Player Matchup

Pele
Pele
Jolantina
Pele
Level 26
God Stats
23W - 21L
1,560 SR
Queue Stats
43W - 70L
1,346 Elo+
Party 2
Freya
Freya
Uschi003
Freya
Level 128
God Stats
7W - 1L
1,585 SR
Queue Stats
103W - 78L
1,645 Elo+
Party 1
Cerberus
Cerberus
ghost2k5x
Cerberus
Level 27
God Stats
17W - 12L
1,570 SR
Queue Stats
94W - 98L
1,437 Elo+
Party 2
Izanami
Izanami
ralfinjss
Izanami
Level 117
God Stats
10W - 6L
1,769 SR
Queue Stats
338W - 334L
1,589 Elo+
Party 2
Bacchus
Bacchus
tamyra
Bacchus
Level 42
God Stats
6W - 3L
1,835 SR
Queue Stats
116W - 83L
1,653 Elo+
Party 1
Team Averages
Level 68
1,664 SR
1,534 Elo+

VS

Team Averages
Level 35
1,503 SR
1,454 Elo+
Rama
Rama
Angrybober
Rama
Level 33
God Stats
15W - 20L
1,434 SR
Queue Stats
206W - 232L
1,439 Elo+
Solo
Kukulkan
Kukulkan
YoungKhepri
Kukulkan
Level 35
God Stats
3W - 4L
1,509 SR
Queue Stats
147W - 119L
1,609 Elo+
Solo
Terra
Terra
antoniopagola
Terra
Level 41
God Stats
2W - 1L
1,596 SR
Queue Stats
116W - 103L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
e919d
Gilgamesh
Level 22
God Stats
5W - 10L
1,727 SR
Queue Stats
27W - 44L
1,368 Elo+
Party 3
Fenrir
Fenrir
gorina327
Fenrir
Level 45
God Stats
3W - 9L
1,250 SR
Queue Stats
101W - 148L
1,332 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
4 / 2 / 5
6,366
637
4,355
6,986
2,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
Uschi003
Freya
11
3 / 0 / 0
6,682
668
3,157
2,556
758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
ghost2k5x
Cerberus
8
0 / 2 / 1
5,003
500
2,467
7,582
4,252
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
ralfinjss
Izanami
12
9 / 0 / 5
7,251
725
10,045
6,202
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
tamyra
Bacchus
9
4 / 1 / 5
5,931
593
3,144
6,482
4,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,878
488
706
3,882
1,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
YoungKhepri
Kukulkan
9
2 / 5 / 0
5,162
516
2,838
5,766
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

7
0 / 4 / 1
4,810
481
1,889
8,576
3,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
e919d
Gilgamesh
9
3 / 2 / 0
5,558
556
4,575
7,604
3,089
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
gorina327
Fenrir
6
0 / 7 / 1
4,321
432
2,435
8,124
1,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
20
Kills
5
5
Deaths
20
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Pele
4
2
5
3.25
W
Freya
Uschi003
Freya
3
0
0
3
L
Kukulkan
YoungKhepri
Kukulkan
2
5
0
0.4
L
0
4
1
0.13
L
Gilgamesh
e919d
Gilgamesh
3
2
0
1.5
W
Cerberus
ghost2k5x
Cerberus
0
2
1
0.25
L
Fenrir
gorina327
Fenrir
0
7
1
0.07
W
Izanami
ralfinjss
Izanami
9
0
5
11.5
W
Bacchus
tamyra
Bacchus
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,168
Damage
12,443
29,808
Taken
33,952
13,938
Mitigated
11,111
10,368
Healing
6,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
706
536
0
437
3,882
1,138
0
1,610
2,272
0
27,144
W
Pele
4,355
1,453
0
2,696
6,986
2,134
29
252
6,685
0
31,430
W
Freya
Uschi003
Freya
3,157
1,595
0
1,664
2,556
758
192
357
2,199
41,070
0
L
Kukulkan
YoungKhepri
Kukulkan
2,838
392
0
869
5,766
1,133
0
193
5,573
28,548
0
L
1,889
512
298
1,904
8,576
3,819
0
3,408
5,168
11,651
0
L
Gilgamesh
e919d
Gilgamesh
4,575
1,312
0
1,535
7,604
3,089
0
2,467
5,137
0
22,488
W
Cerberus
ghost2k5x
Cerberus
2,467
487
0
1,526
7,582
4,252
396
0
7,241
19,674
0
L
Fenrir
gorina327
Fenrir
2,435
287
0
1,641
8,124
1,932
0
1,090
7,034
0
13,890
W
Izanami
ralfinjss
Izanami
10,045
6,825
0
2,712
6,202
2,010
292
2,962
3,087
0
47,799
W
Bacchus
tamyra
Bacchus
3,144
714
0
1,770
6,482
4,784
0
962
5,497
12,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,233
Gold Earned
24,729
320
Minions Killed
216
0
Camps Cleared
0
977,723
Distance Traveled
834,680
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,878
488
53
5
0
124,703
2
W
Pele
6,366
637
71
7
0
202,809
0
W
Freya
6,682
668
93
9
0
192,136
1
L
Kukulkan
5,162
516
64
6
0
162,594
3
L
Terra
4,810
481
20
2
0
177,838
0
L
Gilgamesh
5,558
556
46
5
0
194,479
0
W
Cerberus
5,003
500
54
5
0
192,362
1
L
Fenrir
4,321
432
33
3
0
175,066
2
W
Izanami
7,251
725
88
9
0
195,077
1
W
Bacchus
5,931
593
14
1
0
195,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role