Player Matchup

Da Ji
Da Ji
Blackzout
Da Ji
Level 27
God Stats
4W - 3L
1,820 SR
Queue Stats
52W - 54L
1,454 Elo+
Party 1
Thoth
Thoth
Hillsz
Thoth
Level 26
God Stats
7W - 6L
1,556 SR
Queue Stats
126W - 108L
1,560 Elo+
Solo
Anhur
Anhur
Manilla
Anhur
Level 5
God Stats
6W - 5L
1,295 SR
Queue Stats
6W - 8L
1,171 Elo+
Party 1
Ymir
Ymir
PaJaagan
Ymir
Level 9
God Stats
2W - 1L
1,788 SR
Queue Stats
16W - 18L
1,438 Elo+
Party 1
Camazotz
Camazotz
TooMuchTug
Camazotz
Level 17
God Stats
6W - 5L
1,747 SR
Queue Stats
46W - 43L
1,503 Elo+
Party 1
Team Averages
Level 17
1,641 SR
1,425 Elo+

VS

Team Averages
Level 31
1,433 SR
1,497 Elo+
Cthulhu
Cthulhu
ADevilMayCry
Cthulhu
Level 27
God Stats
4W - 6L
1,489 SR
Queue Stats
23W - 27L
1,441 Elo+
Solo
Tsukuyomi
Tsukuyomi
Demonciac
Tsukuyomi
Level 11
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 14L
1,479 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JPartin718
Ah Muzen Cab
Level 28
God Stats
5W - 7L
1,178 SR
Queue Stats
98W - 102L
1,418 Elo+
Solo
Chang'e
Chang'e
Merine
Chang'e
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,647 Elo+
Party 2
Neith
Neith
fero1
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Blackzout
Da Ji
20
16 / 10 / 11
15,987
1,142
24,290
18,982
8,739
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
Hillsz
Thoth
20
7 / 3 / 16
15,019
1,073
18,906
12,843
8,681
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
Manilla
Anhur
20
6 / 3 / 20
14,514
1,037
16,560
19,258
7,924
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
20
2 / 3 / 22
13,803
986
13,579
21,195
35,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Camazotz
TooMuchTug
Camazotz
20
8 / 7 / 19
14,080
1,006
17,409
25,113
11,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

67

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ADevilMayCry
Cthulhu
20
5 / 1 / 16
14,609
1,044
15,967
17,191
15,624
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
Demonciac
Tsukuyomi
20
9 / 16 / 9
14,597
1,043
26,936
28,966
10,520
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
JPartin718
Ah Muzen Cab
20
6 / 5 / 17
15,460
1,104
28,651
14,541
5,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
Merine
Chang'e
20
2 / 8 / 9
12,506
893
12,402
20,276
6,572
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
fero1
Neith
20
4 / 9 / 13
13,662
976
10,052
15,275
5,174
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
90
39
Kills
26
26
Deaths
39
88
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ADevilMayCry
Cthulhu
5
1
16
13
W
Da Ji
Blackzout
Da Ji
16
10
11
2.15
L
Tsukuyomi
Demonciac
Tsukuyomi
9
16
9
0.84
W
Thoth
Hillsz
Thoth
7
3
16
5
L
Ah Muzen Cab
JPartin718
Ah Muzen Cab
6
5
17
2.9
W
Anhur
Manilla
Anhur
6
3
20
5.33
L
Chang'e
Merine
Chang'e
2
8
9
0.81
W
Ymir
2
3
22
4.33
W
Camazotz
TooMuchTug
Camazotz
8
7
19
2.5
L
Neith
fero1
Neith
4
9
13
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,744
Damage
94,008
97,391
Taken
96,249
72,996
Mitigated
43,155
13,623
Healing
19,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ADevilMayCry
Cthulhu
15,967
1,186
1,494
3,460
17,191
15,624
0
6,537
10,654
47,831
0
W
Da Ji
Blackzout
Da Ji
24,290
6,262
0
532
18,982
8,739
0
3,645
15,337
0
31,623
L
Tsukuyomi
Demonciac
Tsukuyomi
26,936
6,653
0
1,608
28,966
10,520
0
7,952
21,014
0
37,591
W
Thoth
Hillsz
Thoth
18,906
760
415
1,856
12,843
8,681
0
4,367
8,476
84,060
0
L
Ah Muzen Cab
JPartin718
Ah Muzen Cab
28,651
12,113
0
1,968
14,541
5,265
0
5,543
8,998
0
70,312
W
Anhur
Manilla
Anhur
16,560
7,347
0
2,570
19,258
7,924
0
3,605
15,653
0
37,876
L
Chang'e
Merine
Chang'e
12,402
451
5,420
4,782
20,276
6,572
0
7,306
12,970
32,569
0
W
Ymir
13,579
1,689
0
1,304
21,195
35,822
0
7,153
14,042
24,592
0
W
Camazotz
TooMuchTug
Camazotz
17,409
9,298
0
6,946
25,113
11,830
0
9,599
15,514
0
24,352
L
Neith
fero1
Neith
10,052
6,557
0
1,207
15,275
5,174
0
5,147
10,128
0
21,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,403
Gold Earned
70,834
278
Minions Killed
259
9
Camps Cleared
4
1,189,010
Distance Traveled
1,334,091
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,609
1,044
61
4
1
275,078
0
W
Da Ji
15,987
1,142
18
1
5
228,099
0
L
Tsukuyomi
14,597
1,043
22
2
0
262,292
0
W
Thoth
15,019
1,073
156
11
1
250,474
0
L
Ah Muzen Cab
15,460
1,104
99
7
3
280,754
0
W
Anhur
14,514
1,037
62
4
2
266,167
1
L
Chang'e
12,506
893
52
4
0
270,004
0
W
Ymir
13,803
986
25
2
0
220,762
0
W
Camazotz
14,080
1,006
17
1
1
223,508
0
L
Neith
13,662
976
25
2
0
245,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role