Player Matchup

Olorun
Olorun
InsanitySMITES
Olorun
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 75L
1,626 Elo+
Party 1
Freya
Freya
Shlurpy
Freya
Level 29
God Stats
4W - 0L
1,857 SR
Queue Stats
79W - 63L
1,617 Elo+
Party 1
Cliodhna
Cliodhna
WhyMrWho
Cliodhna
Level 6
God Stats
3W - 2L
1,273 SR
Queue Stats
21W - 12L
1,558 Elo+
Party 1
Jormungandr
Jormungandr
WitchyWays
Jormungandr
Level 18
God Stats
3W - 2L
1,551 SR
Queue Stats
28W - 25L
1,496 Elo+
Party 3
Chaac
Chaac
sikefool913
Chaac
Level 25
God Stats
2W - 0L
1,644 SR
Queue Stats
56W - 43L
1,559 Elo+
Party 3
Team Averages
Level 23
1,565 SR
1,571 Elo+

VS

Team Averages
Level 11
1,611 SR
1,588 Elo+
Thoth
Thoth
ElArmuzito
Thoth
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,737 Elo+
Party 2
Thor
Thor
JuyZFxHard
Thor
Level 26
God Stats
1W - 1L
1,742 SR
Queue Stats
40W - 26L
1,554 Elo+
Solo
Nike
Nike
Nishkiiia
Nike
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,559 Elo+
Party 2
Fafnir
Fafnir
Sirxtias
Fafnir
Level 18
God Stats
5W - 8L
1,484 SR
Queue Stats
66W - 55L
1,412 Elo+
Party 2
Neith
Neith
TutanPixulon
Neith
Level 4
God Stats
3W - 8L
1,827 SR
Queue Stats
12W - 16L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 2
7,935
610
9,009
10,368
3,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Freya
Shlurpy
Freya
13
4 / 1 / 2
8,049
619
5,186
8,311
2,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
WhyMrWho
Cliodhna
13
0 / 0 / 3
7,417
571
4,198
7,406
2,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
WitchyWays
Jormungandr
9
1 / 6 / 4
6,162
474
5,266
9,893
4,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
6 / 0 / 1
8,704
670
13,576
10,904
9,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
11
2 / 4 / 3
6,914
532
7,908
7,327
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 2 / 3
6,074
467
4,704
11,417
3,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
9
1 / 5 / 2
6,026
464
3,915
10,263
3,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fafnir
Sirxtias
Fafnir
8
1 / 2 / 6
6,520
502
3,744
13,023
9,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 2 / 3
6,480
498
6,273
5,895
1,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
15
Kills
8
8
Deaths
15
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thoth
2
4
3
0.88
W
4
1
2
5
L
2
2
3
1.75
L
Nike
1
5
2
0.4
W
Freya
Shlurpy
Freya
4
1
2
5
L
Fafnir
Sirxtias
Fafnir
1
2
6
2
L
2
2
3
1.75
W
Cliodhna
WhyMrWho
Cliodhna
0
0
3
1.5
W
Jormungandr
WitchyWays
Jormungandr
1
6
4
0.5
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,235
Damage
26,544
46,882
Taken
47,925
22,384
Mitigated
20,761
21,959
Healing
12,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
7,908
39
0
685
7,327
2,125
0
3,299
3,872
39,380
0
W
9,009
5,503
88
6,737
10,368
3,277
0
2,766
7,435
57,340
0
L
4,704
1,845
0
2,589
11,417
3,314
0
3,300
7,721
0
30,263
L
Nike
3,915
1,095
0
2,660
10,263
3,716
0
2,565
7,064
102
15,847
W
Freya
Shlurpy
Freya
5,186
2,284
0
4,158
8,311
2,685
0
3,139
5,026
46,280
0
L
Fafnir
Sirxtias
Fafnir
3,744
769
1,409
3,915
13,023
9,809
0
8,002
4,469
9,073
0
L
6,273
2,421
0
1,070
5,895
1,797
0
3,855
1,714
0
43,974
W
Cliodhna
WhyMrWho
Cliodhna
4,198
653
0
4,542
7,406
2,258
0
741
6,579
0
52,805
W
Jormungandr
WitchyWays
Jormungandr
5,266
838
0
323
9,893
4,808
0
3,473
6,179
17,903
0
W
13,576
1,608
0
6,111
10,904
9,356
684
1,071
9,324
11,623
41,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,267
Gold Earned
32,014
428
Minions Killed
276
0
Camps Cleared
0
1,282,879
Distance Traveled
1,339,933
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,914
532
86
7
0
275,141
3
W
Olorun
7,935
610
95
7
0
260,046
4
L
Thor
6,074
467
50
4
0
293,594
0
L
Nike
6,026
464
29
2
0
253,570
1
W
Freya
8,049
619
89
7
0
260,674
1
L
Fafnir
6,520
502
8
1
0
276,127
1
L
Neith
6,480
498
103
8
0
241,501
3
W
Cliodhna
7,417
571
105
8
0
291,957
3
W
Jormungandr
6,162
474
35
3
0
224,885
0
W
Chaac
8,704
670
104
8
0
245,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role