Player Matchup

Fenrir
Fenrir
Apzalor
Fenrir
Level 8
God Stats
3W - 0L
1,792 SR
Queue Stats
14W - 9L
1,423 Elo+
Solo
Chaac
Chaac
Emauka
Chaac
Level 29
God Stats
4W - 1L
1,729 SR
Queue Stats
84W - 87L
1,385 Elo+
Party 1
Tiamat
Tiamat
FunnySkyS5
Tiamat
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 125L
1,414 Elo+
Party 1
Bacchus
Bacchus
HarryCauvert
Bacchus
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 103L
1,359 Elo+
Solo
Chernobog
Chernobog
Mixaluta
Chernobog
Level 35
God Stats
6W - 7L
1,125 SR
Queue Stats
117W - 128L
1,400 Elo+
Party 1
Team Averages
Level 26
1,529 SR
1,396 Elo+

VS

Team Averages
Level 23
1,459 SR
1,383 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ChunChunmar
Bacchus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,312 Elo+
Solo
Amaterasu
Amaterasu
CodeNameR00T
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,313 Elo+
Party 2
Fenrir
Fenrir
DanFenrir
Fenrir
Level 28
God Stats
0W - 2L
1,297 SR
Queue Stats
18W - 14L
1,488 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lilmams
Morgan Le Fay
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Apzalor
Fenrir
16
11 / 4 / 3
10,744
597
9,981
12,882
6,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
Emauka
Chaac
16
3 / 4 / 5
10,023
557
10,401
13,583
11,757
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
FunnySkyS5
Tiamat
14
1 / 5 / 8
8,722
485
3,093
9,235
3,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
HarryCauvert
Bacchus
14
4 / 2 / 3
9,270
515
6,053
9,839
9,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
Mixaluta
Chernobog
16
3 / 2 / 7
10,194
566
6,906
8,243
3,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
8
1 / 2 / 2
6,656
370
1,330
4,476
1,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
ChunChunmar
Bacchus
11
0 / 3 / 2
7,360
409
3,966
8,116
6,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
CodeNameR00T
Amaterasu
13
0 / 6 / 5
8,202
456
3,508
13,946
10,130
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
DanFenrir
Fenrir
15
11 / 4 / 0
10,012
556
7,916
15,622
5,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
lilmams
Morgan Le Fay
14
4 / 8 / 7
8,964
498
13,143
14,373
4,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
22
Kills
16
17
Deaths
23
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
2
2
1
W
Fenrir
Apzalor
Fenrir
11
4
3
3.13
L
Bacchus
ChunChunmar
Bacchus
0
3
2
0.33
L
Amaterasu
CodeNameR00T
Amaterasu
0
6
5
0.42
L
Fenrir
DanFenrir
Fenrir
11
4
0
2.75
W
Chaac
Emauka
Chaac
3
4
5
1.38
W
Tiamat
FunnySkyS5
Tiamat
1
5
8
1
W
Bacchus
HarryCauvert
Bacchus
4
2
3
2.75
W
Chernobog
Mixaluta
Chernobog
3
2
7
3.25
L
Morgan Le Fay
lilmams
Morgan Le Fay
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,434
Damage
29,863
53,782
Taken
56,533
35,264
Mitigated
28,292
15,841
Healing
10,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
1,330
512
0
1,570
4,476
1,088
0
795
3,681
0
21,757
W
Fenrir
Apzalor
Fenrir
9,981
1,845
0
3,702
12,882
6,915
0
2,858
9,840
0
67,814
L
Bacchus
ChunChunmar
Bacchus
3,966
788
0
330
8,116
6,871
42
3,842
4,274
23,236
0
L
Amaterasu
CodeNameR00T
Amaterasu
3,508
1,832
402
4,404
13,946
10,130
696
659
13,272
0
38,293
L
Fenrir
DanFenrir
Fenrir
7,916
2,790
0
2,119
15,622
5,410
0
1,970
13,502
0
52,546
W
Chaac
Emauka
Chaac
10,401
2,767
0
4,487
13,583
11,757
2,894
4,275
9,091
2,538
57,016
W
Tiamat
FunnySkyS5
Tiamat
3,093
405
0
2,122
9,235
3,895
507
4,731
4,097
21,447
0
W
Bacchus
HarryCauvert
Bacchus
6,053
1,225
0
1,462
9,839
9,649
395
3,040
6,799
32,472
0
W
Chernobog
Mixaluta
Chernobog
6,906
3,717
0
4,068
8,243
3,048
1,049
1,337
6,846
0
75,282
L
Morgan Le Fay
lilmams
Morgan Le Fay
13,143
1,452
101
1,793
14,373
4,793
0
2,292
11,737
35,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,953
Gold Earned
41,194
427
Minions Killed
298
0
Camps Cleared
0
1,644,924
Distance Traveled
1,350,351
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,656
370
56
3
0
100,453
3
W
Fenrir
10,744
597
97
5
0
345,604
3
L
Bacchus
7,360
409
32
2
0
317,823
4
L
Amaterasu
8,202
456
71
4
0
307,120
0
L
Fenrir
10,012
556
78
4
0
332,128
6
W
Chaac
10,023
557
133
7
0
309,933
3
W
Tiamat
8,722
485
42
2
0
301,232
2
W
Bacchus
9,270
515
43
2
0
343,280
0
W
Chernobog
10,194
566
112
6
0
344,875
6
L
Morgan Le Fay
8,964
498
61
3
0
292,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role