Player Matchup

Sol
Sol
AriesinDaHead
Sol
Level 153
God Stats
1W - 0L
1,710 SR
Queue Stats
29W - 16L
1,652 Elo+
Party 1
Chaac
Chaac
Corelaenutus
Chaac
Level 89
God Stats
3W - 1L
1,408 SR
Queue Stats
99W - 85L
1,552 Elo+
Solo
Apollo
Apollo
Man_Milker
Apollo
Level 126
God Stats
1W - 2L
1,668 SR
Queue Stats
60W - 65L
1,553 Elo+
Party 1
Erlang Shen
Erlang Shen
SeverusSticky
Erlang Shen
Level 127
God Stats
1W - 1L
1,330 SR
Queue Stats
72W - 71L
1,580 Elo+
Party 1
Baron Samedi
Baron Samedi
ZeussRod
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,560 Elo+
Solo
Team Averages
Level 103
1,523 SR
1,579 Elo+

VS

Team Averages
Level 97
1,544 SR
1,494 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
OGStormer
Neith
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,519 Elo+
Party 2
Cupid
Cupid
Uncle_McSweat
Cupid
Level 155
God Stats
1W - 1L
1,721 SR
Queue Stats
69W - 64L
1,505 Elo+
Solo
Thanatos
Thanatos
Used2bheavy
Thanatos
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 93L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 7
8,470
1,059
9,688
9,222
2,810
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 5 / 8
7,960
995
8,844
14,524
13,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Man_Milker
Apollo
14
3 / 1 / 11
8,355
1,044
7,274
8,835
3,449
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
SeverusSticky
Erlang Shen
14
3 / 3 / 18
8,694
1,087
8,826
17,180
11,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
ZeussRod
Baron Samedi
16
7 / 2 / 8
9,638
1,205
12,888
10,889
4,992
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
5 / 4 / 12
8,155
1,019
10,916
12,256
10,243
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nox
 
Nox
12
1 / 4 / 6
6,740
843
8,455
9,517
3,731
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
OGStormer
Neith
14
5 / 4 / 6
7,598
950
10,265
10,420
3,807
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
4 / 3 / 9
7,898
987
8,932
11,530
4,222
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Used2bheavy
Thanatos
12
1 / 7 / 7
6,738
842
2,219
9,370
3,100
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
56
22
Kills
16
17
Deaths
22
52
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
5
4
12
2.75
L
Nox
 
Nox
1
4
6
1
W
5
6
7
1.42
W
4
5
8
1.6
W
Apollo
Man_Milker
Apollo
3
1
11
8.5
L
Neith
OGStormer
Neith
5
4
6
2
W
Erlang Shen
SeverusSticky
Erlang Shen
3
3
18
4
L
4
3
9
2.83
L
Thanatos
Used2bheavy
Thanatos
1
7
7
0.64
W
Baron Samedi
ZeussRod
Baron Samedi
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,520
Damage
40,787
60,650
Taken
53,093
36,559
Mitigated
25,103
29,103
Healing
20,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
10,916
1,983
970
1,913
12,256
10,243
0
3,112
8,913
645
17,228
L
Nox
 
Nox
8,455
1,304
802
1,685
9,517
3,731
298
2,357
6,961
15,369
0
W
9,688
2,046
0
990
9,222
2,810
3,419
999
8,223
23,836
0
W
8,844
521
992
4,072
14,524
13,807
224
1,351
13,173
0
14,863
W
Apollo
Man_Milker
Apollo
7,274
2,029
802
3,590
8,835
3,449
1,197
1,408
7,427
0
19,950
L
Neith
OGStormer
Neith
10,265
3,176
282
3,938
10,420
3,807
0
5,317
4,911
0
18,688
W
Erlang Shen
SeverusSticky
Erlang Shen
8,826
2,739
1,365
5,119
17,180
11,501
479
4,022
13,158
0
12,240
L
8,932
4,711
2,249
5,390
11,530
4,222
504
6,170
5,289
0
17,503
L
Thanatos
Used2bheavy
Thanatos
2,219
192
908
2,694
9,370
3,100
0
5,620
3,601
0
6,490
W
Baron Samedi
ZeussRod
Baron Samedi
12,888
643
6,968
5,205
10,889
4,992
848
827
10,062
22,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,117
Gold Earned
37,129
88
Minions Killed
72
0
Camps Cleared
0
844,753
Distance Traveled
782,404
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,155
1,019
2
0
0
164,470
2
L
Nox
6,740
843
18
2
0
154,040
0
W
Sol
8,470
1,059
21
3
0
161,963
0
W
Chaac
7,960
995
14
2
0
171,575
3
W
Apollo
8,355
1,044
32
4
0
171,067
0
L
Neith
7,598
950
23
3
0
153,558
0
W
Erlang Shen
8,694
1,087
3
0
0
175,160
0
L
Cupid
7,898
987
21
3
0
168,836
0
L
Thanatos
6,738
842
8
1
0
141,500
0
W
Baron Samedi
9,638
1,205
18
2
0
164,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role