Player Matchup

Discordia
Discordia
Eversey
Discordia
Level 107
God Stats
2W - 3L
1,772 SR
Queue Stats
136W - 93L
1,705 Elo+
Party 2
Geb
Geb
kioticblazer
Geb
Level 89
God Stats
5W - 1L
1,726 SR
Queue Stats
20W - 14L
1,686 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Łoki
Ah Muzen Cab
Level 152
God Stats
3W - 2L
1,384 SR
Queue Stats
125W - 111L
1,578 Elo+
Party 2
Team Averages
Level 116
1,627 SR
1,656 Elo+

VS

Team Averages
Level 101
1,621 SR
1,545 Elo+
Baba Yaga
Baba Yaga
BAWLLSACK69
Baba Yaga
Level 127
God Stats
5W - 5L
1,705 SR
Queue Stats
248W - 290L
1,569 Elo+
Solo
Gilgamesh
Gilgamesh
Sollyfalcon
Gilgamesh
Level 88
God Stats
1W - 1L
1,657 SR
Queue Stats
3W - 3L
1,550 Elo+
Party 1
Skadi
Skadi
Vabracoral
Skadi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Eversey
Discordia
15
3 / 1 / 10
11,452
636
20,954
10,143
3,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
8 / 3 / 7
13,284
738
16,476
21,195
22,565
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Łoki
Ah Muzen Cab
16
7 / 6 / 4
12,070
671
15,745
16,477
5,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BAWLLSACK69
Baba Yaga
14
2 / 7 / 6
10,851
603
14,013
17,246
7,211
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Sollyfalcon
Gilgamesh
14
6 / 5 / 3
11,647
647
13,533
24,930
15,169
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Skadi
14
2 / 6 / 7
10,965
609
11,752
16,643
4,883
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
18
Kills
10
10
Deaths
18
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
BAWLLSACK69
Baba Yaga
2
7
6
0.71
W
Discordia
Eversey
Discordia
3
1
10
8
L
Gilgamesh
Sollyfalcon
Gilgamesh
6
5
3
1.5
L
Skadi
2
6
7
0.92
W
8
3
7
3.83
W
Ah Muzen Cab
Łoki
Ah Muzen Cab
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,175
Damage
39,298
47,815
Taken
58,819
32,210
Mitigated
27,263
14,376
Healing
8,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
BAWLLSACK69
Baba Yaga
14,013
965
0
1,966
17,246
7,211
0
10,644
6,267
44,111
0
W
Discordia
Eversey
Discordia
20,954
236
0
2,173
10,143
3,678
919
3,612
6,531
47,446
0
L
Gilgamesh
Sollyfalcon
Gilgamesh
13,533
3,844
0
4,552
24,930
15,169
0
16,562
7,656
5,552
27,834
L
Skadi
11,752
4,888
0
1,915
16,643
4,883
80
8,914
7,215
0
39,328
W
16,476
876
0
8,507
21,195
22,565
525
7,224
13,971
31,478
0
W
Ah Muzen Cab
Łoki
Ah Muzen Cab
15,745
4,322
0
3,696
16,477
5,967
1,029
5,691
10,786
0
60,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,806
Gold Earned
33,463
196
Minions Killed
196
9
Camps Cleared
5
1,036,206
Distance Traveled
929,024
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,851
603
68
4
3
313,287
1
W
Discordia
11,452
636
65
4
3
358,525
5
L
Gilgamesh
11,647
647
42
2
1
333,614
3
L
Skadi
10,965
609
86
5
1
282,123
3
W
Geb
13,284
738
35
2
1
386,637
0
W
Ah Muzen Cab
12,070
671
96
5
5
291,044
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role