Player Matchup

Hachiman
Hachiman
BunStorm
Hachiman
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 88L
1,655 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jeffreythebest
Tsukuyomi
Level 37
God Stats
3W - 6L
1,442 SR
Queue Stats
10W - 20L
1,379 Elo+
Party 1
Bellona
Bellona
Sageykins
Bellona
Level 28
God Stats
3W - 5L
1,646 SR
Queue Stats
61W - 57L
1,565 Elo+
Party 1
Artio
Artio
TTVthekinger55
Artio
Level 37
God Stats
5W - 5L
1,488 SR
Queue Stats
109W - 122L
1,514 Elo+
Party 1
Sol
Sol
wfstar2
Sol
Level 41
God Stats
0W - 2L
1,639 SR
Queue Stats
4W - 12L
1,382 Elo+
Solo
Team Averages
Level 37
1,543 SR
1,499 Elo+

VS

Team Averages
Level 49
1,614 SR
1,667 Elo+
Ra
Ra
CozyAxolotl
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
2,013 Elo+
Party 2
Jormungandr
Jormungandr
TheFreshCoconut
Jormungandr
Level 85
God Stats
5W - 3L
1,715 SR
Queue Stats
272W - 244L
1,555 Elo+
Party 2
Chang'e
Chang'e
cmlyons4
Chang'e
Level 47
God Stats
2W - 0L
1,724 SR
Queue Stats
40W - 21L
1,685 Elo+
Party 2
Danzaburou
Danzaburou
imthecurls
Danzaburou
Level 59
God Stats
4W - 5L
1,500 SR
Queue Stats
176W - 163L
1,568 Elo+
Party 2
Pele
Pele
xNARCxSaul
Pele
Level 43
God Stats
9W - 4L
1,632 SR
Queue Stats
130W - 136L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BunStorm
Hachiman
18
8 / 8 / 0
12,015
546
18,778
21,326
5,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Jeffreythebest
Tsukuyomi
15
1 / 9 / 7
10,210
464
13,138
18,010
8,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
Sageykins
Bellona
16
11 / 9 / 1
11,627
529
15,356
23,572
24,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 10 / 9
9,158
416
4,043
23,831
19,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
16
1 / 7 / 5
10,580
481
17,531
17,055
4,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 13
13,353
607
23,117
16,645
7,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
TheFreshCoconut
Jormungandr
16
4 / 3 / 19
11,016
501
10,396
17,882
9,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
cmlyons4
Chang'e
18
8 / 8 / 12
12,306
559
15,741
21,145
16,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
imthecurls
Danzaburou
20
12 / 3 / 12
15,080
685
19,761
18,264
5,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 5 / 11
11,644
529
9,050
26,033
9,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
110
21
Kills
43
43
Deaths
21
22
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BunStorm
Hachiman
8
8
0
1
W
14
2
13
10.25
L
Tsukuyomi
Jeffreythebest
Tsukuyomi
1
9
7
0.5
L
Bellona
Sageykins
Bellona
11
9
1
1.28
L
0
10
9
0.45
W
Jormungandr
TheFreshCoconut
Jormungandr
4
3
19
4.5
W
Chang'e
cmlyons4
Chang'e
8
8
12
1.75
W
Danzaburou
imthecurls
Danzaburou
12
3
12
6
L
Sol
1
7
5
0.5
W
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,846
Damage
78,065
103,794
Taken
99,969
62,389
Mitigated
48,267
22,059
Healing
49,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BunStorm
Hachiman
18,778
10,335
0
6,033
21,326
5,262
144
5,616
15,586
0
98,409
W
23,117
3,367
5,883
7,536
16,645
7,500
950
7,516
9,129
90,647
0
L
Tsukuyomi
Jeffreythebest
Tsukuyomi
13,138
2,587
0
3,012
18,010
8,107
421
7,959
9,822
0
60,298
L
Bellona
Sageykins
Bellona
15,356
3,376
0
4,084
23,572
24,551
652
11,555
11,747
99
54,959
L
4,043
345
458
2,979
23,831
19,719
145
14,425
9,162
21,546
0
W
Jormungandr
TheFreshCoconut
Jormungandr
10,396
2,138
496
1,845
17,882
9,357
138
6,558
11,324
46,932
0
W
Chang'e
cmlyons4
Chang'e
15,741
1,669
5,016
8,735
21,145
16,318
630
5,911
15,234
65,018
0
W
Danzaburou
imthecurls
Danzaburou
19,761
11,832
0
7,374
18,264
5,215
2,526
2,835
15,429
0
103,684
L
Sol
17,531
3,967
232
5,261
17,055
4,750
375
8,616
8,223
78,153
0
W
9,050
1,965
797
11,974
26,033
9,877
0
5,061
20,972
0
97,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,590
Gold Earned
63,399
531
Minions Killed
585
0
Camps Cleared
0
1,959,583
Distance Traveled
2,047,366
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,015
546
175
8
0
375,166
4
W
Ra
13,353
607
143
7
0
455,219
3
L
Tsukuyomi
10,210
464
91
4
0
437,775
3
L
Bellona
11,627
529
105
5
0
362,652
3
L
Artio
9,158
416
37
2
0
403,721
3
W
Jormungandr
11,016
501
57
3
0
398,731
4
W
Chang'e
12,306
559
117
5
0
403,686
2
W
Danzaburou
15,080
685
142
6
0
405,930
3
L
Sol
10,580
481
123
6
0
380,269
1
W
Pele
11,644
529
126
6
0
383,800
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role