Player Matchup

Merlin
Merlin
Uzuvi
Merlin
Level 28
God Stats
36W - 28L
1,581 SR
Queue Stats
150W - 136L
1,569 Elo+
Solo
Kukulkan
Kukulkan
betul_yigit
Kukulkan
Level 28
God Stats
147W - 157L
1,514 SR
Queue Stats
200W - 233L
1,438 Elo+
Solo
Artio
Artio
nastyp33
Artio
Level 27
God Stats
3W - 1L
1,835 SR
Queue Stats
109W - 126L
1,490 Elo+
Solo
Da Ji
Da Ji
reeznutz878
Da Ji
Level 9
God Stats
7W - 11L
1,476 SR
Queue Stats
10W - 19L
1,313 Elo+
Solo
Yemoja
Yemoja
x_SeanScooth_x
Yemoja
Level 30
God Stats
2W - 3L
1,591 SR
Queue Stats
41W - 58L
1,424 Elo+
Solo
Team Averages
Level 24
1,600 SR
1,447 Elo+

VS

Team Averages
Level 24
1,569 SR
1,462 Elo+
Sobek
Sobek
BIG_BAD_KRAMPUS
Sobek
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,349 Elo+
Solo
Hades
Hades
PhoenyxAlacae
Hades
Level 27
God Stats
4W - 5L
1,568 SR
Queue Stats
154W - 132L
1,537 Elo+
Solo
Zeus
Zeus
ProperSociopath
Zeus
Level 25
God Stats
16W - 13L
1,501 SR
Queue Stats
29W - 35L
1,386 Elo+
Solo
Danzaburou
Danzaburou
iSPARTAN Gabo
Danzaburou
Level 25
God Stats
4W - 2L
1,618 SR
Queue Stats
33W - 19L
1,482 Elo+
Solo
Ymir
Ymir
zErrAz
Ymir
Level 26
God Stats
12W - 11L
1,658 SR
Queue Stats
31W - 34L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Uzuvi
Merlin
16
3 / 2 / 3
10,344
1,034
19,651
5,765
2,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
betul_yigit
Kukulkan
16
1 / 8 / 3
9,581
958
16,060
13,748
4,999
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
nastyp33
Artio
16
0 / 10 / 3
9,673
967
4,066
24,113
31,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 7 / 1
9,445
945
5,649
13,076
5,109
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 8 / 4
9,550
955
12,051
17,358
6,368
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

128

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 21
11,335
1,134
3,734
9,877
8,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
9 / 2 / 17
11,928
1,193
12,885
15,802
8,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
7 / 2 / 17
10,557
1,056
18,877
7,951
2,911
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
iSPARTAN Gabo
Danzaburou
17
9 / 2 / 14
11,500
1,150
18,720
11,209
4,107
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
zErrAz
Ymir
17
8 / 0 / 10
11,231
1,123
12,865
15,960
6,150
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
114
6
Kills
35
35
Deaths
6
14
Assists
79
Player
Kills
Deaths
Assists
KDA
W
2
0
21
12.5
W
9
2
17
8.75
W
7
2
17
7.75
L
Merlin
Uzuvi
Merlin
3
2
3
2.25
L
Kukulkan
betul_yigit
Kukulkan
1
8
3
0.31
W
Danzaburou
iSPARTAN Gabo
Danzaburou
9
2
14
8
L
Artio
nastyp33
Artio
0
10
3
0.15
L
2
7
1
0.36
L
0
8
4
0.25
W
Ymir
zErrAz
Ymir
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,477
Damage
67,081
74,060
Taken
60,799
50,155
Mitigated
30,843
5,300
Healing
13,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,734
64
0
2,840
9,877
8,939
0
8,890
987
17,157
0
W
12,885
1,519
654
4,242
15,802
8,736
0
13,051
2,751
32,916
0
W
18,877
3,326
329
857
7,951
2,911
0
6,794
1,157
26,231
0
L
Merlin
Uzuvi
Merlin
19,651
81
0
460
5,765
2,125
0
3,221
2,544
41,920
0
L
Kukulkan
betul_yigit
Kukulkan
16,060
384
74
574
13,748
4,999
0
10,547
3,201
36,284
0
W
Danzaburou
iSPARTAN Gabo
Danzaburou
18,720
10,295
0
1,648
11,209
4,107
0
8,373
2,836
0
35,844
L
Artio
nastyp33
Artio
4,066
983
148
1,392
24,113
31,554
0
14,343
9,770
9,181
0
L
5,649
1,321
0
1,305
13,076
5,109
0
7,635
5,441
0
18,239
L
12,051
1,028
704
643
17,358
6,368
0
12,615
4,743
32,754
0
W
Ymir
zErrAz
Ymir
12,865
3,077
166
2,666
15,960
6,150
0
14,720
1,240
26,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,593
Gold Earned
56,551
165
Minions Killed
172
5
Camps Cleared
7
930,209
Distance Traveled
961,301
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,335
1,134
19
2
0
214,465
1
W
Hades
11,928
1,193
48
5
4
206,323
0
W
Zeus
10,557
1,056
14
1
0
178,831
0
L
Merlin
10,344
1,034
47
5
2
205,104
0
L
Kukulkan
9,581
958
54
5
0
179,027
0
W
Danzaburou
11,500
1,150
44
4
2
169,792
0
L
Artio
9,673
967
12
1
0
184,676
0
L
Da Ji
9,445
945
19
2
2
196,948
2
L
Yemoja
9,550
955
33
3
1
164,454
0
W
Ymir
11,231
1,123
47
5
1
191,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role