Player Matchup

Sylvanus
Sylvanus
AlecRod12
Sylvanus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 37L
1,677 Elo+
Solo
Sun Wukong
Sun Wukong
MalakiKi-ninjabo
Sun Wukong
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 33L
1,396 Elo+
Solo
Chaac
Chaac
markbonilla0
Chaac
Level 123
God Stats
10W - 3L
1,522 SR
Queue Stats
143W - 178L
1,317 Elo+
Solo
Team Averages
Level 59
1,507 SR
1,464 Elo+

VS

Team Averages
Level 16
1,581 SR
1,411 Elo+
Janus
Janus
ByGamerProFB
Janus
Level 18
God Stats
3W - 4L
1,447 SR
Queue Stats
26W - 35L
1,271 Elo+
Solo
Fenrir
Fenrir
Rioloco_2905
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,255 Elo+
Solo
Cupid
Cupid
Thehashsigning
Cupid
Level 25
God Stats
0W - 1L
1,796 SR
Queue Stats
20W - 8L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AlecRod12
Sylvanus
18
16 / 2 / 13
14,400
847
21,409
20,713
14,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
MalakiKi-ninjabo
Sun Wukong
15
7 / 6 / 16
11,891
699
7,781
17,880
10,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
12 / 3 / 17
13,708
806
18,946
24,252
22,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 12 / 6
11,262
662
14,480
17,717
4,993
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
10
0 / 17 / 6
9,089
535
5,462
20,181
9,575
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
7 / 6 / 4
12,229
719
20,110
16,716
5,211
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
27
35
Kills
11
11
Deaths
35
46
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AlecRod12
Sylvanus
16
2
13
11.25
L
4
12
6
0.58
W
Sun Wukong
MalakiKi-ninjabo
Sun Wukong
7
6
16
2.5
L
Fenrir
0
17
6
0.18
L
7
6
4
1.5
W
12
3
17
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,136
Damage
40,052
62,845
Taken
54,614
46,837
Mitigated
19,779
31,690
Healing
5,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AlecRod12
Sylvanus
21,409
6,299
4,369
9,160
20,713
14,120
693
4,889
15,824
56,515
6,829
L
14,480
881
0
1,165
17,717
4,993
0
7,179
9,988
40,955
0
W
Sun Wukong
MalakiKi-ninjabo
Sun Wukong
7,781
2,461
1,015
3,854
17,880
10,434
1,309
5,223
12,657
0
21,637
L
Fenrir
5,462
559
0
56
20,181
9,575
0
5,410
13,767
241
10,626
L
20,110
12,314
45
3,739
16,716
5,211
0
7,931
8,128
0
54,598
W
18,946
3,155
766
12,526
24,252
22,283
216
4,969
18,779
118
48,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,999
Gold Earned
32,580
186
Minions Killed
159
8
Camps Cleared
5
853,243
Distance Traveled
672,559
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,400
847
98
6
5
264,006
1
L
Janus
11,262
662
65
4
1
230,336
0
W
Sun Wukong
11,891
699
30
2
2
281,664
1
L
Fenrir
9,089
535
10
1
0
195,937
0
L
Cupid
12,229
719
84
5
4
246,286
2
W
Chaac
13,708
806
58
3
1
307,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role