Player Matchup

Baron Samedi
Baron Samedi
GoingInDrii
Baron Samedi
Level 108
God Stats
6W - 4L
1,498 SR
Queue Stats
154W - 172L
1,399 Elo+
Party 2
Skadi
Skadi
Lil 600
Skadi
Level 126
God Stats
7W - 4L
1,624 SR
Queue Stats
148W - 111L
1,550 Elo+
Party 2
Sun Wukong
Sun Wukong
SSJR Kakarot TT
Sun Wukong
Level 25
God Stats
23W - 25L
1,442 SR
Queue Stats
69W - 96L
1,306 Elo+
Party 2
Team Averages
Level 86
1,521 SR
1,419 Elo+

VS

Team Averages
Level 76
1,413 SR
1,356 Elo+
Gilgamesh
Gilgamesh
IKing INico
Gilgamesh
Level 155
God Stats
13W - 13L
1,656 SR
Queue Stats
101W - 108L
1,467 Elo+
Party 1
Fenrir
Fenrir
Squeezytrigg22
Fenrir
Level 64
God Stats
3W - 14L
1,290 SR
Queue Stats
195W - 241L
1,386 Elo+
Party 1
Ra
Ra
ThcxAr9696
Ra
Level 8
God Stats
1W - 1L
1,293 SR
Queue Stats
3W - 8L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GoingInDrii
Baron Samedi
14
1 / 3 / 15
10,381
649
8,835
14,214
6,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Lil 600
Skadi
15
13 / 3 / 2
11,906
744
20,890
11,798
4,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
SSJR Kakarot TT
Sun Wukong
13
3 / 4 / 8
9,792
612
11,216
15,332
9,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IKing INico
Gilgamesh
15
7 / 1 / 3
11,292
706
20,021
20,452
19,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
3 / 8 / 4
10,377
649
7,900
19,617
15,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 8 / 2
8,091
506
2,304
8,693
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
17
Kills
10
10
Deaths
17
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
GoingInDrii
Baron Samedi
1
3
15
2.83
L
Gilgamesh
IKing INico
Gilgamesh
7
1
3
8.5
W
Skadi
Lil 600
Skadi
13
3
2
4.67
W
Sun Wukong
SSJR Kakarot TT
Sun Wukong
3
4
8
1.75
L
3
8
4
0.63
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,941
Damage
30,225
41,344
Taken
48,762
21,024
Mitigated
36,919
15,288
Healing
6,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
GoingInDrii
Baron Samedi
8,835
676
870
5,851
14,214
6,309
439
1,621
12,593
39,243
0
L
Gilgamesh
IKing INico
Gilgamesh
20,021
2,657
210
1,529
20,452
19,442
234
2,212
18,240
8,403
37,212
W
Skadi
Lil 600
Skadi
20,890
10,279
585
3,062
11,798
4,769
2,070
2,445
9,353
0
60,686
W
Sun Wukong
SSJR Kakarot TT
Sun Wukong
11,216
3,052
103
4,817
15,332
9,946
186
2,252
13,080
0
24,920
L
7,900
1,441
396
3,121
19,617
15,287
540
4,112
15,505
0
15,546
L
2,304
306
275
472
8,693
2,190
0
2,535
6,158
13,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,079
Gold Earned
29,760
157
Minions Killed
100
8
Camps Cleared
1
814,295
Distance Traveled
748,103
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,381
649
63
4
2
266,150
0
L
Gilgamesh
11,292
706
57
4
1
362,318
0
W
Skadi
11,906
744
66
4
5
247,279
1
W
Sun Wukong
9,792
612
28
2
1
300,866
2
L
Fenrir
10,377
649
22
1
0
269,861
0
L
Ra
8,091
506
21
1
0
115,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role