Player Matchup

Hachiman
Hachiman
CAIU47
Hachiman
Level 5
God Stats
4W - 5L
1,757 SR
Queue Stats
8W - 10L
1,225 Elo+
Party 1
Nemesis
Nemesis
Martyy004
Nemesis
Level 4
God Stats
1W - 4L
1,269 SR
Queue Stats
6W - 9L
1,125 Elo+
Party 1
Athena
Athena
PumpkiinGuts
Athena
Level 18
God Stats
1W - 2L
1,431 SR
Queue Stats
36W - 34L
1,287 Elo+
Solo
Agni
Agni
The_Chapman_Fam
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
ZexiMexi
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
983 Elo+
Solo
Team Averages
Level 7
1,491 SR
1,224 Elo+

VS

Team Averages
Level 23
1,440 SR
1,335 Elo+
Tsukuyomi
Tsukuyomi
Classic Arbiter
Tsukuyomi
Level 17
God Stats
7W - 5L
1,500 SR
Queue Stats
11W - 6L
1,451 Elo+
Solo
Artemis
Artemis
LoCo Ono808
Artemis
Level 22
God Stats
12W - 17L
1,318 SR
Queue Stats
57W - 86L
1,190 Elo+
Solo
King Arthur
King Arthur
Rafitavzla
King Arthur
Level 24
God Stats
45W - 58L
1,387 SR
Queue Stats
69W - 111L
1,296 Elo+
Solo
Set
Set
lil Wilki
Set
Level 21
God Stats
10W - 4L
1,724 SR
Queue Stats
13W - 7L
1,505 Elo+
Solo
Ao Kuang
Ao Kuang
oO Bgul Oo
Ao Kuang
Level 29
God Stats
2W - 2L
1,269 SR
Queue Stats
3W - 2L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CAIU47
Hachiman
15
0 / 1 / 1
9,099
758
1,801
2,306
530
Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Martyy004
Nemesis
16
2 / 5 / 1
10,777
898
9,184
23,675
11,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
15
1 / 4 / 0
10,072
839
6,687
17,695
19,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
1 / 8 / 2
9,488
791
1,941
9,704
2,557
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
ZexiMexi
Neith
15
0 / 6 / 2
9,295
775
1,169
9,257
3,391
Team 1 Tickets

0

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Classic Arbiter
Tsukuyomi
18
7 / 1 / 6
11,920
993
13,615
7,611
2,571
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
LoCo Ono808
Artemis
18
2 / 2 / 12
10,914
910
11,381
4,936
2,462
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Rafitavzla
King Arthur
18
2 / 0 / 16
10,970
914
7,709
10,836
7,212
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
8 / 0 / 8
12,074
1,006
16,087
6,483
3,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
oO Bgul Oo
Ao Kuang
18
5 / 1 / 12
11,802
984
8,735
8,442
3,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
78
4
Kills
24
24
Deaths
4
6
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CAIU47
Hachiman
0
1
1
0.5
W
Tsukuyomi
Classic Arbiter
Tsukuyomi
7
1
6
10
W
Artemis
LoCo Ono808
Artemis
2
2
12
4
L
Nemesis
Martyy004
Nemesis
2
5
1
0.5
L
Athena
1
4
0
0.25
W
King Arthur
Rafitavzla
King Arthur
2
0
16
10
L
1
8
2
0.25
L
Neith
ZexiMexi
Neith
0
6
2
0.17
W
8
0
8
12
W
Ao Kuang
oO Bgul Oo
Ao Kuang
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,782
Damage
57,527
62,637
Taken
38,308
37,559
Mitigated
19,059
1,244
Healing
9,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CAIU47
Hachiman
1,801
945
0
177
2,306
530
0
0
2,258
0
6,970
W
Tsukuyomi
Classic Arbiter
Tsukuyomi
13,615
3,716
0
347
7,611
2,571
0
1,263
5,396
0
35,492
W
Artemis
LoCo Ono808
Artemis
11,381
5,052
0
783
4,936
2,462
0
1,437
3,499
0
29,365
L
Nemesis
Martyy004
Nemesis
9,184
1,119
0
415
23,675
11,684
0
4,293
19,382
0
29,573
L
Athena
6,687
2,409
0
618
17,695
19,397
0
2,626
14,940
13,598
0
W
King Arthur
Rafitavzla
King Arthur
7,709
767
0
3,731
10,836
7,212
0
2,400
6,577
0
22,909
L
1,941
47
0
34
9,704
2,557
0
1,023
8,681
6,269
0
L
Neith
ZexiMexi
Neith
1,169
697
0
0
9,257
3,391
0
793
8,464
0
3,014
W
16,087
9,066
0
1,554
6,483
3,651
0
2,120
4,363
0
32,919
W
Ao Kuang
oO Bgul Oo
Ao Kuang
8,735
1,855
0
3,104
8,442
3,163
0
1,408
6,243
28,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,731
Gold Earned
57,680
77
Minions Killed
217
1
Camps Cleared
11
664,723
Distance Traveled
1,047,152
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,099
758
5
0
1
74,660
0
W
Tsukuyomi
11,920
993
49
4
6
243,768
1
W
Artemis
10,914
910
31
3
0
172,004
2
L
Nemesis
10,777
898
49
4
0
248,118
0
L
Athena
10,072
839
12
1
0
176,915
0
W
King Arthur
10,970
914
35
3
0
249,355
0
L
Agni
9,488
791
5
0
0
92,911
0
L
Neith
9,295
775
6
1
0
72,119
0
W
Set
12,074
1,006
51
4
2
179,117
1
W
Ao Kuang
11,802
984
51
4
3
202,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role