Player Matchup

Da Ji
Da Ji
Driplin
Da Ji
Level 21
God Stats
3W - 4L
1,477 SR
Queue Stats
88W - 103L
1,394 Elo+
Solo
Olorun
Olorun
Quebebo
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
RuthlessTemplar
Cthulhu
Level 6
God Stats
3W - 1L
1,705 SR
Queue Stats
9W - 7L
1,584 Elo+
Solo
Ao Kuang
Ao Kuang
mb02842
Ao Kuang
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 16L
1,159 Elo+
Solo
Izanami
Izanami
sticks4cblankin
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,371 Elo+
Solo
Team Averages
Level 10
1,536 SR
1,401 Elo+

VS

Team Averages
Level 23
1,448 SR
1,393 Elo+
Mulan
Mulan
 
Mulan
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BoostaSweets
Ah Muzen Cab
Level 20
God Stats
12W - 24L
1,329 SR
Queue Stats
42W - 51L
1,309 Elo+
Solo
Thoth
Thoth
Invya
Thoth
Level 28
God Stats
5W - 3L
1,449 SR
Queue Stats
9W - 11L
1,345 Elo+
Solo
Fenrir
Fenrir
WrekedAgain
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 99L
1,285 Elo+
Solo
Yemoja
Yemoja
anesidorapithos
Yemoja
Level 14
God Stats
11W - 17L
1,408 SR
Queue Stats
25W - 38L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Driplin
Da Ji
17
10 / 0 / 14
12,422
621
15,822
11,966
4,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Quebebo
Olorun
13
1 / 8 / 9
10,100
505
4,493
12,772
4,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
0 / 3 / 14
9,544
477
7,569
15,828
13,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
mb02842
Ao Kuang
18
6 / 3 / 3
11,875
594
5,722
17,811
6,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
18 / 1 / 5
14,617
731
22,901
13,887
6,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
2 / 6 / 2
8,797
440
8,098
18,594
13,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mulan
 
Mulan
14
2 / 6 / 2
8,797
440
8,098
18,594
13,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Muzen Cab
BoostaSweets
Ah Muzen Cab
13
0 / 8 / 5
8,241
412
6,602
13,641
3,914
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thoth
Invya
Thoth
14
6 / 5 / 5
9,157
458
11,619
10,036
2,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
13
3 / 9 / 3
8,811
441
6,506
15,460
6,376
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 7 / 1
8,908
445
6,566
15,672
13,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
34
35
Kills
16
15
Deaths
41
45
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
6
2
0.5
L
Mulan
 
Mulan
2
6
2
0.5
L
Ah Muzen Cab
BoostaSweets
Ah Muzen Cab
0
8
5
0.31
W
Da Ji
Driplin
Da Ji
10
0
14
17
L
Thoth
Invya
Thoth
6
5
5
1.7
W
Olorun
Quebebo
Olorun
1
8
9
0.69
W
0
3
14
2.33
L
Fenrir
3
9
3
0.5
L
3
7
1
0.5
W
Ao Kuang
mb02842
Ao Kuang
6
3
3
2.5
W
18
1
5
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,507
Damage
47,489
72,264
Taken
91,997
35,408
Mitigated
54,456
29,203
Healing
14,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
8,098
1,117
0
3,441
18,594
13,808
0
4,039
14,356
9,221
37,714
L
Mulan
 
Mulan
8,098
1,117
0
3,441
18,594
13,808
0
4,039
14,356
9,221
37,714
L
Ah Muzen Cab
BoostaSweets
Ah Muzen Cab
6,602
2,890
0
2,186
13,641
3,914
467
3,617
9,769
0
38,032
W
Da Ji
Driplin
Da Ji
15,822
4,055
0
4,689
11,966
4,684
2,154
2,942
8,664
0
62,198
L
Thoth
Invya
Thoth
11,619
165
0
1,919
10,036
2,997
0
1,857
8,023
38,747
0
W
Olorun
Quebebo
Olorun
4,493
2,738
442
1,957
12,772
4,613
562
7,063
5,160
33,363
4,763
W
7,569
724
204
3,414
15,828
13,022
60
4,453
10,951
22,609
0
L
Fenrir
6,506
1,418
0
1,733
15,460
6,376
0
2,790
12,627
0
45,599
L
6,566
1,038
942
1,061
15,672
13,553
44
3,764
11,566
31,395
0
W
Ao Kuang
mb02842
Ao Kuang
5,722
1,866
0
11,191
17,811
6,604
490
2,572
15,012
76,330
0
W
22,901
15,413
0
7,306
13,887
6,485
12,117
1,720
11,803
0
126,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,558
Gold Earned
52,711
525
Minions Killed
458
0
Camps Cleared
0
1,905,072
Distance Traveled
1,984,260
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,797
440
97
5
0
328,750
3
L
Mulan
8,797
440
97
5
0
328,750
3
L
Ah Muzen Cab
8,241
412
86
4
0
286,656
1
W
Da Ji
12,422
621
100
5
0
427,859
2
L
Thoth
9,157
458
54
3
0
386,619
7
W
Olorun
10,100
505
68
3
0
298,790
0
W
Cthulhu
9,544
477
35
2
0
397,875
8
L
Fenrir
8,811
441
85
4
0
330,022
1
L
Yemoja
8,908
445
39
2
0
323,463
11
W
Ao Kuang
11,875
594
119
6
0
382,615
0
W
Izanami
14,617
731
203
10
0
397,933
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role