Player Matchup

Bacchus
Bacchus
Mareth96
Bacchus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 39L
1,364 Elo+
Party 1
Cernunnos
Cernunnos
Sunwolf33
Cernunnos
Level 53
God Stats
2W - 1L
1,848 SR
Queue Stats
36W - 63L
1,222 Elo+
Solo
Nemesis
Nemesis
Zenator95
Nemesis
Level 118
God Stats
5W - 12L
1,344 SR
Queue Stats
105W - 154L
1,343 Elo+
Party 1
Team Averages
Level 78
1,564 SR
1,310 Elo+

VS

Team Averages
Level 85
1,293 SR
1,291 Elo+
Vulcan
Vulcan
CripTik_Legends
Vulcan
Level 49
God Stats
4W - 9L
1,079 SR
Queue Stats
56W - 94L
1,249 Elo+
Solo
Fenrir
Fenrir
NO_ARM_PRIME
Fenrir
Level 107
God Stats
3W - 4L
1,366 SR
Queue Stats
45W - 57L
1,301 Elo+
Solo
Bacchus
Bacchus
jeremyp180
Bacchus
Level 100
God Stats
6W - 7L
1,433 SR
Queue Stats
69W - 87L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mareth96
Bacchus
8
0 / 5 / 0
5,963
596
4,922
11,858
11,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Sunwolf33
Cernunnos
8
0 / 5 / 0
5,558
556
4,170
7,563
2,088
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Zenator95
Nemesis
9
0 / 5 / 0
5,754
575
2,831
7,655
2,430

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 5
8,093
809
11,455
4,049
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
11
5 / 0 / 10
7,699
770
6,750
6,317
2,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
jeremyp180
Bacchus
11
2 / 0 / 10
8,059
806
4,815
6,661
6,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
15
15
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
L
Bacchus
Mareth96
Bacchus
0
5
0
0
W
Fenrir
5
0
10
10
L
Cernunnos
Sunwolf33
Cernunnos
0
5
0
0
L
Nemesis
Zenator95
Nemesis
0
5
0
0
W
Bacchus
jeremyp180
Bacchus
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,923
Damage
23,020
27,076
Taken
17,027
15,548
Mitigated
10,580
2,486
Healing
6,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,455
5,837
0
507
4,049
1,406
809
1,708
2,341
36,250
0
L
Bacchus
Mareth96
Bacchus
4,922
446
571
881
11,858
11,030
0
6,864
4,839
15,716
0
W
Fenrir
6,750
1,270
0
1,406
6,317
2,732
537
1,696
4,621
0
11,107
L
Cernunnos
Sunwolf33
Cernunnos
4,170
1,672
0
161
7,563
2,088
0
4,821
2,582
0
15,264
L
Nemesis
Zenator95
Nemesis
2,831
1,248
78
795
7,655
2,430
146
4,507
3,036
0
12,363
W
Bacchus
jeremyp180
Bacchus
4,815
1,403
477
3,665
6,661
6,442
180
1,784
4,877
18,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,275
Gold Earned
23,851
73
Minions Killed
99
4
Camps Cleared
5
475,425
Distance Traveled
587,194
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,093
809
62
6
1
193,587
3
L
Bacchus
5,963
596
12
1
1
170,663
3
W
Fenrir
7,699
770
17
2
3
195,993
1
L
Cernunnos
5,558
556
30
3
1
134,591
0
L
Nemesis
5,754
575
31
3
2
170,171
0
W
Bacchus
8,059
806
20
2
1
197,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role