Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
 
Charybdis
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
RavenGamlng
Nemesis
Level 25
God Stats
2W - 0L
1,788 SR
Queue Stats
61W - 47L
1,530 Elo+
Solo
Athena
Athena
Shisseki
Athena
Level 28
God Stats
7W - 1L
2,044 SR
Queue Stats
117W - 100L
1,638 Elo+
Party 1
Mulan
Mulan
YanYanYa
Mulan
Level 23
God Stats
3W - 0L
1,740 SR
Queue Stats
65W - 54L
1,630 Elo+
Party 1
Olorun
Olorun
jsmurfin
Olorun
Level 18
God Stats
4W - 4L
1,543 SR
Queue Stats
47W - 25L
1,579 Elo+
Party 1
Team Averages
Level 18
1,686 SR
1,563 Elo+

VS

Team Averages
Level 15
1,598 SR
1,698 Elo+
Gilgamesh
Gilgamesh
Axolotl_Queen420
Gilgamesh
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 87L
1,528 Elo+
Solo
Thor
Thor
BYSnoW95
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,717 Elo+
Solo
Cupid
Cupid
ImTheOneForYou
Cupid
Level 24
God Stats
24W - 11L
1,674 SR
Queue Stats
58W - 31L
1,731 Elo+
Solo
Cthulhu
Cthulhu
UwUpoclypse
Cthulhu
Level 13
God Stats
2W - 2L
1,817 SR
Queue Stats
22W - 10L
1,753 Elo+
Party 2
Ra
Ra
immakincatboys
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,762 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
5 / 3 / 4
8,196
585
9,139
8,834
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
 
Charybdis
13
5 / 3 / 4
8,196
585
9,139
8,834
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
RavenGamlng
Nemesis
14
3 / 0 / 10
8,740
624
8,360
10,308
3,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
Shisseki
Athena
11
1 / 3 / 10
7,550
539
3,645
14,886
11,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
YanYanYa
Mulan
16
6 / 0 / 4
9,535
681
10,925
10,330
8,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Olorun
jsmurfin
Olorun
14
10 / 1 / 4
9,193
657
11,534
7,030
2,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
12
0 / 5 / 0
6,738
481
4,576
13,005
6,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thor
10
1 / 4 / 2
6,098
436
1,273
8,739
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 5 / 3
7,337
524
11,692
12,845
3,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
UwUpoclypse
Cthulhu
9
2 / 6 / 4
6,368
455
6,815
13,597
8,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 5 / 0
7,177
513
4,193
9,842
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
30
Kills
7
10
Deaths
25
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
3
4
2.33
W
Charybdis
 
Charybdis
5
3
4
2.33
L
Gilgamesh
0
5
0
0
L
Thor
1
4
2
0.5
L
3
5
3
0.9
W
Nemesis
RavenGamlng
Nemesis
3
0
10
8
W
Athena
Shisseki
Athena
1
3
10
2
L
Cthulhu
UwUpoclypse
Cthulhu
2
6
4
0.67
W
Mulan
YanYanYa
Mulan
6
0
4
8
L
1
5
0
0.2
W
Olorun
jsmurfin
Olorun
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,742
Damage
28,549
60,222
Taken
58,028
31,100
Mitigated
23,269
25,152
Healing
16,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,139
5,376
0
3,627
8,834
2,193
1,460
987
7,847
0
49,805
W
Charybdis
 
Charybdis
9,139
5,376
0
3,627
8,834
2,193
1,460
987
7,847
0
49,805
L
Gilgamesh
4,576
1,821
0
4,281
13,005
6,035
0
1,107
11,244
0
40,869
L
Thor
1,273
0
0
2,126
8,739
2,389
0
1,828
6,883
0
18,840
L
11,692
7,483
740
4,745
12,845
3,269
1,412
5,244
7,601
0
45,877
W
Nemesis
RavenGamlng
Nemesis
8,360
3,732
0
4,740
10,308
3,216
0
2,833
7,475
0
53,481
W
Athena
Shisseki
Athena
3,645
1,315
0
3,453
14,886
11,946
0
4,637
10,249
14,735
0
L
Cthulhu
UwUpoclypse
Cthulhu
6,815
892
433
1,359
13,597
8,606
0
4,912
8,685
17,849
0
W
Mulan
YanYanYa
Mulan
10,925
2,833
0
4,216
10,330
8,827
411
158
10,172
6,809
55,199
L
4,193
373
123
2,462
9,842
2,970
120
3,294
6,503
51,698
0
W
Olorun
jsmurfin
Olorun
11,534
7,204
745
4,744
7,030
2,725
865
2,393
4,637
64,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,410
Gold Earned
33,718
542
Minions Killed
323
0
Camps Cleared
0
1,686,989
Distance Traveled
1,261,377
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,196
585
99
7
0
242,457
0
W
Charybdis
8,196
585
99
7
0
242,457
0
L
Gilgamesh
6,738
481
86
6
0
258,481
2
L
Thor
6,098
436
39
3
0
268,438
0
L
Cupid
7,337
524
77
6
0
219,815
2
W
Nemesis
8,740
624
93
7
0
334,740
2
W
Athena
7,550
539
15
1
0
298,296
3
L
Cthulhu
6,368
455
27
2
0
251,157
4
W
Mulan
9,535
681
132
9
0
296,721
0
L
Ra
7,177
513
94
7
0
263,486
2
W
Olorun
9,193
657
104
7
0
272,318
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role