Player Matchup

Horus
Horus
 
Horus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Bannedmittens_
Zeus
Level 87
God Stats
83W - 17L
1,718 SR
Queue Stats
457W - 306L
1,680 Elo+
Party 1
Khepri
Khepri
Bey0ndAscended1
Khepri
Level 27
God Stats
46W - 16L
1,633 SR
Queue Stats
269W - 156L
1,639 Elo+
Party 1
Sol
Sol
QuilavaUchiha
Sol
Level 66
God Stats
50W - 12L
1,831 SR
Queue Stats
189W - 107L
1,659 Elo+
Party 1
Tsukuyomi
Tsukuyomi
The-Blood_Soul69
Tsukuyomi
Level 28
God Stats
41W - 17L
1,703 SR
Queue Stats
98W - 45L
1,703 Elo+
Party 1
Team Averages
Level 63
1,677 SR
1,636 Elo+

VS

Team Averages
Level 75
1,418 SR
1,405 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Jeepin6839
Gilgamesh
Level 81
God Stats
12W - 12L
1,470 SR
Queue Stats
285W - 287L
1,446 Elo+
Party 2
Skadi
Skadi
TheBushTurtle69
Skadi
Level 124
God Stats
4W - 6L
1,501 SR
Queue Stats
168W - 182L
1,434 Elo+
Party 2
Olorun
Olorun
TheLegend119687
Olorun
Level 5
God Stats
0W - 2L
1,142 SR
Queue Stats
1W - 6L
1,203 Elo+
Party 2
Zeus
Zeus
itssyoboygabriel
Zeus
Level 39
God Stats
178W - 168L
1,476 SR
Queue Stats
274W - 281L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
11 / 0 / 17
9,925
1,241
6,766
10,039
12,728
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
9 / 0 / 19
9,928
1,241
23,894
4,860
2,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 1 / 21
7,799
975
4,616
10,812
8,628
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
7 / 0 / 26
9,881
1,235
20,509
8,718
3,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
15
7 / 0 / 20
8,928
1,116
10,238
9,837
4,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

355

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
1 / 5 / 0
7,813
977
5,429
17,256
16,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Jeepin6839
Gilgamesh
12
0 / 9 / 1
6,945
868
6,783
18,988
15,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 11 / 1
7,367
921
5,782
17,747
5,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 6 / 1
6,714
839
3,152
7,917
2,914
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 3 / 1
6,956
870
18,445
8,603
2,743
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
5
34
Kills
1
1
Deaths
34
103
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
11
0
17
19.5
L
Kumbhakarna
 
Kumbhakarna
1
5
0
0.2
W
9
0
19
18.5
W
0
1
21
10.5
L
Gilgamesh
Jeepin6839
Gilgamesh
0
9
1
0.06
W
7
0
26
20
W
Tsukuyomi
7
0
20
17
L
0
11
1
0.05
L
0
6
1
0.08
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,023
Damage
39,591
44,266
Taken
70,511
31,515
Mitigated
42,838
17,475
Healing
4,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,766
3,062
6,402
5,424
10,039
12,728
0
4,550
5,304
0
9,001
L
Kumbhakarna
 
Kumbhakarna
5,429
126
0
1,862
17,256
16,203
0
10,916
6,340
20,034
0
W
23,894
2,176
161
768
4,860
2,024
0
2,330
2,530
40,309
0
W
4,616
473
0
0
10,812
8,628
0
8,012
2,570
6,060
0
L
Gilgamesh
Jeepin6839
Gilgamesh
6,783
989
0
546
18,988
15,037
0
11,808
7,180
0
15,816
W
20,509
12,009
0
3,422
8,718
3,575
0
5,862
2,781
42,508
0
W
Tsukuyomi
10,238
3,505
0
1,298
9,837
4,560
0
6,272
3,339
0
23,774
L
5,782
3,304
0
225
17,747
5,941
0
13,570
4,177
0
26,872
L
3,152
1,274
200
656
7,917
2,914
0
5,122
2,795
7,256
0
L
18,445
383
124
398
8,603
2,743
0
7,603
1,000
27,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,461
Gold Earned
35,795
135
Minions Killed
134
4
Camps Cleared
3
813,979
Distance Traveled
596,265
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,925
1,241
8
1
0
177,952
1
L
Kumbhakarna
7,813
977
28
4
0
135,193
0
W
Zeus
9,928
1,241
36
5
0
169,279
1
W
Khepri
7,799
975
5
1
0
146,380
1
L
Gilgamesh
6,945
868
19
2
0
134,402
0
W
Sol
9,881
1,235
58
7
3
152,990
0
W
Tsukuyomi
8,928
1,116
28
4
1
167,378
1
L
Skadi
7,367
921
57
7
2
111,848
0
L
Olorun
6,714
839
4
1
0
81,229
0
L
Zeus
6,956
870
26
3
1
133,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role