Player Matchup

Danzaburou
Danzaburou
KurumiNonaka
Danzaburou
Level 122
God Stats
4W - 8L
1,568 SR
Queue Stats
405W - 379L
1,669 Elo+
Party 1
Erlang Shen
Erlang Shen
MaySun-_-
Erlang Shen
Level 76
God Stats
0W - 1L
1,866 SR
Queue Stats
18W - 13L
1,657 Elo+
Party 1
Anubis
Anubis
Seyfert69
Anubis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
405W - 344L
1,642 Elo+
Party 2
Tsukuyomi
Tsukuyomi
iKowareta-
Tsukuyomi
Level 146
God Stats
30W - 18L
1,642 SR
Queue Stats
920W - 840L
1,627 Elo+
Party 2
Sylvanus
Sylvanus
xrudsumx
Sylvanus
Level 106
God Stats
21W - 20L
1,568 SR
Queue Stats
463W - 488L
1,497 Elo+
Party 1
Team Averages
Level 107
1,629 SR
1,619 Elo+

VS

Team Averages
Level 126
1,484 SR
1,518 Elo+
Hou Yi
Hou Yi
Gankaroonie
Hou Yi
Level 158
God Stats
3W - 2L
1,752 SR
Queue Stats
51W - 41L
1,560 Elo+
Party 3
Hel
Hel
Ghostmart
Hel
Level 99
God Stats
10W - 7L
1,632 SR
Queue Stats
67W - 57L
1,570 Elo+
Party 3
Chaac
Chaac
RedhoundJake
Chaac
Level 121
God Stats
1W - 0L
1,135 SR
Queue Stats
11W - 15L
1,449 Elo+
Party 3
Bastet
Bastet
Wildcat1724
Bastet
Level 101
God Stats
2W - 2L
1,582 SR
Queue Stats
17W - 20L
1,459 Elo+
Party 3
Yemoja
Yemoja
kroviac
Yemoja
Level 152
God Stats
1W - 1L
1,317 SR
Queue Stats
29W - 30L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KurumiNonaka
Danzaburou
10
1 / 6 / 0
5,840
531
7,520
8,803
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
MaySun-_-
Erlang Shen
8
0 / 5 / 1
5,061
460
3,049
10,592
4,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
Seyfert69
Anubis
9
2 / 6 / 0
5,730
521
3,234
6,037
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
iKowareta-
Tsukuyomi
5
1 / 1 / 0
4,409
401
1,268
2,999
691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
xrudsumx
Sylvanus
12
2 / 2 / 1
6,492
590
5,356
8,280
4,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
6 / 0 / 4
6,619
602
7,362
7,285
1,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
7 / 2 / 3
6,877
625
5,374
6,512
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 2 / 2
5,878
534
3,437
7,506
5,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
12
4 / 1 / 4
6,871
625
6,120
8,514
2,295
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
kroviac
Yemoja
9
2 / 1 / 8
6,093
554
1,805
5,155
2,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
6
Kills
19
20
Deaths
6
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
6
0
4
8
W
7
2
3
4.25
L
Danzaburou
KurumiNonaka
Danzaburou
1
6
0
0.17
L
Erlang Shen
MaySun-_-
Erlang Shen
0
5
1
0.1
W
0
2
2
0.5
L
Anubis
Seyfert69
Anubis
2
6
0
0.33
W
Bastet
4
1
4
6
L
Tsukuyomi
iKowareta-
Tsukuyomi
1
1
0
1
W
Yemoja
kroviac
Yemoja
2
1
8
6
L
Sylvanus
xrudsumx
Sylvanus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,427
Damage
24,098
36,711
Taken
34,972
14,069
Mitigated
14,188
9,303
Healing
13,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
7,362
4,316
0
1,387
7,285
1,674
0
0
7,285
0
31,815
W
5,374
98
726
2,536
6,512
1,795
82
2,196
4,316
33,456
0
L
Danzaburou
KurumiNonaka
Danzaburou
7,520
2,846
0
1,903
8,803
2,084
0
1,697
7,106
0
37,279
L
Erlang Shen
MaySun-_-
Erlang Shen
3,049
1,331
0
1,888
10,592
4,241
0
1,602
8,990
0
25,930
W
3,437
1,068
0
2,584
7,506
5,795
0
3,416
4,090
0
31,955
L
Anubis
Seyfert69
Anubis
3,234
125
0
525
6,037
2,578
0
3,383
2,654
22,792
0
W
Bastet
6,120
1,771
50
1,816
8,514
2,295
0
1,851
6,663
0
42,715
L
Tsukuyomi
iKowareta-
Tsukuyomi
1,268
372
0
1,384
2,999
691
0
250
2,749
0
8,945
W
Yemoja
kroviac
Yemoja
1,805
737
2,000
2,466
5,155
2,629
172
157
4,998
8,427
0
L
Sylvanus
xrudsumx
Sylvanus
5,356
1,846
79
3,524
8,280
4,475
0
247
7,620
31,055
10,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,532
Gold Earned
32,338
278
Minions Killed
302
0
Camps Cleared
0
796,757
Distance Traveled
1,084,275
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,619
602
63
6
0
215,522
6
W
Hel
6,877
625
71
6
0
208,893
2
L
Danzaburou
5,840
531
76
7
0
197,340
2
L
Erlang Shen
5,061
460
47
4
0
187,244
3
W
Chaac
5,878
534
65
6
0
217,193
0
L
Anubis
5,730
521
39
4
0
168,535
3
W
Bastet
6,871
625
87
8
0
244,717
0
L
Tsukuyomi
4,409
401
29
3
0
92,638
1
W
Yemoja
6,093
554
16
1
0
197,950
0
L
Sylvanus
6,492
590
87
8
0
151,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role