Player Matchup

Fenrir
Fenrir
BuckFiden
Fenrir
Level 13
God Stats
2W - 0L
1,797 SR
Queue Stats
43W - 4L
1,910 Elo+
Party 2
Gilgamesh
Gilgamesh
LGBTQLMNOP
Gilgamesh
Level 5
God Stats
7W - 1L
1,850 SR
Queue Stats
44W - 3L
2,006 Elo+
Party 2
Scylla
Scylla
Tuphphy
Scylla
Level 127
God Stats
7W - 1L
1,686 SR
Queue Stats
379W - 42L
1,931 Elo+
Party 2
Team Averages
Level 48
1,778 SR
1,949 Elo+

VS

Team Averages
Level 39
1,640 SR
1,498 Elo+
Baron Samedi
Baron Samedi
Grossebizoune
Baron Samedi
Level 25
God Stats
14W - 10L
1,620 SR
Queue Stats
44W - 22L
1,625 Elo+
Solo
Susano
Susano
R3dK1ngXD
Susano
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 65L
1,524 Elo+
Party 1
Bellona
Bellona
wamboubilouba
Bellona
Level 6
God Stats
0W - 3L
1,800 SR
Queue Stats
4W - 15L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BuckFiden
Fenrir
12
7 / 1 / 12
8,567
857
6,255
9,294
4,523
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
LGBTQLMNOP
Gilgamesh
12
7 / 3 / 11
8,489
849
9,209
11,165
6,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
Tuphphy
Scylla
14
8 / 0 / 13
8,898
890
12,487
6,331
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Grossebizoune
Baron Samedi
8
1 / 5 / 2
6,406
641
1,475
6,974
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
R3dK1ngXD
Susano
9
0 / 8 / 2
5,915
592
4,887
10,453
4,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
9
2 / 9 / 1
6,632
663
4,517
13,274
9,058
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
22
Kills
3
4
Deaths
22
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BuckFiden
Fenrir
7
1
12
13
L
Baron Samedi
Grossebizoune
Baron Samedi
1
5
2
0.4
W
Gilgamesh
LGBTQLMNOP
Gilgamesh
7
3
11
4.17
L
Susano
R3dK1ngXD
Susano
0
8
2
0.13
W
Scylla
Tuphphy
Scylla
8
0
13
14.5
L
Bellona
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,951
Damage
10,879
26,790
Taken
30,701
12,331
Mitigated
15,323
8,547
Healing
1,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BuckFiden
Fenrir
6,255
1,585
0
2,004
9,294
4,523
393
597
7,123
205
18,255
L
Baron Samedi
Grossebizoune
Baron Samedi
1,475
208
45
492
6,974
2,079
0
4,867
1,807
3,785
0
W
Gilgamesh
LGBTQLMNOP
Gilgamesh
9,209
3,166
1,147
3,213
11,165
6,140
217
442
10,177
0
18,563
L
Susano
R3dK1ngXD
Susano
4,887
390
0
283
10,453
4,186
0
4,668
5,280
0
13,281
W
Scylla
Tuphphy
Scylla
12,487
1,496
0
2,183
6,331
1,668
343
400
5,355
43,732
0
L
Bellona
4,517
841
127
549
13,274
9,058
0
2,741
9,984
0
15,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,954
Gold Earned
18,953
122
Minions Killed
43
8
Camps Cleared
2
592,557
Distance Traveled
301,608
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,567
857
20
2
4
200,424
2
L
Baron Samedi
6,406
641
10
1
1
33,745
1
W
Gilgamesh
8,489
849
16
2
0
193,076
2
L
Susano
5,915
592
18
2
1
146,230
1
W
Scylla
8,898
890
86
9
4
199,057
1
L
Bellona
6,632
663
15
2
0
121,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role