Player Matchup

Hera
Hera
DaRk-GeRaRd1026
Hera
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
314W - 359L
1,388 Elo+
Party 2
Ullr
Ullr
DaRk-Naruto1505
Ullr
Level 44
God Stats
35W - 40L
1,469 SR
Queue Stats
228W - 229L
1,401 Elo+
Party 2
Thanatos
Thanatos
DaRk-chonchijr
Thanatos
Level 45
God Stats
33W - 38L
1,492 SR
Queue Stats
222W - 258L
1,400 Elo+
Party 2
Jormungandr
Jormungandr
OneBadYote
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Zeus
Zeus
Rise Vintage
Zeus
Level 49
God Stats
0W - 1L
1,148 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Team Averages
Level 43
1,422 SR
1,438 Elo+

VS

Team Averages
Level 68
1,427 SR
1,385 Elo+
Zeus
Zeus
 
Zeus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Dis Prodigy
Artemis
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 11L
1,203 Elo+
Party 1
Hercules
Hercules
HappySadMask
Hercules
Level 69
God Stats
1W - 0L
1,301 SR
Queue Stats
146W - 156L
1,431 Elo+
Party 3
Ares
Ares
monkeydeangelo99
Ares
Level 29
God Stats
19W - 21L
1,593 SR
Queue Stats
43W - 55L
1,389 Elo+
Party 3
Thanatos
Thanatos
xGOGx Prodigyy
Thanatos
Level 104
God Stats
4W - 3L
1,241 SR
Queue Stats
24W - 31L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
6,878
491
3,352
7,773
2,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
4 / 6 / 2
6,626
473
6,029
9,680
2,937
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
11
2 / 2 / 1
7,113
508
3,993
9,235
3,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
OneBadYote
Jormungandr
5
0 / 6 / 0
4,448
318
2,135
6,962
2,303
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 4 / 0
6,021
430
2,441
4,570
644
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
3 / 2 / 3
7,796
557
6,495
4,888
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Dis Prodigy
Artemis
10
3 / 4 / 4
6,680
477
5,467
7,438
3,241
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
HappySadMask
Hercules
14
4 / 1 / 0
8,002
572
3,140
7,119
3,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 2 / 3
7,045
503
2,738
8,884
8,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
14
9 / 1 / 1
8,375
598
7,421
10,070
4,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
9
Kills
23
23
Deaths
10
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
2
3
2.25
L
1
5
2
0.4
L
4
6
2
0.83
L
Thanatos
2
2
1
1.25
W
Artemis
Dis Prodigy
Artemis
3
4
4
1.25
W
Hercules
HappySadMask
Hercules
4
1
0
4
L
Jormungandr
OneBadYote
Jormungandr
0
6
0
0
L
2
4
0
0.5
W
4
2
3
2.75
W
Thanatos
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,950
Damage
25,261
38,220
Taken
38,399
12,247
Mitigated
21,870
6,913
Healing
15,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,495
1,263
0
1,643
4,888
1,463
2,052
1,319
3,464
47,170
0
L
3,352
961
0
1,032
7,773
2,917
84
3,292
4,317
31,685
0
L
6,029
3,346
0
11
9,680
2,937
0
2,356
7,324
0
29,489
L
Thanatos
3,993
1,311
0
5,530
9,235
3,446
0
1,416
7,717
0
36,247
W
Artemis
Dis Prodigy
Artemis
5,467
1,861
0
699
7,438
3,241
1,434
717
6,721
0
28,281
W
Hercules
HappySadMask
Hercules
3,140
465
0
3,269
7,119
3,545
425
907
6,139
0
59,321
L
Jormungandr
OneBadYote
Jormungandr
2,135
513
0
230
6,962
2,303
0
678
6,238
11,216
0
L
2,441
587
0
110
4,570
644
0
1,113
3,391
18,580
0
W
2,738
0
0
1,135
8,884
8,996
239
1,651
7,233
12,896
0
W
Thanatos
7,421
2,501
0
8,830
10,070
4,625
1,027
3,382
6,573
0
53,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,086
Gold Earned
37,898
227
Minions Killed
383
0
Camps Cleared
0
1,125,198
Distance Traveled
1,290,871
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,796
557
94
7
0
256,042
4
L
Hera
6,878
491
58
4
0
235,847
0
L
Ullr
6,626
473
45
3
0
217,955
0
L
Thanatos
7,113
508
65
5
0
271,691
0
W
Artemis
6,680
477
56
4
0
220,024
0
W
Hercules
8,002
572
113
8
0
286,480
1
L
Jormungandr
4,448
318
16
1
0
184,423
0
L
Zeus
6,021
430
43
3
0
215,282
3
W
Ares
7,045
503
20
1
0
275,111
0
W
Thanatos
8,375
598
100
7
0
253,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role