Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Smegan3580
Freya
Level 103
God Stats
7W - 1L
1,705 SR
Queue Stats
63W - 49L
1,611 Elo+
Solo
Cthulhu
Cthulhu
kiraa_991897
Cthulhu
Level 86
God Stats
194W - 246L
1,525 SR
Queue Stats
338W - 476L
1,420 Elo+
Party 1
Team Averages
Level 112
1,558 SR
1,508 Elo+

VS

Team Averages
Level 45
1,654 SR
1,524 Elo+
Baron Samedi
Baron Samedi
EnergyElectron
Baron Samedi
Level 76
God Stats
36W - 12L
1,734 SR
Queue Stats
135W - 118L
1,532 Elo+
Party 2
Izanami
Izanami
SiunusLibelle844
Izanami
Level 25
God Stats
24W - 11L
1,690 SR
Queue Stats
36W - 29L
1,503 Elo+
Party 2
Cerberus
Cerberus
dr_daniel__
Cerberus
Level 34
God Stats
16W - 13L
1,536 SR
Queue Stats
85W - 56L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
5 / 1 / 4
7,271
727
10,867
6,702
2,115
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
 
Hachiman
11
5 / 1 / 4
7,271
727
10,867
6,702
2,115
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Freya
11
3 / 2 / 5
7,031
703
6,441
6,314
2,030
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
kiraa_991897
Cthulhu
11
1 / 1 / 8
7,434
743
5,620
5,183
3,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EnergyElectron
Baron Samedi
11
2 / 3 / 2
6,597
660
4,235
7,504
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
2 / 4 / 2
6,906
691
4,853
10,288
3,014
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
dr_daniel__
Cerberus
9
0 / 2 / 3
6,292
629
2,757
8,602
6,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
14
Kills
4
5
Deaths
9
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
1
4
7
W
Hachiman
 
Hachiman
5
1
4
7
L
Baron Samedi
EnergyElectron
Baron Samedi
2
3
2
1
L
2
4
2
0.75
W
Freya
3
2
5
2.75
L
Cerberus
dr_daniel__
Cerberus
0
2
3
0.75
W
Cthulhu
kiraa_991897
Cthulhu
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,795
Damage
11,845
24,901
Taken
26,394
9,923
Mitigated
12,475
5,089
Healing
7,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
10,867
4,449
0
491
6,702
2,115
120
2,206
4,380
0
28,031
W
Hachiman
 
Hachiman
10,867
4,449
0
491
6,702
2,115
120
2,206
4,380
0
28,031
L
Baron Samedi
EnergyElectron
Baron Samedi
4,235
416
232
1,875
7,504
3,231
0
3,292
4,212
22,308
0
L
4,853
3,482
0
1,441
10,288
3,014
624
5,312
4,976
0
12,039
W
Freya
6,441
1,767
0
1,475
6,314
2,030
66
2,252
3,944
25,193
0
L
Cerberus
dr_daniel__
Cerberus
2,757
249
821
2,715
8,602
6,230
0
3,728
4,874
8,981
0
W
Cthulhu
kiraa_991897
Cthulhu
5,620
0
332
2,300
5,183
3,663
46
2,343
2,596
16,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,007
Gold Earned
19,795
167
Minions Killed
81
10
Camps Cleared
1
731,977
Distance Traveled
471,574
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,271
727
48
5
3
182,147
3
W
Hachiman
7,271
727
48
5
3
182,147
3
L
Baron Samedi
6,597
660
50
5
1
147,697
2
L
Izanami
6,906
691
12
1
0
155,497
0
W
Freya
7,031
703
55
6
4
165,451
5
L
Cerberus
6,292
629
19
2
0
168,380
0
W
Cthulhu
7,434
743
16
2
0
202,232
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role