Player Matchup

Horus
Horus
Apollo171
Horus
Level 101
God Stats
9W - 6L
1,428 SR
Queue Stats
214W - 204L
1,535 Elo+
Party 1
Chronos
Chronos
LittleDucks
Chronos
Level 105
God Stats
7W - 6L
1,305 SR
Queue Stats
86W - 80L
1,181 Elo+
Party 1
Artemis
Artemis
SaucyShrimp
Artemis
Level 105
God Stats
86W - 59L
1,623 SR
Queue Stats
195W - 175L
1,540 Elo+
Party 1
Ganesha
Ganesha
SleepyShrimp
Ganesha
Level 160
God Stats
12W - 12L
1,447 SR
Queue Stats
448W - 395L
1,517 Elo+
Party 1
Mercury
Mercury
UltimateIsHere
Mercury
Level 127
God Stats
1W - 1L
1,270 SR
Queue Stats
114W - 114L
1,540 Elo+
Party 1
Team Averages
Level 120
1,415 SR
1,462 Elo+

VS

Team Averages
Level 119
1,517 SR
1,526 Elo+
Janus
Janus
 
Janus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
NoLegBob
Bastet
Level 149
God Stats
6W - 5L
1,579 SR
Queue Stats
209W - 203L
1,535 Elo+
Solo
Chaac
Chaac
PORQUINHAPEPPA
Chaac
Level 123
God Stats
25W - 20L
1,628 SR
Queue Stats
917W - 903L
1,526 Elo+
Party 2
Xbalanque
Xbalanque
Totsym
Xbalanque
Level 130
God Stats
3W - 9L
1,401 SR
Queue Stats
636W - 660L
1,538 Elo+
Party 2
Fenrir
Fenrir
φŘΩЌφ
Fenrir
Level 50
God Stats
16W - 27L
1,478 SR
Queue Stats
245W - 273L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Apollo171
Horus
12
2 / 1 / 1
7,270
559
6,896
8,438
6,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
LittleDucks
Chronos
11
3 / 1 / 2
6,615
509
3,776
4,635
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
SaucyShrimp
Artemis
12
6 / 3 / 0
7,269
559
6,408
9,257
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
SleepyShrimp
Ganesha
10
0 / 0 / 6
6,378
491
1,682
6,281
4,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 0 / 0
6,886
530
2,541
7,374
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 0 / 1
7,875
606
2,747
3,094
867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
NoLegBob
Bastet
11
1 / 0 / 2
6,729
518
4,162
5,332
1,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 0
7,363
566
5,079
11,936
6,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
Totsym
Xbalanque
13
2 / 1 / 2
7,273
559
6,114
6,445
2,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
φŘΩЌφ
Fenrir
6
0 / 10 / 1
4,754
366
2,285
8,630
4,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
13
Kills
5
5
Deaths
13
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
0
1
1.5
W
Horus
Apollo171
Horus
2
1
1
2.5
W
Chronos
LittleDucks
Chronos
3
1
2
4
L
Bastet
NoLegBob
Bastet
1
0
2
2
L
1
2
0
0.5
W
Artemis
SaucyShrimp
Artemis
6
3
0
2
W
Ganesha
SleepyShrimp
Ganesha
0
0
6
3
L
Xbalanque
Totsym
Xbalanque
2
1
2
3
W
2
0
0
2
L
Fenrir
φŘΩЌφ
Fenrir
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,303
Damage
20,387
35,985
Taken
35,437
16,775
Mitigated
14,597
14,211
Healing
13,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,747
156
27
846
3,094
867
0
607
2,487
61,429
0
W
Horus
Apollo171
Horus
6,896
3,727
310
3,334
8,438
6,341
0
636
7,334
0
38,048
W
Chronos
LittleDucks
Chronos
3,776
1,267
0
986
4,635
1,338
0
415
4,030
38,600
0
L
Bastet
NoLegBob
Bastet
4,162
1,164
0
3,986
5,332
1,460
0
321
5,011
0
35,246
L
5,079
1,388
0
6,282
11,936
6,070
434
2,094
9,258
0
44,683
W
Artemis
SaucyShrimp
Artemis
6,408
2,303
0
3,915
9,257
2,585
68
450
8,569
0
40,650
W
Ganesha
SleepyShrimp
Ganesha
1,682
224
0
1,542
6,281
4,177
0
1,057
5,064
14,038
0
L
Xbalanque
Totsym
Xbalanque
6,114
3,315
0
1,668
6,445
2,147
0
35
6,410
0
44,355
W
2,541
817
0
4,124
7,374
2,334
0
123
7,211
0
48,691
L
Fenrir
φŘΩЌφ
Fenrir
2,285
367
0
930
8,630
4,053
0
2,737
5,893
0
4,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,418
Gold Earned
33,994
353
Minions Killed
423
0
Camps Cleared
0
1,347,186
Distance Traveled
1,258,241
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,875
606
155
12
0
291,380
2
W
Horus
7,270
559
68
5
0
261,563
4
W
Chronos
6,615
509
89
7
0
279,492
3
L
Bastet
6,729
518
66
5
0
286,089
9
L
Chaac
7,363
566
106
8
0
261,212
2
W
Artemis
7,269
559
88
7
0
224,378
4
W
Ganesha
6,378
491
8
1
0
274,196
0
L
Xbalanque
7,273
559
91
7
0
223,040
2
W
Mercury
6,886
530
100
8
0
307,557
8
L
Fenrir
4,754
366
5
0
0
196,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role