Player Matchup

Artemis
Artemis
Alekspiecha
Artemis
Level 6
God Stats
0W - 1L
1,781 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 1
Neith
Neith
BlackWolf312
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 1
Thor
Thor
Cygan109
Thor
Level 10
God Stats
0W - 2L
1,299 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 1
Susano
Susano
Zaret0
Susano
Level 17
God Stats
0W - 2L
1,221 SR
Queue Stats
9W - 15L
1,284 Elo+
Solo
Ao Kuang
Ao Kuang
karlermozo
Ao Kuang
Level 27
God Stats
1W - 2L
1,509 SR
Queue Stats
17W - 20L
1,353 Elo+
Solo
Team Averages
Level 12
1,462 SR
1,272 Elo+

VS

Team Averages
Level 18
1,473 SR
1,395 Elo+
Jing Wei
Jing Wei
Crazyjack90
Jing Wei
Level 25
God Stats
4W - 0L
1,729 SR
Queue Stats
44W - 44L
1,406 Elo+
Party 2
Ah Puch
Ah Puch
Flerbau
Ah Puch
Level 28
God Stats
2W - 1L
1,364 SR
Queue Stats
72W - 79L
1,460 Elo+
Party 2
Ares
Ares
Floppaslayer
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,265 Elo+
Solo
Olorun
Olorun
iva4444
Olorun
Level 16
God Stats
10W - 13L
1,488 SR
Queue Stats
60W - 67L
1,422 Elo+
Party 3
Fenrir
Fenrir
npukoluct10
Fenrir
Level 18
God Stats
4W - 2L
1,285 SR
Queue Stats
62W - 68L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alekspiecha
Artemis
14
1 / 8 / 8
9,121
456
8,009
11,941
2,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 9 / 8
8,730
437
11,574
13,094
4,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
13
4 / 13 / 3
8,223
411
9,752
18,026
5,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
Zaret0
Susano
16
6 / 9 / 3
10,633
532
15,406
18,783
7,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
karlermozo
Ao Kuang
17
7 / 4 / 5
11,516
576
10,316
21,996
8,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Crazyjack90
Jing Wei
19
10 / 2 / 7
12,402
620
13,950
15,496
5,806
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
Flerbau
Ah Puch
17
4 / 6 / 12
10,862
543
16,113
14,440
5,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 4 / 15
9,974
499
6,123
16,575
9,497
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Olorun
iva4444
Olorun
17
11 / 4 / 12
11,758
588
15,372
15,240
5,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
20
16 / 5 / 4
12,724
636
15,148
18,541
9,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
92
21
Kills
42
43
Deaths
21
27
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Artemis
Alekspiecha
Artemis
1
8
8
0.63
L
3
9
8
0.78
W
Jing Wei
Crazyjack90
Jing Wei
10
2
7
6.75
L
Thor
4
13
3
0.42
W
Ah Puch
Flerbau
Ah Puch
4
6
12
1.67
W
1
4
15
2.13
L
Susano
Zaret0
Susano
6
9
3
0.83
W
Olorun
iva4444
Olorun
11
4
12
4.25
L
Ao Kuang
karlermozo
Ao Kuang
7
4
5
2.38
W
Fenrir
16
5
4
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,057
Damage
66,706
83,840
Taken
80,292
28,829
Mitigated
36,186
17,477
Healing
30,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Alekspiecha
Artemis
8,009
4,533
0
1,541
11,941
2,988
1,316
3,605
8,336
0
53,769
L
11,574
5,729
0
2,417
13,094
4,335
0
6,522
6,572
0
30,162
W
Jing Wei
Crazyjack90
Jing Wei
13,950
11,419
0
6,953
15,496
5,806
1,488
1,689
13,807
0
90,961
L
Thor
9,752
1,686
0
220
18,026
5,611
0
9,347
8,679
0
33,845
W
Ah Puch
Flerbau
Ah Puch
16,113
1,433
0
3,380
14,440
5,861
1,404
2,109
12,331
72,588
0
W
6,123
763
3,618
3,518
16,575
9,497
588
1,518
15,057
17,640
0
L
Susano
Zaret0
Susano
15,406
5,296
0
3,971
18,783
7,094
0
7,429
11,354
0
70,484
W
Olorun
iva4444
Olorun
15,372
7,355
649
6,739
15,240
5,819
2,295
2,614
12,626
64,613
0
L
Ao Kuang
karlermozo
Ao Kuang
10,316
3,274
0
9,328
21,996
8,801
0
11,075
10,921
34,911
0
W
Fenrir
15,148
5,133
0
5,588
18,541
9,203
648
2,386
16,155
0
96,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,223
Gold Earned
57,720
341
Minions Killed
535
0
Camps Cleared
0
1,643,642
Distance Traveled
1,844,296
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,121
456
90
5
0
289,180
0
L
Neith
8,730
437
55
3
0
295,651
2
W
Jing Wei
12,402
620
152
8
0
387,690
1
L
Thor
8,223
411
41
2
0
328,266
4
W
Ah Puch
10,862
543
106
5
0
356,053
2
W
Ares
9,974
499
16
1
0
362,928
3
L
Susano
10,633
532
96
5
0
357,328
3
W
Olorun
11,758
588
128
6
0
370,565
2
L
Ao Kuang
11,516
576
59
3
0
373,217
4
W
Fenrir
12,724
636
133
7
0
367,060
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role