Player Matchup

Raijin
Raijin
DattBoss
Raijin
Level 29
God Stats
2W - 4L
1,176 SR
Queue Stats
129W - 139L
1,434 Elo+
Solo
Arachne
Arachne
godeater34
Arachne
Level 28
God Stats
7W - 12L
1,355 SR
Queue Stats
71W - 66L
1,416 Elo+
Solo
Freya
Freya
jaroux-X-x619
Freya
Level 17
God Stats
6W - 1L
1,741 SR
Queue Stats
16W - 6L
1,579 Elo+
Solo
Neith
Neith
s4lv4tion0517
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,374 Elo+
Solo
Sun Wukong
Sun Wukong
virtud-rodante
Sun Wukong
Level 27
God Stats
4W - 5L
1,594 SR
Queue Stats
98W - 127L
1,375 Elo+
Solo
Team Averages
Level 21
1,473 SR
1,436 Elo+

VS

Team Averages
Level 10
1,595 SR
1,412 Elo+
Thor
Thor
Anthony07m
Thor
Level 6
God Stats
2W - 2L
1,486 SR
Queue Stats
5W - 10L
1,263 Elo+
Party 1
Ares
Ares
foamysweat
Ares
Level 14
God Stats
5W - 5L
1,686 SR
Queue Stats
33W - 29L
1,490 Elo+
Solo
Loki
Loki
paterito03
Loki
Level 8
God Stats
4W - 4L
1,665 SR
Queue Stats
11W - 17L
1,341 Elo+
Party 1
Ratatoskr
Ratatoskr
xcvx900
Ratatoskr
Level 17
God Stats
3W - 3L
1,638 SR
Queue Stats
3W - 5L
1,474 Elo+
Solo
Guan Yu
Guan Yu
žïąē
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DattBoss
Raijin
17
6 / 3 / 3
11,073
554
7,489
11,183
3,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
godeater34
Arachne
17
15 / 2 / 6
12,121
606
18,629
14,172
6,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
7 / 1 / 5
11,990
600
13,414
16,175
8,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
3 / 6 / 9
10,267
513
7,166
9,728
3,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
virtud-rodante
Sun Wukong
17
8 / 2 / 10
11,647
582
12,270
17,802
16,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 2
8,725
436
5,819
16,090
5,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 2 / 0
5,875
294
459
3,447
1,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
3 / 9 / 5
8,836
442
11,770
17,146
7,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ratatoskr
xcvx900
Ratatoskr
15
3 / 10 / 2
9,316
466
7,612
16,517
5,846
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
žïąē
Guan Yu
13
2 / 10 / 0
8,346
417
2,370
18,911
7,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
39
Kills
11
14
Deaths
39
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
8
2
0.5
W
Raijin
DattBoss
Raijin
6
3
3
2.5
L
0
2
0
0
W
Arachne
godeater34
Arachne
15
2
6
9
W
7
1
5
9.5
L
3
9
5
0.61
W
3
6
9
1.25
W
Sun Wukong
virtud-rodante
Sun Wukong
8
2
10
6.5
L
Ratatoskr
xcvx900
Ratatoskr
3
10
2
0.4
L
Guan Yu
žïąē
Guan Yu
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,968
Damage
28,030
69,060
Taken
72,111
38,988
Mitigated
27,337
27,368
Healing
12,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,819
1,403
0
2,337
16,090
5,382
0
2,256
13,307
0
37,712
W
Raijin
DattBoss
Raijin
7,489
859
0
2,358
11,183
3,905
4,646
0
11,023
55,287
0
L
459
66
0
1,257
3,447
1,414
0
1,820
1,627
4,833
0
W
Arachne
godeater34
Arachne
18,629
11,940
427
5,868
14,172
6,537
148
0
14,063
0
63,910
W
13,414
4,346
0
11,411
16,175
8,021
536
459
15,671
96,160
13,174
L
11,770
2,722
168
3,622
17,146
7,286
328
5,835
10,711
0
37,413
W
7,166
2,698
0
1,027
9,728
3,994
4,347
0
9,479
0
45,679
W
Sun Wukong
virtud-rodante
Sun Wukong
12,270
2,325
103
6,174
17,802
16,531
2,084
0
17,121
12,415
48,729
L
Ratatoskr
xcvx900
Ratatoskr
7,612
2,562
0
3,453
16,517
5,846
1,963
2,709
13,327
0
39,945
L
Guan Yu
žïąē
Guan Yu
2,370
746
0
1,224
18,911
7,409
970
8,787
10,023
0
32,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,098
Gold Earned
41,098
522
Minions Killed
284
0
Camps Cleared
0
1,759,377
Distance Traveled
1,422,180
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,725
436
72
4
0
365,282
1
W
Raijin
11,073
554
113
6
0
329,683
0
L
Ares
5,875
294
9
0
0
46,255
1
W
Arachne
12,121
606
70
4
0
444,946
0
W
Freya
11,990
600
147
7
0
360,903
1
L
Loki
8,836
442
61
3
0
355,659
2
W
Neith
10,267
513
89
4
0
283,144
0
W
Sun Wukong
11,647
582
103
5
0
340,701
1
L
Ratatoskr
9,316
466
79
4
0
319,444
0
L
Guan Yu
8,346
417
63
3
0
335,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role