Player Matchup

Cliodhna
Cliodhna
Master-_-spectre
Cliodhna
Level 66
God Stats
3W - 1L
1,565 SR
Queue Stats
132W - 160L
1,397 Elo+
Party 1
Nu Wa
Nu Wa
Psicobouc
Nu Wa
Level 73
God Stats
6W - 2L
1,462 SR
Queue Stats
76W - 105L
1,401 Elo+
Party 1
Mulan
Mulan
united_byboozzz
Mulan
Level 86
God Stats
10W - 15L
1,390 SR
Queue Stats
247W - 334L
1,388 Elo+
Party 1
Team Averages
Level 75
1,472 SR
1,396 Elo+

VS

Team Averages
Level 71
1,424 SR
1,355 Elo+
Jing Wei
Jing Wei
Nolife767
Jing Wei
Level 15
God Stats
0W - 2L
1,186 SR
Queue Stats
18W - 33L
1,212 Elo+
Solo
Olorun
Olorun
SlimTevis
Olorun
Level 75
God Stats
27W - 33L
1,401 SR
Queue Stats
110W - 164L
1,336 Elo+
Solo
Sylvanus
Sylvanus
lengthyisland63
Sylvanus
Level 122
God Stats
2W - 2L
1,685 SR
Queue Stats
97W - 91L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 7
9,197
707
10,637
10,632
3,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
Psicobouc
Nu Wa
13
2 / 2 / 7
8,830
679
10,331
5,823
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
7 / 1 / 5
9,765
751
13,224
13,044
10,832
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Nolife767
Jing Wei
12
2 / 4 / 2
7,818
601
6,752
10,909
3,521
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
SlimTevis
Olorun
11
1 / 4 / 2
7,571
582
5,369
13,011
6,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
10
1 / 4 / 3
7,998
615
6,279
16,871
15,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
12
Kills
4
4
Deaths
12
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
L
Jing Wei
Nolife767
Jing Wei
2
4
2
0.75
W
Nu Wa
Psicobouc
Nu Wa
2
2
7
2.75
L
Olorun
SlimTevis
Olorun
1
4
2
0.5
L
Sylvanus
1
4
3
0.63
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,192
Damage
18,400
29,499
Taken
40,791
16,407
Mitigated
24,989
6,663
Healing
14,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,637
793
0
3,111
10,632
3,748
182
4,325
6,307
0
38,232
L
Jing Wei
Nolife767
Jing Wei
6,752
4,771
0
700
10,909
3,521
0
2,218
8,363
0
21,670
W
Nu Wa
Psicobouc
Nu Wa
10,331
1,346
0
497
5,823
1,827
1,360
2,344
3,479
36,436
0
L
Olorun
SlimTevis
Olorun
5,369
2,966
1,062
5,516
13,011
6,197
0
2,878
9,767
27,061
2,534
L
Sylvanus
6,279
1,310
2,274
5,230
16,871
15,271
0
4,476
11,929
14,826
0
W
13,224
1,288
0
3,055
13,044
10,832
516
4,895
8,149
0
31,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,792
Gold Earned
23,387
158
Minions Killed
120
9
Camps Cleared
1
745,069
Distance Traveled
582,943
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,197
707
44
3
5
279,658
3
L
Jing Wei
7,818
601
40
3
0
232,369
1
W
Nu Wa
8,830
679
62
5
1
217,880
1
L
Olorun
7,571
582
62
5
0
161,703
0
L
Sylvanus
7,998
615
18
1
1
188,871
2
W
Mulan
9,765
751
52
4
3
247,531
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role