Player Matchup

Cliodhna
Cliodhna
FattedParrot
Cliodhna
Level 29
God Stats
11W - 22L
1,307 SR
Queue Stats
70W - 82L
1,359 Elo+
Solo
Kukulkan
Kukulkan
NecoFrancis
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
TabeticHades074
Sylvanus
Level 20
God Stats
11W - 16L
1,379 SR
Queue Stats
48W - 70L
1,286 Elo+
Solo
Hou Yi
Hou Yi
Vofaexe
Hou Yi
Level 17
God Stats
1W - 4L
1,377 SR
Queue Stats
73W - 86L
1,361 Elo+
Solo
Fenrir
Fenrir
nolderlj7
Fenrir
Level 3
God Stats
2W - 5L
1,500 SR
Queue Stats
14W - 39L
1,500 Elo+
Party 2
Team Averages
Level 14
1,413 SR
1,401 Elo+

VS

Team Averages
Level 33
1,530 SR
1,297 Elo+
Scylla
Scylla
GH05TxLimp
Scylla
Level 12
God Stats
23W - 23L
1,465 SR
Queue Stats
155W - 168L
1,367 Elo+
Party 1
Vulcan
Vulcan
Quetzalc0at1
Vulcan
Level 14
God Stats
2W - 0L
1,785 SR
Queue Stats
10W - 21L
1,220 Elo+
Solo
Izanami
Izanami
ShotzDeMo
Izanami
Level 112
God Stats
3W - 1L
1,500 SR
Queue Stats
208W - 211L
1,336 Elo+
Party 1
Fenrir
Fenrir
WhodatThier
Fenrir
Level 18
God Stats
9W - 12L
1,399 SR
Queue Stats
25W - 37L
1,371 Elo+
Solo
Sun Wukong
Sun Wukong
Xutiaz
Sun Wukong
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
FattedParrot
Cliodhna
19
6 / 7 / 5
13,272
442
9,607
25,858
9,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
NecoFrancis
Kukulkan
17
1 / 6 / 3
10,724
357
4,556
15,615
5,550
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
18
1 / 5 / 9
12,962
432
6,911
22,871
26,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
Vofaexe
Hou Yi
20
7 / 7 / 3
14,449
482
16,851
27,504
7,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
nolderlj7
Fenrir
20
8 / 4 / 4
13,222
441
16,481
19,400
8,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GH05TxLimp
Scylla
20
2 / 1 / 7
14,039
468
8,472
8,906
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
14
1 / 9 / 3
10,877
363
1,784
11,173
3,781
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
ShotzDeMo
Izanami
20
16 / 6 / 4
16,583
553
48,668
31,646
12,845
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
20
8 / 3 / 8
14,860
495
16,492
23,832
14,349
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Xutiaz
Sun Wukong
19
2 / 5 / 5
13,275
443
6,260
24,154
17,398
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
56
23
Kills
29
29
Deaths
24
24
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
FattedParrot
Cliodhna
6
7
5
1.21
W
Scylla
GH05TxLimp
Scylla
2
1
7
5.5
L
Kukulkan
NecoFrancis
Kukulkan
1
6
3
0.42
W
Vulcan
1
9
3
0.28
W
Izanami
ShotzDeMo
Izanami
16
6
4
3
L
Sylvanus
1
5
9
1.1
L
Hou Yi
Vofaexe
Hou Yi
7
7
3
1.21
W
Fenrir
8
3
8
4
W
Sun Wukong
Xutiaz
Sun Wukong
2
5
5
0.9
L
Fenrir
nolderlj7
Fenrir
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,406
Damage
81,676
111,248
Taken
99,711
57,981
Mitigated
51,810
21,428
Healing
33,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
FattedParrot
Cliodhna
9,607
432
0
4,732
25,858
9,492
0
2,191
23,667
0
48,425
W
Scylla
GH05TxLimp
Scylla
8,472
1,223
0
111
8,906
3,437
695
738
8,168
93,073
0
L
Kukulkan
NecoFrancis
Kukulkan
4,556
1,350
0
604
15,615
5,550
1,444
1,747
13,868
44,478
0
W
Vulcan
1,784
871
0
590
11,173
3,781
781
1,385
9,788
25,629
0
W
Izanami
ShotzDeMo
Izanami
48,668
36,751
0
11,850
31,646
12,845
9,514
5,060
26,586
0
174,848
L
Sylvanus
6,911
3,630
727
3,205
22,871
26,631
1,229
1,454
21,417
42,505
0
L
Hou Yi
Vofaexe
Hou Yi
16,851
10,179
0
9,100
27,504
7,980
1,935
2,799
24,705
0
105,041
W
Fenrir
16,492
5,737
0
13,282
23,832
14,349
2,332
1,956
21,876
0
106,345
W
Sun Wukong
Xutiaz
Sun Wukong
6,260
1,397
0
7,292
24,154
17,398
263
2,328
21,826
0
66,477
L
Fenrir
nolderlj7
Fenrir
16,481
6,691
0
3,060
19,400
8,328
1,446
2,360
17,040
0
68,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,629
Gold Earned
69,634
469
Minions Killed
658
0
Camps Cleared
0
2,554,540
Distance Traveled
2,496,834
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
13,272
442
79
3
0
602,056
0
W
Scylla
14,039
468
154
5
0
577,186
0
L
Kukulkan
10,724
357
87
3
0
452,893
0
W
Vulcan
10,877
363
48
2
0
262,894
0
W
Izanami
16,583
553
218
7
0
504,025
0
L
Sylvanus
12,962
432
56
2
0
422,380
0
L
Hou Yi
14,449
482
134
4
0
463,172
2
W
Fenrir
14,860
495
129
4
0
619,899
7
W
Sun Wukong
13,275
443
109
4
0
532,830
0
L
Fenrir
13,222
441
113
4
0
614,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role