Player Matchup

Athena
Athena
Emel Jaye
Athena
Level 49
God Stats
6W - 4L
1,587 SR
Queue Stats
194W - 241L
1,351 Elo+
Solo
Cu Chulainn
Cu Chulainn
SuttUp
Cu Chulainn
Level 94
God Stats
1W - 0L
1,807 SR
Queue Stats
6W - 5L
1,309 Elo+
Solo
Achilles
Achilles
ThisGameSucks001
Achilles
Level 67
God Stats
13W - 7L
1,502 SR
Queue Stats
168W - 175L
1,369 Elo+
Solo
Zeus
Zeus
chenlezhi
Zeus
Level 160
God Stats
103W - 77L
1,492 SR
Queue Stats
1,045W - 1,126L
1,402 Elo+
Solo
Jing Wei
Jing Wei
leeme__13
Jing Wei
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
255W - 306L
1,443 Elo+
Solo
Team Averages
Level 95
1,578 SR
1,375 Elo+

VS

Team Averages
Level 80
1,434 SR
1,334 Elo+
Ymir
Ymir
Call_XX7
Ymir
Level 64
God Stats
0W - 2L
1,432 SR
Queue Stats
53W - 87L
1,322 Elo+
Solo
Skadi
Skadi
IDarkLadyI
Skadi
Level 42
God Stats
3W - 3L
1,427 SR
Queue Stats
107W - 137L
1,330 Elo+
Party 1
Chaac
Chaac
SaikoDrey
Chaac
Level 59
God Stats
24W - 14L
1,646 SR
Queue Stats
165W - 196L
1,368 Elo+
Solo
Bastet
Bastet
l_EndGameh_l
Bastet
Level 127
God Stats
5W - 6L
1,255 SR
Queue Stats
62W - 67L
1,320 Elo+
Party 1
Tyr
Tyr
swift1232199
Tyr
Level 109
God Stats
148W - 173L
1,407 SR
Queue Stats
604W - 724L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Emel Jaye
Athena
16
3 / 3 / 16
10,963
477
7,081
24,966
28,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cu Chulainn
SuttUp
Cu Chulainn
19
6 / 4 / 8
12,220
531
19,953
22,983
24,086
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
16 / 8 / 6
12,764
555
20,972
18,176
9,415
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
17
10 / 4 / 12
11,712
509
22,349
14,418
5,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
leeme__13
Jing Wei
17
2 / 2 / 11
9,956
433
7,033
15,092
6,086
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 6 / 4
9,035
393
7,650
22,712
22,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
16
4 / 4 / 2
10,471
455
16,240
10,851
4,160
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
SaikoDrey
Chaac
16
7 / 12 / 2
10,647
463
17,606
24,256
12,879
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
15
4 / 10 / 6
10,466
455
11,102
19,933
6,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 5 / 3
10,516
457
12,652
22,993
16,403
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
37
37
Kills
20
21
Deaths
37
53
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
6
4
0.33
W
Athena
Emel Jaye
Athena
3
3
16
3.67
L
Skadi
4
4
2
1.25
L
Chaac
SaikoDrey
Chaac
7
12
2
0.67
W
Cu Chulainn
SuttUp
Cu Chulainn
6
4
8
2.5
W
16
8
6
2.38
W
Zeus
10
4
12
4
L
Bastet
4
10
6
0.7
W
Jing Wei
leeme__13
Jing Wei
2
2
11
3.75
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,388
Damage
65,250
95,635
Taken
100,745
73,326
Mitigated
62,204
20,997
Healing
18,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
7,650
999
0
1,918
22,712
22,131
58
8,689
14,023
35,617
0
W
Athena
Emel Jaye
Athena
7,081
1,113
968
5,643
24,966
28,135
150
3,928
21,038
28,107
0
L
Skadi
16,240
5,577
833
2,062
10,851
4,160
112
3,659
7,192
0
74,300
L
Chaac
SaikoDrey
Chaac
17,606
4,028
0
4,936
24,256
12,879
1,931
9,741
14,515
0
63,195
W
Cu Chulainn
SuttUp
Cu Chulainn
19,953
4,110
0
3,553
22,983
24,086
881
1,462
21,521
12,838
73,216
W
20,972
6,015
0
1,304
18,176
9,415
856
1,885
16,291
0
77,497
W
Zeus
22,349
3,105
1,302
1,752
14,418
5,604
510
276
14,142
73,467
0
L
Bastet
11,102
3,168
0
2,066
19,933
6,631
0
6,109
13,824
0
48,813
W
Jing Wei
leeme__13
Jing Wei
7,033
5,823
0
6,475
15,092
6,086
904
275
14,817
0
74,979
L
12,652
3,006
0
7,034
22,993
16,403
1,150
4,747
18,246
0
49,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,615
Gold Earned
51,135
494
Minions Killed
431
0
Camps Cleared
0
2,111,339
Distance Traveled
1,989,288
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,035
393
53
2
0
391,607
6
W
Athena
10,963
477
36
2
0
434,662
7
L
Skadi
10,471
455
122
5
0
414,423
5
L
Chaac
10,647
463
91
4
0
375,562
0
W
Cu Chulainn
12,220
531
153
7
0
434,580
3
W
Achilles
12,764
555
84
4
0
459,993
3
W
Zeus
11,712
509
103
4
0
398,873
0
L
Bastet
10,466
455
68
3
0
425,784
3
W
Jing Wei
9,956
433
118
5
0
383,231
0
L
Tyr
10,516
457
97
4
0
381,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role