Player Matchup

Erlang Shen
Erlang Shen
CH0MP0
Erlang Shen
Level 72
God Stats
0W - 4L
1,494 SR
Queue Stats
5W - 11L
1,307 Elo+
Party 2
Hel
Hel
KIRBYmKNIGHT
Hel
Level 123
God Stats
3W - 6L
1,296 SR
Queue Stats
653W - 761L
1,440 Elo+
Solo
Cerberus
Cerberus
PrinceJMC
Cerberus
Level 75
God Stats
2W - 1L
1,703 SR
Queue Stats
23W - 23L
1,505 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
beefy_rubble3
Ah Muzen Cab
Level 49
God Stats
0W - 2L
1,463 SR
Queue Stats
32W - 44L
1,414 Elo+
Solo
Serqet
Serqet
ssniper ghostt
Serqet
Level 60
God Stats
1W - 2L
1,537 SR
Queue Stats
10W - 17L
1,308 Elo+
Party 2
Team Averages
Level 76
1,499 SR
1,395 Elo+

VS

Team Averages
Level 122
1,470 SR
1,433 Elo+
Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
FaZe killer2944
Chaac
Level 102
God Stats
3W - 2L
1,266 SR
Queue Stats
109W - 142L
1,331 Elo+
Party 1
Chang'e
Chang'e
Rockerpower
Chang'e
Level 94
God Stats
1W - 1L
1,452 SR
Queue Stats
31W - 32L
1,349 Elo+
Party 1
Geb
Geb
Theseus5664
Geb
Level 99
God Stats
2W - 1L
1,567 SR
Queue Stats
166W - 186L
1,448 Elo+
Solo
Artemis
Artemis
TinGamer
Artemis
Level 124
God Stats
123W - 96L
1,532 SR
Queue Stats
149W - 149L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CH0MP0
Erlang Shen
11
1 / 2 / 3
6,374
531
6,668
8,419
5,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
1 / 7 / 0
6,176
515
5,068
10,459
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
PrinceJMC
Cerberus
9
0 / 4 / 3
5,676
473
4,142
12,101
7,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
beefy_rubble3
Ah Muzen Cab
10
1 / 4 / 1
5,670
473
5,000
6,969
1,942
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 5 / 0
5,790
483
5,017
8,484
2,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
10 / 1 / 4
7,606
634
10,375
9,390
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
 
Arachne
12
10 / 1 / 4
7,606
634
10,375
9,390
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 4
5,995
500
5,490
10,472
6,609
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Rockerpower
Chang'e
12
7 / 1 / 4
7,540
628
7,150
7,324
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 2 / 5
5,910
493
4,137
10,652
6,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
TinGamer
Artemis
11
5 / 0 / 3
7,016
585
6,383
5,733
1,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
6
Kills
32
22
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
1
4
12
W
Arachne
 
Arachne
10
1
4
12
L
Erlang Shen
CH0MP0
Erlang Shen
1
2
3
1.25
W
0
2
4
1
L
1
7
0
0.14
L
Cerberus
PrinceJMC
Cerberus
0
4
3
0.38
W
Chang'e
Rockerpower
Chang'e
7
1
4
9
W
0
2
5
1.25
W
Artemis
TinGamer
Artemis
5
0
3
6.5
L
Ah Muzen Cab
beefy_rubble3
Ah Muzen Cab
1
4
1
0.38
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,895
Damage
43,910
46,432
Taken
52,961
21,445
Mitigated
22,806
16,292
Healing
26,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,375
7,229
726
5,213
9,390
2,805
0
1,153
8,055
0
34,212
W
Arachne
 
Arachne
10,375
7,229
726
5,213
9,390
2,805
0
1,153
8,055
0
34,212
L
Erlang Shen
CH0MP0
Erlang Shen
6,668
3,490
0
3,081
8,419
5,654
604
1,855
6,438
0
35,933
W
5,490
793
182
3,600
10,472
6,609
362
1,968
8,144
3,853
23,442
L
5,068
177
495
4,100
10,459
3,263
0
4,113
6,094
28,585
0
L
Cerberus
PrinceJMC
Cerberus
4,142
523
210
4,553
12,101
7,762
0
2,928
9,133
23,016
0
W
Chang'e
Rockerpower
Chang'e
7,150
842
478
3,749
7,324
2,361
230
3,428
3,896
33,647
0
W
4,137
696
294
3,536
10,652
6,471
135
1,874
8,778
19,898
0
W
Artemis
TinGamer
Artemis
6,383
3,416
0
3,028
5,733
1,755
1,503
787
4,946
0
33,802
L
Ah Muzen Cab
beefy_rubble3
Ah Muzen Cab
5,000
1,843
0
940
6,969
1,942
0
1,880
5,089
0
35,603
L
5,017
1,060
258
2,655
8,484
2,824
0
1,499
6,939
0
21,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,686
Gold Earned
41,673
281
Minions Killed
366
0
Camps Cleared
0
1,100,710
Distance Traveled
1,364,828
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,606
634
59
5
0
250,250
0
W
Arachne
7,606
634
59
5
0
250,250
0
L
Erlang Shen
6,374
531
68
6
0
234,905
0
W
Chaac
5,995
500
63
5
0
218,015
4
L
Hel
6,176
515
57
5
0
207,515
2
L
Cerberus
5,676
473
45
4
0
224,659
2
W
Chang'e
7,540
628
65
5
0
222,005
0
W
Geb
5,910
493
38
3
0
231,016
2
W
Artemis
7,016
585
82
7
0
193,292
4
L
Ah Muzen Cab
5,670
473
68
6
0
190,729
2
L
Serqet
5,790
483
43
4
0
242,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role