Player Matchup

Ullr
Ullr
Dandeeylion
Ullr
Level 125
God Stats
8W - 10L
1,401 SR
Queue Stats
188W - 238L
1,482 Elo+
Party 1
Sol
Sol
Synergize_NPG
Sol
Level 122
God Stats
5W - 1L
1,455 SR
Queue Stats
108W - 169L
1,435 Elo+
Party 1
Bacchus
Bacchus
qwerrttziopp
Bacchus
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 32L
1,329 Elo+
Solo
Team Averages
Level 118
1,452 SR
1,415 Elo+

VS

Team Averages
Level 31
1,520 SR
1,434 Elo+
Artio
Artio
Kasprzak
Artio
Level 29
God Stats
3W - 2L
1,734 SR
Queue Stats
124W - 177L
1,355 Elo+
Solo
Cliodhna
Cliodhna
NaTaN10GK
Cliodhna
Level 38
God Stats
0W - 2L
1,325 SR
Queue Stats
50W - 61L
1,448 Elo+
Party 2
Hel
Hel
ihebseth
Hel
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 7
9,398
783
8,842
9,868
3,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
10 / 1 / 11
10,311
859
17,009
10,761
4,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
qwerrttziopp
Bacchus
13
4 / 0 / 17
9,926
827
6,713
14,375
16,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Kasprzak
Artio
9
0 / 5 / 2
6,920
577
5,134
13,027
10,586
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
NaTaN10GK
Cliodhna
12
2 / 9 / 1
8,588
716
7,742
12,940
4,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 8 / 1
7,837
653
3,278
13,341
4,141
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
22
Kills
3
3
Deaths
22
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
2
7
5.75
L
Artio
Kasprzak
Artio
0
5
2
0.2
L
Cliodhna
NaTaN10GK
Cliodhna
2
9
1
0.28
W
10
1
11
15.5
L
1
8
1
0.19
W
Bacchus
qwerrttziopp
Bacchus
4
0
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,564
Damage
16,154
35,004
Taken
39,308
24,511
Mitigated
19,385
14,104
Healing
4,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,842
3,838
0
2,042
9,868
3,250
1,107
1,358
7,697
0
28,918
L
Artio
Kasprzak
Artio
5,134
1,294
862
1,494
13,027
10,586
0
8,441
4,586
8,589
0
L
Cliodhna
NaTaN10GK
Cliodhna
7,742
831
0
18
12,940
4,658
434
7,585
5,355
0
29,855
W
17,009
8,894
0
6,982
10,761
4,690
1,362
3,527
7,234
43,647
6,264
L
3,278
422
1,040
1,429
13,341
4,141
613
5,909
7,432
16,746
0
W
Bacchus
qwerrttziopp
Bacchus
6,713
1,251
497
4,583
14,375
16,571
216
4,336
10,039
16,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,635
Gold Earned
23,345
102
Minions Killed
79
7
Camps Cleared
2
599,406
Distance Traveled
487,668
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,398
783
32
3
4
204,932
2
L
Artio
6,920
577
8
1
0
151,051
2
L
Cliodhna
8,588
716
38
3
1
185,800
0
W
Sol
10,311
859
56
5
2
184,674
3
L
Hel
7,837
653
33
3
1
150,817
1
W
Bacchus
9,926
827
14
1
1
209,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role