Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BaggerOTeas1
Hercules
Level 149
God Stats
5W - 17L
1,263 SR
Queue Stats
674W - 717L
1,317 Elo+
Solo
Arachne
Arachne
Sneexe
Arachne
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,096 Elo+
Solo
Hou Yi
Hou Yi
rexamis1
Hou Yi
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
66W - 69L
1,324 Elo+
Solo
Ymir
Ymir
wickdwitchy
Ymir
Level 128
God Stats
4W - 6L
1,471 SR
Queue Stats
252W - 291L
1,395 Elo+
Solo
Team Averages
Level 97
1,447 SR
1,326 Elo+

VS

Team Averages
Level 97
1,502 SR
1,376 Elo+
Cthulhu
Cthulhu
Daze_The_Casual
Cthulhu
Level 105
God Stats
7W - 0L
1,623 SR
Queue Stats
80W - 70L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
LuciferTheDecent
Danzaburou
Level 47
God Stats
4W - 1L
1,584 SR
Queue Stats
115W - 118L
1,288 Elo+
Solo
Ravana
Ravana
Soulkeeper333
Ravana
Level 116
God Stats
2W - 1L
1,416 SR
Queue Stats
113W - 127L
1,369 Elo+
Party 2
Arachne
Arachne
ToxicAngel43
Arachne
Level 128
God Stats
2W - 2L
1,588 SR
Queue Stats
162W - 198L
1,355 Elo+
Party 2
Heimdallr
Heimdallr
loudmouth_heffa
Heimdallr
Level 87
God Stats
2W - 3L
1,301 SR
Queue Stats
37W - 34L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
4 / 9 / 6
10,324
794
15,288
13,408
9,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
BaggerOTeas1
Hercules
16
3 / 7 / 7
9,514
732
7,301
15,174
15,787
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
Sneexe
Arachne
12
1 / 8 / 2
7,934
610
4,982
11,787
4,621
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hou Yi
rexamis1
Hou Yi
16
5 / 6 / 4
8,923
686
14,089
13,365
6,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 6 / 7
8,580
660
6,678
21,258
25,403
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 3 / 21
11,937
918
24,290
19,862
21,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
LuciferTheDecent
Danzaburou
17
6 / 2 / 20
11,147
857
13,866
12,099
5,216
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
9 / 3 / 15
10,780
829
13,468
11,569
9,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
ToxicAngel43
Arachne
15
0 / 1 / 16
9,212
709
5,887
8,107
3,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
loudmouth_heffa
Heimdallr
17
10 / 5 / 13
10,716
824
11,372
12,350
5,408
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
121
14
Kills
36
36
Deaths
14
26
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
9
6
0.78
L
Hercules
BaggerOTeas1
Hercules
3
7
7
0.93
W
11
3
21
7.17
W
Danzaburou
LuciferTheDecent
Danzaburou
6
2
20
8
L
Arachne
Sneexe
Arachne
1
8
2
0.25
W
9
3
15
5.5
W
Arachne
ToxicAngel43
Arachne
0
1
16
8
W
Heimdallr
loudmouth_heffa
Heimdallr
10
5
13
3.3
L
Hou Yi
rexamis1
Hou Yi
5
6
4
1.17
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,338
Damage
68,883
74,992
Taken
63,987
61,824
Mitigated
44,145
16,422
Healing
31,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
15,288
893
724
1,547
13,408
9,881
0
3,953
9,142
26,472
0
L
Hercules
BaggerOTeas1
Hercules
7,301
1,954
295
3,629
15,174
15,787
0
6,046
8,572
0
20,558
W
24,290
1,139
3,040
7,132
19,862
21,224
368
6,906
12,956
40,483
0
W
Danzaburou
LuciferTheDecent
Danzaburou
13,866
4,158
2,076
4,688
12,099
5,216
667
2,940
9,159
0
38,313
L
Arachne
Sneexe
Arachne
4,982
3,047
729
1,166
11,787
4,621
0
3,082
8,350
0
7,447
W
13,468
5,139
1,849
3,222
11,569
9,001
2,160
4,552
7,017
0
22,514
W
Arachne
ToxicAngel43
Arachne
5,887
4,892
2,438
2,582
8,107
3,296
1,377
3,463
4,644
0
10,283
W
Heimdallr
loudmouth_heffa
Heimdallr
11,372
6,673
2,814
1,780
12,350
5,408
201
4,105
8,245
0
22,586
L
Hou Yi
rexamis1
Hou Yi
14,089
6,739
991
3,214
13,365
6,132
0
4,057
8,777
0
30,990
L
6,678
814
806
3,321
21,258
25,403
0
5,622
14,821
18,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,275
Gold Earned
53,792
121
Minions Killed
149
0
Camps Cleared
0
993,811
Distance Traveled
1,309,217
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,324
794
24
2
0
186,787
0
L
Hercules
9,514
732
26
2
0
208,902
0
W
Cthulhu
11,937
918
48
4
0
270,910
0
W
Danzaburou
11,147
857
38
3
0
268,773
0
L
Arachne
7,934
610
9
1
0
184,235
1
W
Ravana
10,780
829
27
2
0
229,938
0
W
Arachne
9,212
709
11
1
0
282,121
0
W
Heimdallr
10,716
824
25
2
0
257,475
0
L
Hou Yi
8,923
686
35
3
0
219,152
0
L
Ymir
8,580
660
27
2
0
194,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role