Player Matchup

Sol
Sol
 
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Asherzz247
Neith
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,800 Elo+
Solo
Jormungandr
Jormungandr
GiveADogABone
Jormungandr
Level 67
God Stats
4W - 10L
1,418 SR
Queue Stats
145W - 156L
1,464 Elo+
Solo
Izanami
Izanami
jams021
Izanami
Level 66
God Stats
43W - 60L
1,472 SR
Queue Stats
282W - 335L
1,472 Elo+
Solo
Poseidon
Poseidon
mochamix23
Poseidon
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 235L
1,422 Elo+
Solo
Team Averages
Level 82
1,482 SR
1,526 Elo+

VS

Team Averages
Level 111
1,356 SR
1,449 Elo+
Charybdis
Charybdis
CinematicManiac
Charybdis
Level 111
God Stats
2W - 0L
1,281 SR
Queue Stats
20W - 20L
1,427 Elo+
Solo
Zeus
Zeus
MightyBihhh
Zeus
Level 85
God Stats
28W - 27L
1,317 SR
Queue Stats
846W - 900L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
TiberiusD
Baron Samedi
Level 136
God Stats
8W - 5L
1,550 SR
Queue Stats
145W - 143L
1,461 Elo+
Party 2
Thor
Thor
Tsuna-el-decimo
Thor
Level 68
God Stats
6W - 9L
1,096 SR
Queue Stats
412W - 478L
1,454 Elo+
Solo
Cabrakan
Cabrakan
imthaBIGone
Cabrakan
Level 156
God Stats
1W - 1L
1,535 SR
Queue Stats
95W - 112L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 3 / 1
9,483
862
11,641
10,552
3,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sol
 
Sol
15
2 / 3 / 1
9,483
862
11,641
10,552
3,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
15
0 / 7 / 2
8,893
808
4,054
13,138
3,687
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
GiveADogABone
Jormungandr
16
2 / 4 / 3
9,998
909
10,220
15,439
7,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
jams021
Izanami
16
0 / 7 / 5
9,685
880
8,108
15,807
4,950
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
mochamix23
Poseidon
15
2 / 10 / 2
9,518
865
13,509
17,818
5,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

80

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CinematicManiac
Charybdis
18
3 / 2 / 18
11,070
1,006
12,182
11,048
5,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
8 / 0 / 12
11,301
1,027
18,998
3,500
1,353
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
TiberiusD
Baron Samedi
19
9 / 0 / 15
11,849
1,077
16,600
10,101
7,059
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 1 / 14
11,241
1,022
13,781
8,603
4,096
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
imthaBIGone
Cabrakan
18
5 / 3 / 18
12,005
1,091
8,416
19,192
28,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
108
8
Kills
31
34
Deaths
6
14
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
3
1
0.83
L
Sol
 
Sol
2
3
1
0.83
L
Neith
0
7
2
0.14
W
Charybdis
CinematicManiac
Charybdis
3
2
18
6
L
Jormungandr
GiveADogABone
Jormungandr
2
4
3
0.88
W
8
0
12
14
W
Baron Samedi
TiberiusD
Baron Samedi
9
0
15
16.5
W
6
1
14
13
W
Cabrakan
imthaBIGone
Cabrakan
5
3
18
4.67
L
Izanami
jams021
Izanami
0
7
5
0.36
L
Poseidon
mochamix23
Poseidon
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,173
Damage
69,977
83,306
Taken
52,444
28,191
Mitigated
46,928
6,710
Healing
15,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,641
3,373
0
1,194
10,552
3,341
0
5,123
5,429
25,305
2,048
L
Sol
 
Sol
11,641
3,373
0
1,194
10,552
3,341
0
5,123
5,429
25,305
2,048
L
Neith
4,054
1,708
187
1,455
13,138
3,687
0
9,569
3,569
0
11,381
W
Charybdis
CinematicManiac
Charybdis
12,182
6,241
0
1,318
11,048
5,480
0
8,169
2,879
0
40,862
L
Jormungandr
GiveADogABone
Jormungandr
10,220
1,486
0
69
15,439
7,635
0
9,710
5,729
35,800
0
W
18,998
311
0
574
3,500
1,353
0
2,189
1,311
36,881
0
W
Baron Samedi
TiberiusD
Baron Samedi
16,600
269
4,826
5,263
10,101
7,059
0
6,823
3,278
41,353
0
W
13,781
2,811
0
0
8,603
4,096
0
5,291
3,312
0
32,609
W
Cabrakan
imthaBIGone
Cabrakan
8,416
1,032
0
3,167
19,192
28,940
0
12,126
7,066
12,030
0
L
Izanami
jams021
Izanami
8,108
5,575
589
1,519
15,807
4,950
0
9,717
6,090
0
46,444
L
Poseidon
mochamix23
Poseidon
13,509
1,591
0
503
17,818
5,237
0
9,895
7,923
24,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,060
Gold Earned
57,466
258
Minions Killed
236
6
Camps Cleared
8
1,064,443
Distance Traveled
1,003,182
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,483
862
43
4
0
179,285
0
L
Sol
9,483
862
43
4
0
179,285
0
L
Neith
8,893
808
15
1
1
171,692
0
W
Charybdis
11,070
1,006
76
7
1
201,447
0
L
Jormungandr
9,998
909
31
3
3
200,959
2
W
Zeus
11,301
1,027
42
4
3
185,992
1
W
Baron Samedi
11,849
1,077
67
6
1
202,734
0
W
Thor
11,241
1,022
42
4
3
221,852
0
W
Cabrakan
12,005
1,091
9
1
0
191,157
0
L
Izanami
9,685
880
100
9
2
165,597
0
L
Poseidon
9,518
865
26
2
0
167,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role