Player Matchup

King Arthur
King Arthur
DejaVu689
King Arthur
Level 26
God Stats
0W - 2L
1,283 SR
Queue Stats
47W - 43L
1,425 Elo+
Party 2
Hades
Hades
IvanRaimundo93
Hades
Level 105
God Stats
13W - 10L
1,476 SR
Queue Stats
46W - 53L
1,427 Elo+
Party 2
Izanami
Izanami
KEINE_AHNUNNNNG
Izanami
Level 29
God Stats
14W - 16L
1,531 SR
Queue Stats
94W - 118L
1,314 Elo+
Solo
Team Averages
Level 53
1,430 SR
1,389 Elo+

VS

Team Averages
Level 74
1,615 SR
1,564 Elo+
Gilgamesh
Gilgamesh
Lil_Fenrir
Gilgamesh
Level 125
God Stats
7W - 4L
1,624 SR
Queue Stats
158W - 112L
1,557 Elo+
Party 1
Hou Yi
Hou Yi
Lil_Wut
Hou Yi
Level 28
God Stats
6W - 4L
1,761 SR
Queue Stats
31W - 30L
1,593 Elo+
Party 1
Merlin
Merlin
TRIPEL_SHOOTER
Merlin
Level 69
God Stats
10W - 15L
1,459 SR
Queue Stats
127W - 111L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DejaVu689
King Arthur
12
2 / 4 / 11
11,282
594
8,295
15,596
12,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
9 / 5 / 4
11,985
631
15,864
20,021
8,165
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 12 / 6
11,707
616
12,844
21,771
5,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lil_Fenrir
Gilgamesh
19
14 / 5 / 6
16,189
852
25,764
20,732
9,575
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
Lil_Wut
Hou Yi
17
5 / 6 / 13
12,658
666
10,364
11,444
3,589
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 4 / 15
12,035
633
13,120
11,615
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
55
15
Kills
21
21
Deaths
15
21
Assists
34
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DejaVu689
King Arthur
2
4
11
1.88
L
9
5
4
2.2
L
4
12
6
0.58
W
Gilgamesh
Lil_Fenrir
Gilgamesh
14
5
6
3.4
W
Hou Yi
Lil_Wut
Hou Yi
5
6
13
1.92
W
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,003
Damage
49,248
57,388
Taken
43,791
26,400
Mitigated
16,514
10,107
Healing
10,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DejaVu689
King Arthur
8,295
1,803
0
618
15,596
12,753
0
1,885
13,711
1,680
16,122
L
15,864
629
341
5,024
20,021
8,165
0
6,034
13,987
44,567
0
L
12,844
7,097
143
3,981
21,771
5,482
0
5,891
15,880
0
47,497
W
Gilgamesh
Lil_Fenrir
Gilgamesh
25,764
8,593
0
7,139
20,732
9,575
548
6,085
14,647
0
64,821
W
Hou Yi
Lil_Wut
Hou Yi
10,364
5,187
0
1,249
11,444
3,589
1,670
5,316
6,128
0
38,356
W
13,120
824
0
1,711
11,615
3,350
0
5,692
5,923
45,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,974
Gold Earned
40,882
177
Minions Killed
211
6
Camps Cleared
12
749,074
Distance Traveled
1,011,898
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,282
594
25
1
1
209,017
2
L
Hades
11,985
631
68
4
4
265,809
6
L
Izanami
11,707
616
84
4
1
274,248
0
W
Gilgamesh
16,189
852
70
4
5
350,910
3
W
Hou Yi
12,658
666
74
4
3
331,020
2
W
Merlin
12,035
633
67
4
4
329,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role