Player Matchup

Mercury
Mercury
 
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
FaZe killer2944
Chaac
Level 102
God Stats
3W - 2L
1,411 SR
Queue Stats
109W - 142L
1,343 Elo+
Party 1
Ah Puch
Ah Puch
MaDDenGOD318
Ah Puch
Level 108
God Stats
4W - 4L
1,556 SR
Queue Stats
15W - 14L
1,415 Elo+
Solo
Cernunnos
Cernunnos
RapzboneTV
Cernunnos
Level 38
God Stats
91W - 64L
1,585 SR
Queue Stats
128W - 126L
1,503 Elo+
Solo
Geb
Geb
Rockerpower
Geb
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,366 Elo+
Party 1
Team Averages
Level 100
1,509 SR
1,438 Elo+

VS

Team Averages
Level 110
1,437 SR
1,416 Elo+
Artemis
Artemis
 
Artemis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Crates_Yates
Hera
Level 97
God Stats
0W - 1L
1,654 SR
Queue Stats
10W - 23L
1,253 Elo+
Solo
Bakasura
Bakasura
beefy_rubble3
Bakasura
Level 49
God Stats
3W - 6L
1,310 SR
Queue Stats
32W - 44L
1,405 Elo+
Solo
Hou Yi
Hou Yi
jtklipka
Hou Yi
Level 41
God Stats
2W - 3L
1,189 SR
Queue Stats
86W - 81L
1,509 Elo+
Solo
Cthulhu
Cthulhu
krazykazen4
Cthulhu
Level 158
God Stats
5W - 4L
1,471 SR
Queue Stats
260W - 280L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
3 / 2 / 12
8,456
529
10,505
12,438
4,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
 
Mercury
14
3 / 2 / 12
8,456
529
10,505
12,438
4,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 0 / 1
8,376
524
4,986
13,204
5,365
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
MaDDenGOD318
Ah Puch
15
6 / 0 / 1
9,327
583
6,125
4,105
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
RapzboneTV
Cernunnos
15
9 / 0 / 3
9,486
593
13,346
11,411
4,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 2 / 9
7,178
449
4,598
11,504
8,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
0 / 1 / 0
8,727
545
10,098
7,956
3,111
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
 
Artemis
15
0 / 1 / 0
8,727
545
10,098
7,956
3,111
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 4 / 0
7,414
463
5,598
9,353
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
beefy_rubble3
Bakasura
12
0 / 2 / 0
7,422
464
1,750
9,825
4,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
jtklipka
Hou Yi
12
3 / 6 / 0
7,128
446
5,490
10,605
3,335
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
krazykazen4
Cthulhu
11
0 / 7 / 3
6,729
421
7,976
21,943
8,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
23
Kills
4
6
Deaths
21
38
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
2
12
4.5
W
Mercury
 
Mercury
3
2
12
4.5
L
Artemis
 
Artemis
0
1
0
0
L
Artemis
 
Artemis
0
1
0
0
L
1
4
0
0.25
W
1
0
1
1.5
W
Ah Puch
MaDDenGOD318
Ah Puch
6
0
1
6.5
W
Cernunnos
RapzboneTV
Cernunnos
9
0
3
10.5
W
1
2
9
2.75
L
Bakasura
beefy_rubble3
Bakasura
0
2
0
0
L
Hou Yi
jtklipka
Hou Yi
3
6
0
0.5
L
Cthulhu
krazykazen4
Cthulhu
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,065
Damage
41,010
65,100
Taken
67,638
28,679
Mitigated
24,783
23,953
Healing
22,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
10,505
5,443
0
3,541
12,438
4,247
0
3,675
8,683
0
53,351
W
Mercury
 
Mercury
10,505
5,443
0
3,541
12,438
4,247
0
3,675
8,683
0
53,351
L
Artemis
 
Artemis
10,098
4,717
0
3,955
7,956
3,111
804
268
7,688
0
65,410
L
Artemis
 
Artemis
10,098
4,717
0
3,955
7,956
3,111
804
268
7,688
0
65,410
L
5,598
1,443
0
1,395
9,353
3,010
0
3,703
5,650
47,301
0
W
4,986
397
0
7,064
13,204
5,365
0
0
12,994
0
49,474
W
Ah Puch
MaDDenGOD318
Ah Puch
6,125
37
0
1,717
4,105
1,606
772
2,486
1,619
63,557
0
W
Cernunnos
RapzboneTV
Cernunnos
13,346
7,309
0
5,990
11,411
4,221
22
4,362
7,049
0
64,217
W
4,598
108
92
2,008
11,504
8,993
0
3,122
8,382
24,513
0
L
Bakasura
beefy_rubble3
Bakasura
1,750
1,048
0
3,695
9,825
4,146
354
1,773
8,052
0
37,078
L
Hou Yi
jtklipka
Hou Yi
5,490
2,995
249
2,492
10,605
3,335
585
3,178
7,427
0
31,456
L
Cthulhu
krazykazen4
Cthulhu
7,976
916
268
6,952
21,943
8,070
140
2,062
19,881
34,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,279
Gold Earned
46,147
563
Minions Killed
544
0
Camps Cleared
0
2,036,326
Distance Traveled
1,720,874
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,456
529
92
6
0
375,743
2
W
Mercury
8,456
529
92
6
0
375,743
2
L
Artemis
8,727
545
123
8
0
284,091
0
L
Artemis
8,727
545
123
8
0
284,091
0
L
Hera
7,414
463
95
6
0
294,885
1
W
Chaac
8,376
524
111
7
0
319,595
6
W
Ah Puch
9,327
583
134
8
0
347,983
2
W
Cernunnos
9,486
593
99
6
0
317,379
0
W
Geb
7,178
449
35
2
0
299,883
0
L
Bakasura
7,422
464
96
6
0
332,928
3
L
Hou Yi
7,128
446
59
4
0
269,218
2
L
Cthulhu
6,729
421
48
3
0
255,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role