Player Matchup

Hun Batz
Hun Batz
KingJobar
Hun Batz
Level 17
God Stats
5W - 2L
1,671 SR
Queue Stats
25W - 28L
1,347 Elo+
Solo
Izanami
Izanami
Raging Toxin
Izanami
Level 29
God Stats
5W - 6L
1,425 SR
Queue Stats
188W - 212L
1,365 Elo+
Solo
Charybdis
Charybdis
alex78pol
Charybdis
Level 16
God Stats
8W - 2L
1,565 SR
Queue Stats
17W - 18L
1,275 Elo+
Solo
Ymir
Ymir
sipin privelage
Ymir
Level 18
God Stats
14W - 15L
1,476 SR
Queue Stats
54W - 54L
1,331 Elo+
Solo
Bellona
Bellona
terminater198
Bellona
Level 20
God Stats
26W - 53L
1,484 SR
Queue Stats
43W - 79L
1,360 Elo+
Solo
Team Averages
Level 20
1,524 SR
1,335 Elo+

VS

Team Averages
Level 17
1,456 SR
1,284 Elo+
Hel
Hel
GammatheGreat
Hel
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 5L
1,602 Elo+
Solo
Scylla
Scylla
Patologik121678
Scylla
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
8W - 17L
1,417 Elo+
Solo
Loki
Loki
cazador_006
Loki
Level 29
God Stats
4W - 5L
1,394 SR
Queue Stats
11W - 13L
1,286 Elo+
Solo
Yemoja
Yemoja
killoutsoft
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,005 Elo+
Solo
Skadi
Skadi
thriftyegg
Skadi
Level 22
God Stats
0W - 3L
1,389 SR
Queue Stats
15W - 22L
1,112 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
KingJobar
Hun Batz
7
0 / 0 / 0
4,211
468
378
5,277
1,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Raging Toxin
Izanami
9
4 / 1 / 0
5,576
620
4,402
6,154
1,720
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
alex78pol
Charybdis
9
3 / 0 / 1
5,339
593
3,919
4,986
1,337
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 1 / 1
4,475
497
507
5,066
2,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
7
1 / 0 / 0
4,294
477
1,879
2,671
1,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 2
4,047
450
684
2,822
662
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 4 / 0
4,504
500
3,069
5,641
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 1 / 0
4,544
505
1,324
4,604
1,143
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
4
0 / 3 / 0
3,654
406
59
3,341
1,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
7
1 / 0 / 0
4,457
495
3,512
978
214
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
8
Kills
2
2
Deaths
9
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Hun Batz
KingJobar
Hun Batz
0
0
0
0
L
1
4
0
0.25
W
Izanami
Raging Toxin
Izanami
4
1
0
4
W
Charybdis
alex78pol
Charybdis
3
0
1
3.5
L
0
1
0
0
L
Yemoja
0
3
0
0
W
0
1
1
0.5
W
Bellona
1
0
0
1
L
Skadi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,085
Damage
8,648
24,154
Taken
17,386
7,773
Mitigated
4,303
6,871
Healing
4,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
684
277
56
613
2,822
662
322
374
2,448
4,209
0
W
Hun Batz
KingJobar
Hun Batz
378
0
0
1,924
5,277
1,139
0
0
5,277
0
18,947
L
3,069
326
0
1,756
5,641
1,119
0
0
5,641
14,000
0
W
Izanami
Raging Toxin
Izanami
4,402
2,964
0
2,480
6,154
1,720
1,137
2,358
3,470
0
27,309
W
Charybdis
alex78pol
Charybdis
3,919
2,237
0
1,390
4,986
1,337
0
364
4,542
0
23,262
L
1,324
428
0
1,624
4,604
1,143
440
0
4,604
0
18,159
L
Yemoja
59
29
132
231
3,341
1,165
100
0
3,341
3,177
0
W
507
134
0
832
5,066
2,194
390
684
4,382
12,230
0
W
Bellona
1,879
644
0
245
2,671
1,383
494
0
2,671
0
16,215
L
Skadi
3,512
1,691
0
175
978
214
646
133
845
0
18,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,895
Gold Earned
21,206
207
Minions Killed
100
0
Camps Cleared
0
790,867
Distance Traveled
682,575
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,047
450
3
0
0
130,782
0
W
Hun Batz
4,211
468
52
6
0
177,966
0
L
Scylla
4,504
500
30
3
0
139,735
1
W
Izanami
5,576
620
55
6
0
167,215
2
W
Charybdis
5,339
593
44
5
0
143,785
0
L
Loki
4,544
505
25
3
0
157,119
0
L
Yemoja
3,654
406
2
0
0
96,607
0
W
Ymir
4,475
497
26
3
0
139,747
1
W
Bellona
4,294
477
30
3
0
162,154
0
L
Skadi
4,457
495
40
4
0
158,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role