Player Matchup

Persephone
Persephone
AGAnubis
Persephone
Level 124
God Stats
5W - 9L
1,511 SR
Queue Stats
682W - 571L
1,621 Elo+
Solo
Cthulhu
Cthulhu
GiveMe__YourMilk
Cthulhu
Level 68
God Stats
1W - 3L
1,415 SR
Queue Stats
7W - 16L
1,311 Elo+
Solo
Da Ji
Da Ji
Sloppy Building
Da Ji
Level 89
God Stats
23W - 39L
1,433 SR
Queue Stats
200W - 347L
1,387 Elo+
Solo
Team Averages
Level 94
1,453 SR
1,440 Elo+

VS

Team Averages
Level 72
1,578 SR
1,467 Elo+
Hades
Hades
Vidalzyn
Hades
Level 64
God Stats
8W - 4L
1,623 SR
Queue Stats
129W - 150L
1,407 Elo+
Solo
Heimdallr
Heimdallr
godv-2
Heimdallr
Level 107
God Stats
5W - 0L
1,559 SR
Queue Stats
56W - 64L
1,385 Elo+
Solo
Bastet
Bastet
novarye
Bastet
Level 44
God Stats
30W - 26L
1,552 SR
Queue Stats
180W - 153L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AGAnubis
Persephone
14
4 / 5 / 5
10,872
725
14,246
10,201
2,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 5 / 7
10,814
721
11,618
16,840
15,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
4 / 8 / 4
9,867
658
3,037
13,702
4,575
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Vidalzyn
Hades
15
7 / 5 / 8
11,516
768
9,909
14,469
11,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
godv-2
Heimdallr
15
5 / 4 / 7
10,795
720
11,038
12,948
4,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
novarye
Bastet
15
5 / 2 / 10
11,221
748
14,688
13,785
4,630
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
11
Kills
17
18
Deaths
11
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Persephone
AGAnubis
Persephone
4
5
5
1.3
L
3
5
7
1.3
L
4
8
4
0.75
W
Hades
Vidalzyn
Hades
7
5
8
2.2
W
Heimdallr
godv-2
Heimdallr
5
4
7
2.13
W
Bastet
novarye
Bastet
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,901
Damage
35,635
40,743
Taken
41,202
23,340
Mitigated
21,332
6,487
Healing
14,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AGAnubis
Persephone
14,246
133
0
1,406
10,201
2,883
0
4,328
5,680
52,812
0
L
11,618
380
370
3,563
16,840
15,882
0
2,007
14,611
24,890
0
L
3,037
110
515
633
13,702
4,575
0
3,596
9,834
0
17,717
W
Hades
Vidalzyn
Hades
9,909
395
521
5,946
14,469
11,852
520
8,621
5,469
31,425
0
W
Heimdallr
godv-2
Heimdallr
11,038
5,498
0
4,101
12,948
4,850
1,665
8,981
3,768
0
38,215
W
Bastet
novarye
Bastet
14,688
5,148
0
3,818
13,785
4,630
900
7,912
5,607
0
43,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,553
Gold Earned
33,532
155
Minions Killed
170
4
Camps Cleared
8
796,893
Distance Traveled
847,566
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,872
725
103
7
2
272,001
1
L
Cthulhu
10,814
721
34
2
2
277,102
3
L
Da Ji
9,867
658
18
1
0
247,790
2
W
Hades
11,516
768
64
4
3
266,459
2
W
Heimdallr
10,795
720
47
3
2
272,633
2
W
Bastet
11,221
748
59
4
3
308,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role