,846
4,079
481
2,209
11,573
0
44,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,949
Gold Earned
52,855
369
Minions Killed
549
0
Camps Cleared
0
1,537,220
Distance Traveled
1,859,327
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,017
422
87
5
0
315,951
0
L
Ra
7,169
377
68
4
0
291,550
1
W
Scylla
10,315
543
125
7
0
348,067
2
W
Khepri
10,018
527
30
2
0
366,467
1
L
Fafnir
8,561
451
39
2
0
321,508
4
W
Awilix
10,653
561
129
7
0
413,690
2
W
Cthulhu
11,025
580
131
7
0
395,694
0
L
Neith
8,057
424
100
5
0
301,581
2
W
Ullr
10,844
571
134
7
0
335,409
1
L
Arachne
8,145
429
75
4
0
306,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role