Player Matchup

Morgan Le Fay
Morgan Le Fay
Antonius2PAC
Morgan Le Fay
Level 28
God Stats
31W - 20L
1,555 SR
Queue Stats
111W - 119L
1,427 Elo+
Solo
Cthulhu
Cthulhu
ReaperX1234
Cthulhu
Level 18
God Stats
9W - 4L
1,475 SR
Queue Stats
11W - 6L
1,414 Elo+
Solo
Achilles
Achilles
XxSladeFlashxX
Achilles
Level 29
God Stats
6W - 10L
1,367 SR
Queue Stats
104W - 96L
1,471 Elo+
Solo
Ymir
Ymir
shutupmolly9
Ymir
Level 4
God Stats
2W - 1L
1,275 SR
Queue Stats
3W - 1L
1,439 Elo+
Solo
Neith
Neith
xI S3iF3R Ix
Neith
Level 23
God Stats
17W - 11L
1,461 SR
Queue Stats
33W - 33L
1,413 Elo+
Solo
Team Averages
Level 20
1,426 SR
1,433 Elo+

VS

Team Averages
Level 24
1,486 SR
1,404 Elo+
Agni
Agni
APS_doctorestron
Agni
Level 29
God Stats
5W - 7L
1,430 SR
Queue Stats
89W - 88L
1,440 Elo+
Solo
Fenrir
Fenrir
Laisareis
Fenrir
Level 28
God Stats
2W - 2L
1,576 SR
Queue Stats
80W - 98L
1,344 Elo+
Party 1
Rama
Rama
NIN_ger
Rama
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 56L
1,330 Elo+
Party 1
Bellona
Bellona
file1994
Bellona
Level 14
God Stats
1W - 2L
1,367 SR
Queue Stats
4W - 5L
1,392 Elo+
Solo
Cerberus
Cerberus
sotetmancs
Cerberus
Level 27
God Stats
4W - 4L
1,555 SR
Queue Stats
16W - 12L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Antonius2PAC
Morgan Le Fay
15
8 / 3 / 10
10,045
558
19,949
11,383
4,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
ReaperX1234
Cthulhu
13
1 / 2 / 8
8,365
465
6,552
13,020
6,085
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
18
15 / 2 / 7
11,193
622
11,574
13,362
6,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
12 / 2 / 9
11,009
612
14,643
13,852
9,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
1 / 1 / 1
9,798
544
4,631
5,446
1,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 3
7,558
420
6,094
11,908
3,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Laisareis
Fenrir
13
3 / 9 / 1
8,876
493
7,269
17,952
9,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Rama
NIN_ger
Rama
13
2 / 6 / 2
8,331
463
4,270
12,444
4,187
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bellona
file1994
Bellona
8
0 / 9 / 2
6,307
350
2,788
11,883
6,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
sotetmancs
Cerberus
11
2 / 5 / 5
8,184
455
9,474
19,048
17,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
22
37
Kills
9
10
Deaths
37
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
W
Morgan Le Fay
Antonius2PAC
Morgan Le Fay
8
3
10
4.33
L
Fenrir
Laisareis
Fenrir
3
9
1
0.39
L
Rama
NIN_ger
Rama
2
6
2
0.5
W
Cthulhu
ReaperX1234
Cthulhu
1
2
8
2.5
W
Achilles
15
2
7
9.25
L
Bellona
file1994
Bellona
0
9
2
0.11
W
12
2
9
8.25
L
Cerberus
sotetmancs
Cerberus
2
5
5
0.9
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,349
Damage
29,895
57,063
Taken
73,235
27,447
Mitigated
41,553
13,592
Healing
10,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,094
739
129
1,970
11,908
3,631
78
8,226
3,435
25,872
0
W
Morgan Le Fay
Antonius2PAC
Morgan Le Fay
19,949
2,686
0
1,681
11,383
4,002
1,083
5,538
5,845
59,687
0
L
Fenrir
Laisareis
Fenrir
7,269
2,027
154
2,297
17,952
9,883
0
7,876
9,860
0
41,232
L
Rama
NIN_ger
Rama
4,270
2,623
0
1,366
12,444
4,187
1,120
5,102
7,314
0
44,954
W
Cthulhu
ReaperX1234
Cthulhu
6,552
821
62
1,372
13,020
6,085
135
3,580
9,440
29,666
0
W
Achilles
11,574
4,014
0
5,415
13,362
6,369
0
1,806
11,556
0
83,752
L
Bellona
file1994
Bellona
2,788
817
0
147
11,883
6,770
0
8,500
3,161
3,792
8,681
W
14,643
2,854
0
3,268
13,852
9,215
1,148
4,466
9,386
57,130
0
L
Cerberus
sotetmancs
Cerberus
9,474
782
579
3,677
19,048
17,082
109
10,485
8,321
30,328
0
W
4,631
1,460
0
1,794
5,446
1,776
177
1,612
3,834
0
72,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,410
Gold Earned
39,256
502
Minions Killed
305
0
Camps Cleared
0
1,696,318
Distance Traveled
1,372,501
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,558
420
37
2
0
255,469
0
W
Morgan Le Fay
10,045
558
89
5
0
336,261
5
L
Fenrir
8,876
493
76
4
0
284,578
0
L
Rama
8,331
463
95
5
0
271,414
0
W
Cthulhu
8,365
465
62
3
0
323,944
2
W
Achilles
11,193
622
121
7
0
372,069
1
L
Bellona
6,307
350
32
2
0
222,694
0
W
Ymir
11,009
612
98
5
0
305,741
3
L
Cerberus
8,184
455
65
4
0
338,346
5
W
Neith
9,798
544
132
7
0
358,303
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role