Player Matchup

Ymir
Ymir
Litschi95
Ymir
Level 23
God Stats
2W - 2L
1,381 SR
Queue Stats
42W - 50L
1,448 Elo+
Solo
Rama
Rama
Tiewa
Rama
Level 7
God Stats
5W - 3L
1,664 SR
Queue Stats
24W - 20L
1,506 Elo+
Solo
Danzaburou
Danzaburou
antoze
Danzaburou
Level 3
God Stats
3W - 2L
1,674 SR
Queue Stats
3W - 4L
1,283 Elo+
Party 1
Nox
Nox
ludwige
Nox
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 60L
1,398 Elo+
Solo
Nu Wa
Nu Wa
rosefallenn
Nu Wa
Level 11
God Stats
3W - 1L
1,453 SR
Queue Stats
4W - 6L
1,290 Elo+
Party 1
Team Averages
Level 12
1,535 SR
1,385 Elo+

VS

Team Averages
Level 15
1,474 SR
1,353 Elo+
Rama
Rama
Bobka22
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 37L
1,295 Elo+
Solo
The Morrigan
The Morrigan
Dmark96
The Morrigan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,200 Elo+
Solo
Merlin
Merlin
FallenDemon1
Merlin
Level 7
God Stats
14W - 12L
1,415 SR
Queue Stats
23W - 22L
1,411 Elo+
Solo
Neith
Neith
MaryCroft
Neith
Level 26
God Stats
87W - 95L
1,506 SR
Queue Stats
99W - 125L
1,406 Elo+
Solo
Fafnir
Fafnir
RaceyCroc
Fafnir
Level 22
God Stats
3W - 5L
1,449 SR
Queue Stats
16W - 23L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
8 / 0 / 26
14,831
1,236
17,775
20,105
21,926
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
Tiewa
Rama
20
7 / 4 / 22
13,837
1,153
25,506
15,059
4,795
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
antoze
Danzaburou
20
11 / 5 / 15
14,198
1,183
22,181
14,165
5,189
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
20
3 / 6 / 21
12,456
1,038
7,438
13,191
4,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
16 / 3 / 17
15,160
1,263
27,182
12,401
4,027
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Team 1 Tickets

184

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Bobka22
Rama
17
0 / 12 / 6
10,431
869
3,061
18,937
6,676
The Morrigan
Dmark96
The Morrigan
19
8 / 17 / 7
14,068
1,172
14,962
24,064
7,689
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
20
5 / 2 / 8
13,794
1,150
23,419
14,246
4,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
MaryCroft
Neith
18
3 / 8 / 7
11,811
984
17,654
24,924
9,011
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
RaceyCroc
Fafnir
20
2 / 6 / 12
14,020
1,168
9,716
24,824
40,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
58
45
Kills
18
18
Deaths
45
101
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Rama
Bobka22
Rama
0
12
6
0.25
L
The Morrigan
Dmark96
The Morrigan
8
17
7
0.68
L
Merlin
5
2
8
4.5
W
Ymir
8
0
26
21
L
Neith
MaryCroft
Neith
3
8
7
0.81
L
Fafnir
RaceyCroc
Fafnir
2
6
12
1.33
W
Rama
Tiewa
Rama
7
4
22
4.5
W
Danzaburou
antoze
Danzaburou
11
5
15
3.7
W
Nox
3
6
21
2.25
W
16
3
17
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,082
Damage
68,812
74,921
Taken
106,995
40,750
Mitigated
68,159
12,404
Healing
9,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Bobka22
Rama
3,061
2,595
0
0
18,937
6,676
0
8,197
10,740
0
8,394
L
The Morrigan
Dmark96
The Morrigan
14,962
3,435
0
834
24,064
7,689
0
13,295
10,523
26,483
3,457
L
Merlin
23,419
1,027
192
2,584
14,246
4,514
0
6,936
7,310
88,247
0
W
Ymir
17,775
1,523
56
2,963
20,105
21,926
0
11,665
8,440
29,559
0
L
Neith
MaryCroft
Neith
17,654
8,993
0
1,966
24,924
9,011
0
11,585
13,339
0
37,174
L
Fafnir
RaceyCroc
Fafnir
9,716
4,287
0
3,970
24,824
40,269
0
12,136
12,688
22,716
0
W
Rama
Tiewa
Rama
25,506
21,746
20
4,716
15,059
4,795
0
9,762
5,297
0
56,319
W
Danzaburou
antoze
Danzaburou
22,181
12,205
0
3,220
14,165
5,189
0
8,950
5,215
0
40,774
W
Nox
7,438
2,640
0
0
13,191
4,813
0
7,818
5,373
27,188
0
W
27,182
8,968
147
1,282
12,401
4,027
0
8,322
4,079
47,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,482
Gold Earned
64,124
233
Minions Killed
226
7
Camps Cleared
6
988,039
Distance Traveled
1,002,985
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,431
869
8
1
1
173,280
0
L
The Morrigan
14,068
1,172
41
3
1
199,001
0
L
Merlin
13,794
1,150
133
11
4
235,308
0
W
Ymir
14,831
1,236
18
2
0
241,254
0
L
Neith
11,811
984
29
2
0
177,376
0
L
Fafnir
14,020
1,168
15
1
0
218,020
0
W
Rama
13,837
1,153
78
7
1
211,137
0
W
Danzaburou
14,198
1,183
43
4
2
189,015
0
W
Nox
12,456
1,038
58
5
1
165,318
3
W
Nu Wa
15,160
1,263
36
3
3
181,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role