Player Matchup

Ares
Ares
CalMc
Ares
Level 27
God Stats
9W - 5L
1,537 SR
Queue Stats
43W - 35L
1,537 Elo+
Party 4
Set
Set
Cthúlhu
Set
Level 154
God Stats
3W - 3L
1,828 SR
Queue Stats
308W - 313L
1,495 Elo+
Party 4
Tsukuyomi
Tsukuyomi
HRDoom
Tsukuyomi
Level 46
God Stats
2W - 6L
1,470 SR
Queue Stats
119W - 144L
1,323 Elo+
Solo
Charybdis
Charybdis
Leprikon04
Charybdis
Level 27
God Stats
0W - 1L
1,527 SR
Queue Stats
44W - 50L
1,402 Elo+
Party 3
Sol
Sol
e33romanov
Sol
Level 42
God Stats
9W - 8L
1,485 SR
Queue Stats
107W - 119L
1,383 Elo+
Party 3
Team Averages
Level 59
1,570 SR
1,428 Elo+

VS

Team Averages
Level 49
1,520 SR
1,439 Elo+
Janus
Janus
Aresjk
Janus
Level 47
God Stats
5W - 5L
1,439 SR
Queue Stats
287W - 291L
1,544 Elo+
Solo
Cthulhu
Cthulhu
Mrcaptaaiin
Cthulhu
Level 101
God Stats
17W - 18L
1,448 SR
Queue Stats
128W - 148L
1,367 Elo+
Party 1
Guan Yu
Guan Yu
Navelsträng
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,458 Elo+
Party 2
Cliodhna
Cliodhna
Skonheten
Cliodhna
Level 57
God Stats
5W - 2L
1,612 SR
Queue Stats
43W - 44L
1,444 Elo+
Party 2
Izanami
Izanami
daddy36
Izanami
Level 20
God Stats
4W - 7L
1,599 SR
Queue Stats
64W - 83L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
CalMc
Ares
17
4 / 8 / 10
12,315
456
11,973
32,520
34,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
10 / 14 / 8
14,527
538
23,024
26,152
12,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
HRDoom
Tsukuyomi
18
4 / 12 / 6
12,200
452
16,178
27,853
24,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Leprikon04
Charybdis
19
4 / 9 / 11
13,070
484
13,173
18,312
7,045
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 8 / 2
13,099
485
15,749
29,249
11,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aresjk
Janus
20
19 / 2 / 13
16,910
626
42,253
14,931
6,944
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Mrcaptaaiin
Cthulhu
20
9 / 6 / 20
14,867
551
15,890
31,634
48,014
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Guan Yu
Navelsträng
Guan Yu
20
4 / 7 / 16
14,145
524
13,386
27,745
39,722
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
Skonheten
Cliodhna
20
13 / 4 / 10
15,791
585
20,876
21,393
10,212
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
daddy36
Izanami
20
4 / 8 / 7
13,710
508
8,164
17,197
8,020
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
115
27
Kills
49
51
Deaths
27
37
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Janus
Aresjk
Janus
19
2
13
12.75
L
Ares
CalMc
Ares
4
8
10
1.13
L
10
14
8
1
L
Tsukuyomi
HRDoom
Tsukuyomi
4
12
6
0.58
L
Charybdis
Leprikon04
Charybdis
4
9
11
1.06
W
Cthulhu
Mrcaptaaiin
Cthulhu
9
6
20
3.17
W
Guan Yu
Navelsträng
Guan Yu
4
7
16
1.71
W
Cliodhna
Skonheten
Cliodhna
13
4
10
4.5
W
Izanami
daddy36
Izanami
4
8
7
0.94
L
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,097
Damage
100,569
134,086
Taken
112,900
90,828
Mitigated
112,912
31,131
Healing
30,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Aresjk
Janus
42,253
1,042
0
1,022
14,931
6,944
1,582
4,644
10,108
125,856
0
L
Ares
CalMc
Ares
11,973
505
105
6,602
32,520
34,858
0
15,556
16,675
42,929
0
L
23,024
11,493
0
4,123
26,152
12,235
21
10,889
15,075
0
106,270
L
Tsukuyomi
HRDoom
Tsukuyomi
16,178
2,367
0
2,583
27,853
24,726
0
10,338
17,356
1,448
65,774
L
Charybdis
Leprikon04
Charybdis
13,173
9,633
0
3,819
18,312
7,045
1,015
10,590
7,565
0
72,130
W
Cthulhu
Mrcaptaaiin
Cthulhu
15,890
734
643
4,582
31,634
48,014
354
8,690
22,771
44,484
0
W
Guan Yu
Navelsträng
Guan Yu
13,386
1,338
4,502
10,097
27,745
39,722
366
4,206
22,574
12,292
67,273
W
Cliodhna
Skonheten
Cliodhna
20,876
2,594
0
6,420
21,393
10,212
7,375
3,145
18,062
0
107,198
W
Izanami
daddy36
Izanami
8,164
6,605
0
2,899
17,197
8,020
4,554
7,231
9,966
0
109,686
L
15,749
6,531
0
13,899
29,249
11,964
112
18,177
10,662
101,631
10,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,211
Gold Earned
75,423
608
Minions Killed
639
0
Camps Cleared
0
2,197,543
Distance Traveled
2,637,766
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
16,910
626
167
6
0
586,491
2
L
Ares
12,315
456
44
2
0
451,636
0
L
Set
14,527
538
150
6
0
398,060
0
L
Tsukuyomi
12,200
452
106
4
0
409,079
4
L
Charybdis
13,070
484
145
5
0
470,440
1
W
Cthulhu
14,867
551
35
1
0
519,334
6
W
Guan Yu
14,145
524
122
5
0
513,117
3
W
Cliodhna
15,791
585
146
5
0
577,612
4
W
Izanami
13,710
508
169
6
0
441,212
0
L
Sol
13,099
485
163
6
0
468,328
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role