Player Matchup

Geb
Geb
AutisticNEET
Geb
Level 16
God Stats
0W - 1L
1,515 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
Gembili
Hachiman
Level 25
God Stats
8W - 13L
1,462 SR
Queue Stats
54W - 49L
1,370 Elo+
Party 1
Bakasura
Bakasura
Kholhosnov
Bakasura
Level 25
God Stats
8W - 8L
1,417 SR
Queue Stats
52W - 49L
1,361 Elo+
Party 1
Tyr
Tyr
PetkowBG
Tyr
Level 13
God Stats
1W - 2L
1,504 SR
Queue Stats
5W - 3L
1,681 Elo+
Solo
Chang'e
Chang'e
YuYang58
Chang'e
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,483 Elo+
Solo
Team Averages
Level 17
1,480 SR
1,479 Elo+

VS

Team Averages
Level 16
1,291 SR
1,404 Elo+
Neith
Neith
BridgesBurn
Neith
Level 6
God Stats
1W - 1L
1,156 SR
Queue Stats
3W - 5L
1,246 Elo+
Solo
Thoth
Thoth
MarciusRex
Thoth
Level 13
God Stats
2W - 5L
1,246 SR
Queue Stats
5W - 5L
1,411 Elo+
Party 2
Athena
Athena
Mortarax
Athena
Level 15
God Stats
1W - 1L
1,201 SR
Queue Stats
16W - 17L
1,420 Elo+
Party 2
Jormungandr
Jormungandr
Shinеi
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 64L
1,427 Elo+
Solo
Loki
Loki
pabculerocky72
Loki
Level 31
God Stats
5W - 9L
1,351 SR
Queue Stats
134W - 122L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 2
9,707
422
9,856
22,520
13,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Gembili
Hachiman
17
3 / 3 / 9
10,517
457
13,219
12,217
4,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Kholhosnov
Bakasura
17
4 / 7 / 6
11,162
485
7,115
17,441
6,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 2 / 0
8,020
349
1,191
6,957
4,489
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
YuYang58
Chang'e
15
2 / 5 / 6
9,745
424
6,057
14,265
4,113
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
7,892
343
2,336
4,444
1,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
18
3 / 2 / 5
11,274
490
8,471
10,171
4,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Mortarax
Athena
16
3 / 6 / 9
10,981
477
8,928
19,166
16,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Shinеi
Jormungandr
18
2 / 3 / 7
11,559
503
11,996
12,727
11,426
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
16 / 0 / 3
16,732
727
19,266
12,550
6,567
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
49
16
Kills
24
24
Deaths
16
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
5
7
2
0.86
W
0
5
1
0.1
L
Hachiman
Gembili
Hachiman
3
3
9
2.5
L
Bakasura
Kholhosnov
Bakasura
4
7
6
1
W
Thoth
3
2
5
2.75
W
Athena
Mortarax
Athena
3
6
9
1.25
L
2
2
0
1
W
Jormungandr
Shinеi
Jormungandr
2
3
7
1.83
L
Chang'e
YuYang58
Chang'e
2
5
6
1
W
16
0
3
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,438
Damage
50,997
73,400
Taken
59,058
32,068
Mitigated
40,045
15,124
Healing
12,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,856
1,329
0
962
22,520
13,015
0
9,207
12,814
48,628
0
W
2,336
949
0
207
4,444
1,380
0
1,556
2,833
0
15,523
L
Hachiman
Gembili
Hachiman
13,219
6,859
0
2,552
12,217
4,025
2,865
4,760
7,355
0
71,546
L
Bakasura
Kholhosnov
Bakasura
7,115
5,338
0
3,977
17,441
6,426
720
4,040
13,301
0
65,680
W
Thoth
8,471
342
108
2,480
10,171
4,070
186
3,342
6,759
60,120
0
W
Athena
Mortarax
Athena
8,928
2,588
0
2,258
19,166
16,602
51
5,148
13,994
34,504
0
L
1,191
402
0
1,618
6,957
4,489
0
2,424
4,533
0
14,688
W
Jormungandr
Shinеi
Jormungandr
11,996
3,246
0
3,232
12,727
11,426
606
2,966
9,761
77,071
0
L
Chang'e
YuYang58
Chang'e
6,057
588
2,085
3,930
14,265
4,113
1,111
8,189
6,002
44,525
0
W
19,266
3,940
0
4,542
12,550
6,567
9,534
2,901
9,626
0
154,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,151
Gold Earned
58,438
439
Minions Killed
579
0
Camps Cleared
0
1,941,371
Distance Traveled
2,024,955
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,707
422
60
3
0
428,880
2
W
Neith
7,892
343
39
2
0
188,489
0
L
Hachiman
10,517
457
124
5
0
423,792
4
L
Bakasura
11,162
485
137
6
0
462,158
0
W
Thoth
11,274
490
126
5
0
433,704
1
W
Athena
10,981
477
43
2
0
451,646
4
L
Tyr
8,020
349
39
2
0
250,614
1
W
Jormungandr
11,559
503
104
5
0
442,149
4
L
Chang'e
9,745
424
79
3
0
375,927
0
W
Loki
16,732
727
267
12
0
508,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role