Player Matchup

Zeus
Zeus
 
Zeus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Yonny9
Medusa
Level 52
God Stats
5W - 9L
1,318 SR
Queue Stats
172W - 245L
1,203 Elo+
Solo
Cliodhna
Cliodhna
pelu5800
Cliodhna
Level 127
God Stats
4W - 11L
1,204 SR
Queue Stats
142W - 189L
1,274 Elo+
Solo
Team Averages
Level 76
1,341 SR
1,325 Elo+

VS

Team Averages
Level 48
1,460 SR
1,258 Elo+
Cthulhu
Cthulhu
Koldvak
Cthulhu
Level 39
God Stats
10W - 14L
1,474 SR
Queue Stats
14W - 23L
1,241 Elo+
Party 1
Artio
Artio
celestial_storm1
Artio
Level 57
God Stats
0W - 1L
1,560 SR
Queue Stats
46W - 69L
1,314 Elo+
Solo
Merlin
Merlin
jamesisme2so
Merlin
Level 48
God Stats
11W - 20L
1,345 SR
Queue Stats
15W - 29L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 0 / 5
6,254
695
4,725
5,022
1,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Yonny9
Medusa
11
3 / 0 / 3
6,633
737
2,895
4,813
1,432
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cliodhna
pelu5800
Cliodhna
11
4 / 0 / 4
7,124
792
4,232
4,783
1,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Koldvak
Cthulhu
9
0 / 3 / 0
5,433
604
4,133
6,892
4,805
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

5
0 / 1 / 0
4,978
553
562
2,570
1,158
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
10
0 / 4 / 0
5,475
608
3,779
4,675
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
8
Kills
0
0
Deaths
8
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
0
5
3.5
L
Cthulhu
Koldvak
Cthulhu
0
3
0
0
W
Medusa
Yonny9
Medusa
3
0
3
4.5
L
0
1
0
0
L
Merlin
0
4
0
0
W
Cliodhna
pelu5800
Cliodhna
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,852
Damage
8,474
14,618
Taken
14,137
4,930
Mitigated
7,513
5,425
Healing
2,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
4,725
718
0
1,950
5,022
1,503
148
3,795
1,013
17,831
0
L
Cthulhu
Koldvak
Cthulhu
4,133
0
312
1,101
6,892
4,805
0
2,686
4,206
11,187
0
W
Medusa
Yonny9
Medusa
2,895
1,315
0
1,739
4,813
1,432
866
2,451
2,180
0
18,292
L
562
0
15
1,216
2,570
1,158
0
1,061
1,509
2,420
0
L
Merlin
3,779
41
63
255
4,675
1,550
0
1,166
3,509
18,958
0
W
Cliodhna
pelu5800
Cliodhna
4,232
448
0
1,736
4,783
1,995
980
1,894
2,711
0
22,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,011
Gold Earned
15,886
102
Minions Killed
70
6
Camps Cleared
2
509,131
Distance Traveled
366,921
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,254
695
27
3
1
169,007
0
L
Cthulhu
5,433
604
24
3
0
171,588
3
W
Medusa
6,633
737
32
4
1
161,519
1
L
Artio
4,978
553
4
0
1
49,791
0
L
Merlin
5,475
608
42
5
1
145,542
2
W
Cliodhna
7,124
792
43
5
4
178,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role