Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Kejcz
Baron Samedi
Level 12
God Stats
12W - 7L
1,692 SR
Queue Stats
32W - 32L
1,467 Elo+
Party 1
Hou Yi
Hou Yi
Kocurrex
Hou Yi
Level 5
God Stats
3W - 4L
1,750 SR
Queue Stats
18W - 16L
1,754 Elo+
Party 1
Loki
Loki
VoviSquire
Loki
Level 27
God Stats
1W - 4L
1,403 SR
Queue Stats
24W - 24L
1,468 Elo+
Solo
Mercury
Mercury
Wheagle
Mercury
Level 6
God Stats
9W - 5L
1,642 SR
Queue Stats
15W - 13L
1,513 Elo+
Solo
Team Averages
Level 15
1,597 SR
1,540 Elo+

VS

Team Averages
Level 21
1,545 SR
1,487 Elo+
Hachiman
Hachiman
AbrailK
Hachiman
Level 15
God Stats
5W - 5L
1,440 SR
Queue Stats
28W - 23L
1,501 Elo+
Solo
Guan Yu
Guan Yu
Darksheid
Guan Yu
Level 26
God Stats
4W - 1L
1,830 SR
Queue Stats
78W - 62L
1,535 Elo+
Solo
Kukulkan
Kukulkan
LorzIX
Kukulkan
Level 27
God Stats
2W - 0L
1,683 SR
Queue Stats
15W - 14L
1,498 Elo+
Solo
Fenrir
Fenrir
StealMyKill
Fenrir
Level 28
God Stats
9W - 7L
1,576 SR
Queue Stats
108W - 91L
1,531 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ПОПАРЕЗ
Morgan Le Fay
Level 7
God Stats
1W - 2L
1,196 SR
Queue Stats
8W - 8L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
2 / 7 / 3
9,508
951
13,538
17,962
5,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
Kejcz
Baron Samedi
15
2 / 6 / 2
9,616
962
9,392
15,597
5,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Kocurrex
Hou Yi
15
1 / 6 / 6
9,445
945
11,008
18,036
4,457
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 9 / 2
10,084
1,008
11,503
17,271
4,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Wheagle
Mercury
15
1 / 7 / 3
9,649
965
3,483
12,730
8,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

69

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AbrailK
Hachiman
18
6 / 2 / 11
10,994
1,099
9,856
9,165
5,255
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Darksheid
Guan Yu
18
4 / 3 / 19
11,751
1,175
15,394
17,102
25,557
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
LorzIX
Kukulkan
18
8 / 0 / 14
11,601
1,160
18,801
6,437
2,862
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
18
13 / 1 / 13
12,766
1,277
16,542
10,443
9,193
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
ПОПАРЕЗ
Morgan Le Fay
18
4 / 4 / 18
11,258
1,126
16,803
11,792
5,952
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
110
10
Kills
35
35
Deaths
10
16
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
7
3
0.5
W
Hachiman
AbrailK
Hachiman
6
2
11
5.75
W
Guan Yu
Darksheid
Guan Yu
4
3
19
4.5
L
Baron Samedi
Kejcz
Baron Samedi
2
6
2
0.5
L
Hou Yi
Kocurrex
Hou Yi
1
6
6
0.67
W
Kukulkan
LorzIX
Kukulkan
8
0
14
15
W
Fenrir
13
1
13
19.5
L
4
9
2
0.56
L
Mercury
Wheagle
Mercury
1
7
3
0.36
W
Morgan Le Fay
ПОПАРЕЗ
Morgan Le Fay
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,924
Damage
77,396
81,596
Taken
54,939
28,751
Mitigated
48,819
6,668
Healing
10,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
13,538
2,131
0
581
17,962
5,343
0
9,621
8,341
34,321
0
W
Hachiman
AbrailK
Hachiman
9,856
4,754
0
1,205
9,165
5,255
0
3,776
5,277
0
23,804
W
Guan Yu
Darksheid
Guan Yu
15,394
2,182
2,559
3,857
17,102
25,557
0
6,104
10,747
6,166
19,208
L
Baron Samedi
Kejcz
Baron Samedi
9,392
409
1,766
2,780
15,597
5,658
0
6,776
8,821
36,200
0
L
Hou Yi
Kocurrex
Hou Yi
11,008
4,453
0
50
18,036
4,457
0
10,626
7,410
0
25,871
W
Kukulkan
LorzIX
Kukulkan
18,801
2,132
0
500
6,437
2,862
0
3,305
3,074
46,745
0
W
Fenrir
16,542
3,986
0
998
10,443
9,193
0
4,724
5,610
0
24,808
L
11,503
2,720
0
377
17,271
4,720
0
7,629
9,642
0
21,255
L
Mercury
Wheagle
Mercury
3,483
1,102
152
962
12,730
8,573
0
3,781
8,949
0
16,254
W
Morgan Le Fay
ПОПАРЕЗ
Morgan Le Fay
16,803
2,028
0
1,489
11,792
5,952
0
4,361
7,301
38,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,302
Gold Earned
58,370
191
Minions Killed
257
6
Camps Cleared
9
911,863
Distance Traveled
1,063,618
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,508
951
51
5
0
179,298
0
W
Hachiman
10,994
1,099
43
4
2
185,712
1
W
Guan Yu
11,751
1,175
20
2
1
224,930
0
L
Baron Samedi
9,616
962
73
7
0
180,960
1
L
Hou Yi
9,445
945
22
2
0
172,983
0
W
Kukulkan
11,601
1,160
126
13
0
198,318
0
W
Fenrir
12,766
1,277
26
3
3
232,464
0
L
Loki
10,084
1,008
12
1
3
201,880
3
L
Mercury
9,649
965
33
3
3
176,742
1
W
Morgan Le Fay
11,258
1,126
42
4
3
222,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role