Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Jihinsa
Ah Muzen Cab
Level 154
God Stats
6W - 3L
1,329 SR
Queue Stats
450W - 390L
1,523 Elo+
Solo
Hel
Hel
Moon_Child101
Hel
Level 155
God Stats
8W - 6L
1,606 SR
Queue Stats
530W - 563L
1,477 Elo+
Solo
Ares
Ares
Mr-One-Two1993
Ares
Level 81
God Stats
4W - 3L
1,500 SR
Queue Stats
54W - 61L
1,410 Elo+
Solo
Mulan
Mulan
XxBambiiiixX
Mulan
Level 124
God Stats
2W - 0L
1,551 SR
Queue Stats
59W - 55L
1,450 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
heelfly
Morgan Le Fay
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 56L
1,448 Elo+
Solo
Team Averages
Level 123
1,497 SR
1,462 Elo+

VS

Team Averages
Level 70
1,454 SR
1,478 Elo+
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
 
Chronos
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
PaschaSchmitti
Vulcan
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 41L
1,455 Elo+
Solo
Charybdis
Charybdis
hatorisq
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,468 Elo+
Party 2
Yemoja
Yemoja
xGDrakex
Yemoja
Level 27
God Stats
0W - 2L
1,270 SR
Queue Stats
6W - 7L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jihinsa
Ah Muzen Cab
20
13 / 3 / 16
12,441
1,037
29,132
22,323
9,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 4 / 14
9,881
823
7,926
17,477
6,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
3 / 5 / 15
9,477
790
8,242
19,982
21,859
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 6 / 18
10,007
834
12,394
18,719
19,789
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
heelfly
Morgan Le Fay
19
11 / 0 / 16
11,611
968
16,441
8,701
3,792
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
5 / 6 / 7
9,697
808
18,970
17,119
9,792
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
 
Chronos
15
4 / 6 / 4
8,917
743
11,247
16,076
6,768
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 7 / 9
9,012
751
15,233
15,790
6,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
hatorisq
Charybdis
15
4 / 9 / 5
9,009
751
16,344
14,229
5,647
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
xGDrakex
Yemoja
14
2 / 5 / 10
8,652
721
7,348
14,352
14,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
52
33
Kills
17
18
Deaths
33
79
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
6
7
1.42
L
Chronos
 
Chronos
4
6
4
1
W
Ah Muzen Cab
Jihinsa
Ah Muzen Cab
13
3
16
7
W
1
4
14
2
W
3
5
15
2.1
L
2
7
9
0.93
W
5
6
18
2.33
L
Charybdis
hatorisq
Charybdis
4
9
5
0.72
W
Morgan Le Fay
heelfly
Morgan Le Fay
11
0
16
19
L
Yemoja
xGDrakex
Yemoja
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,135
Damage
69,142
87,202
Taken
77,566
61,499
Mitigated
43,743
44,952
Healing
24,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
18,970
855
1,484
5,752
17,119
9,792
0
6,433
10,686
34,762
0
L
Chronos
 
Chronos
11,247
3,939
675
3,080
16,076
6,768
0
7,721
8,355
23,240
0
W
Ah Muzen Cab
Jihinsa
Ah Muzen Cab
29,132
13,925
2,349
8,677
22,323
9,251
2,825
14,518
7,805
0
67,454
W
7,926
220
13,544
9,057
17,477
6,808
195
12,274
5,203
19,973
0
W
8,242
495
1,699
1,641
19,982
21,859
51
9,429
10,553
12,001
0
L
15,233
7,589
856
4,501
15,790
6,627
0
7,985
7,805
29,037
0
W
12,394
2,261
1,356
2,491
18,719
19,789
1,294
10,219
8,500
0
15,986
L
Charybdis
hatorisq
Charybdis
16,344
6,974
413
1,173
14,229
5,647
0
4,495
9,734
0
24,565
W
Morgan Le Fay
heelfly
Morgan Le Fay
16,441
1,236
1,391
2,747
8,701
3,792
1,232
6,358
2,343
33,572
0
L
Yemoja
xGDrakex
Yemoja
7,348
918
3,927
2,811
14,352
14,909
0
5,975
8,377
12,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,417
Gold Earned
45,287
148
Minions Killed
120
0
Camps Cleared
0
1,201,517
Distance Traveled
1,002,954
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,697
808
28
2
0
199,813
3
L
Chronos
8,917
743
33
3
0
216,523
0
W
Ah Muzen Cab
12,441
1,037
86
7
0
210,299
0
W
Hel
9,881
823
19
2
0
256,687
1
W
Ares
9,477
790
2
0
0
233,469
0
L
Vulcan
9,012
751
39
3
0
217,347
0
W
Mulan
10,007
834
8
1
0
221,512
1
L
Charybdis
9,009
751
16
1
0
182,575
1
W
Morgan Le Fay
11,611
968
33
3
0
279,550
0
L
Yemoja
8,652
721
4
0
0
186,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role