Player Matchup

Pele
Pele
 
Pele
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Aaryav24
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,195 Elo+
Solo
Cerberus
Cerberus
JoyGod
Cerberus
Level 8
God Stats
5W - 2L
1,616 SR
Queue Stats
10W - 7L
1,521 Elo+
Solo
Discordia
Discordia
Zagreus97
Discordia
Level 28
God Stats
3W - 2L
1,594 SR
Queue Stats
131W - 139L
1,412 Elo+
Solo
Neith
Neith
myavatar56
Neith
Level 25
God Stats
173W - 192L
1,482 SR
Queue Stats
181W - 200L
1,431 Elo+
Solo
Team Averages
Level 18
1,539 SR
1,412 Elo+

VS

Team Averages
Level 17
1,442 SR
1,328 Elo+
Ra
Ra
 
Ra
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BloodyMing
Guan Yu
Level 29
God Stats
4W - 1L
1,759 SR
Queue Stats
15W - 16L
1,381 Elo+
Solo
Nemesis
Nemesis
Jpandaaa
Nemesis
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 14L
1,433 Elo+
Solo
Sun Wukong
Sun Wukong
SlamdunkTWP
Sun Wukong
Level 17
God Stats
1W - 3L
1,033 SR
Queue Stats
1W - 4L
991 Elo+
Solo
Cliodhna
Cliodhna
Victorisss
Cliodhna
Level 19
God Stats
74W - 73L
1,418 SR
Queue Stats
128W - 153L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
0 / 7 / 12
10,633
967
10,933
16,706
5,065
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
17
0 / 17 / 7
10,092
917
7,759
25,495
7,827
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
JoyGod
Cerberus
18
1 / 4 / 10
10,865
988
12,320
23,683
16,995
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Zagreus97
Discordia
19
11 / 6 / 3
14,220
1,293
18,721
15,257
4,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
18
4 / 10 / 9
11,743
1,068
10,313
15,681
5,667
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

15

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
8 / 1 / 30
13,520
1,229
22,792
11,619
4,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
BloodyMing
Guan Yu
18
9 / 2 / 23
11,763
1,069
19,409
16,758
19,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Jpandaaa
Nemesis
19
19 / 5 / 16
14,430
1,312
23,460
14,280
6,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
SlamdunkTWP
Sun Wukong
18
3 / 3 / 17
10,536
958
4,611
10,191
6,937
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
Victorisss
Cliodhna
18
5 / 5 / 18
10,908
992
13,571
15,619
6,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
148
16
Kills
44
44
Deaths
16
41
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
7
12
0.86
W
Ra
 
Ra
8
1
30
23
L
Thor
0
17
7
0.21
W
Guan Yu
BloodyMing
Guan Yu
9
2
23
10.25
L
Cerberus
JoyGod
Cerberus
1
4
10
1.5
W
Nemesis
Jpandaaa
Nemesis
19
5
16
5.4
W
Sun Wukong
SlamdunkTWP
Sun Wukong
3
3
17
3.83
W
Cliodhna
Victorisss
Cliodhna
5
5
18
2.8
L
Discordia
Zagreus97
Discordia
11
6
3
2.08
L
Neith
4
10
9
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,046
Damage
83,843
96,822
Taken
68,467
39,775
Mitigated
44,052
4,618
Healing
19,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
10,933
1,922
0
299
16,706
5,065
0
4,467
12,087
0
23,067
W
Ra
 
Ra
22,792
772
3,678
3,964
11,619
4,864
0
4,016
7,603
65,778
0
L
Thor
7,759
2,447
0
0
25,495
7,827
0
6,916
17,922
0
27,252
W
Guan Yu
BloodyMing
Guan Yu
19,409
3,750
4,346
5,469
16,758
19,219
0
5,816
10,942
3,526
26,016
L
Cerberus
JoyGod
Cerberus
12,320
567
303
3,240
23,683
16,995
0
4,567
18,771
33,124
0
W
Nemesis
Jpandaaa
Nemesis
23,460
12,849
0
1,177
14,280
6,192
0
7,339
6,941
107
36,999
W
Sun Wukong
SlamdunkTWP
Sun Wukong
4,611
760
0
562
10,191
6,937
0
5,312
4,879
0
8,580
W
Cliodhna
Victorisss
Cliodhna
13,571
2,526
0
94
15,619
6,840
0
8,558
6,510
0
28,304
L
Discordia
Zagreus97
Discordia
18,721
3,238
0
327
15,257
4,221
0
3,913
11,224
49,215
0
L
Neith
10,313
7,119
0
449
15,681
5,667
0
5,318
10,279
0
36,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,553
Gold Earned
61,157
205
Minions Killed
212
9
Camps Cleared
6
869,270
Distance Traveled
965,704
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,633
967
17
2
5
191,286
2
W
Ra
13,520
1,229
109
10
1
225,214
1
L
Thor
10,092
917
32
3
0
176,443
0
W
Guan Yu
11,763
1,069
35
3
1
226,417
0
L
Cerberus
10,865
988
48
4
2
160,453
1
W
Nemesis
14,430
1,312
16
1
3
189,851
0
W
Sun Wukong
10,536
958
13
1
0
143,531
2
W
Cliodhna
10,908
992
39
4
1
180,691
0
L
Discordia
14,220
1,293
63
6
1
181,904
0
L
Neith
11,743
1,068
45
4
1
159,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role