Player Matchup

Arachne
Arachne
Bruixeria
Arachne
Level 23
God Stats
7W - 3L
1,674 SR
Queue Stats
64W - 49L
1,494 Elo+
Solo
Neith
Neith
GoblinsInMyPants
Neith
Level 44
God Stats
3W - 1L
1,492 SR
Queue Stats
68W - 26L
1,722 Elo+
Party 2
Anubis
Anubis
Mysticzepp42
Anubis
Level 27
God Stats
10W - 1L
1,917 SR
Queue Stats
36W - 20L
1,585 Elo+
Party 3
Zeus
Zeus
SirOswaldMosley
Zeus
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
20W - 4L
1,646 Elo+
Party 2
Athena
Athena
WhisperedOne
Athena
Level 28
God Stats
3W - 0L
1,256 SR
Queue Stats
7W - 0L
1,820 Elo+
Party 3
Team Averages
Level 26
1,568 SR
1,653 Elo+

VS

Team Averages
Level 16
1,543 SR
1,585 Elo+
Scylla
Scylla
Iguana846
Scylla
Level 25
God Stats
12W - 12L
1,572 SR
Queue Stats
50W - 61L
1,380 Elo+
Solo
Amaterasu
Amaterasu
Panduhz44
Amaterasu
Level 23
God Stats
4W - 1L
1,470 SR
Queue Stats
50W - 21L
1,666 Elo+
Party 1
Artio
Artio
Pundjaby
Artio
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,614 Elo+
Party 1
Mercury
Mercury
YT Paradise
Mercury
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 41L
1,569 Elo+
Solo
Neith
Neith
doyouareidot
Neith
Level 3
God Stats
1W - 1L
1,676 SR
Queue Stats
1W - 1L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bruixeria
Arachne
19
9 / 0 / 16
12,304
1,119
13,826
11,161
4,880
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
12 / 4 / 23
13,539
1,231
26,896
14,850
6,903
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
20
13 / 5 / 21
13,585
1,235
16,663
14,776
7,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
16 / 2 / 21
14,490
1,317
35,928
11,358
4,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
19
0 / 3 / 26
10,940
995
6,009
14,242
13,583
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

218

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Iguana846
Scylla
17
2 / 5 / 9
11,167
1,015
17,131
12,597
4,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Panduhz44
Amaterasu
18
5 / 10 / 6
11,562
1,051
14,756
27,240
19,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artio
Pundjaby
Artio
17
1 / 10 / 6
10,554
959
3,826
25,817
25,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
YT Paradise
Mercury
17
4 / 13 / 7
12,132
1,103
12,362
22,494
9,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 13 / 7
10,698
973
11,587
19,240
5,358
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
49
50
Kills
14
14
Deaths
51
107
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bruixeria
Arachne
9
0
16
17
W
12
4
23
5.88
L
Scylla
Iguana846
Scylla
2
5
9
1.3
W
Anubis
13
5
21
4.7
L
Amaterasu
Panduhz44
Amaterasu
5
10
6
0.8
L
Artio
Pundjaby
Artio
1
10
6
0.4
W
16
2
21
13.25
W
Athena
0
3
26
4.33
L
Mercury
YT Paradise
Mercury
4
13
7
0.58
L
2
13
7
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,322
Damage
59,662
66,387
Taken
107,388
37,431
Mitigated
64,926
14,125
Healing
9,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bruixeria
Arachne
13,826
9,678
0
3,117
11,161
4,880
0
4,612
6,301
0
26,128
W
26,896
21,178
0
2,340
14,850
6,903
0
4,124
10,466
0
37,715
L
Scylla
Iguana846
Scylla
17,131
1,217
77
714
12,597
4,007
0
7,435
4,996
45,647
0
W
Anubis
16,663
299
201
4,510
14,776
7,476
0
3,798
10,830
32,775
0
L
Amaterasu
Panduhz44
Amaterasu
14,756
6,403
0
4,232
27,240
19,924
0
16,532
10,293
0
28,788
L
Artio
Pundjaby
Artio
3,826
951
388
1,988
25,817
25,778
0
10,933
14,572
18,407
0
W
35,928
3,123
186
2,172
11,358
4,589
0
2,536
8,671
62,477
0
W
Athena
6,009
1,105
408
1,191
14,242
13,583
0
5,887
8,060
15,826
0
L
Mercury
YT Paradise
Mercury
12,362
5,221
0
1,417
22,494
9,859
0
10,390
11,749
0
27,889
L
11,587
5,997
0
1,142
19,240
5,358
0
11,813
7,178
0
38,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,858
Gold Earned
56,113
186
Minions Killed
207
6
Camps Cleared
7
870,981
Distance Traveled
993,885
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,304
1,119
25
2
4
217,662
3
W
Neith
13,539
1,231
26
2
1
159,468
1
L
Scylla
11,167
1,015
62
6
1
199,280
2
W
Anubis
13,585
1,235
39
4
0
110,670
0
L
Amaterasu
11,562
1,051
40
4
2
217,742
3
L
Artio
10,554
959
12
1
0
190,380
0
W
Zeus
14,490
1,317
71
6
1
205,859
0
W
Athena
10,940
995
25
2
0
177,322
0
L
Mercury
12,132
1,103
31
3
2
226,241
0
L
Neith
10,698
973
62
6
2
160,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role