Player Matchup

Artemis
Artemis
 
Artemis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
IamJoeLeader
Chaac
Level 63
God Stats
12W - 9L
1,506 SR
Queue Stats
88W - 105L
1,375 Elo+
Solo
Merlin
Merlin
seaseil
Merlin
Level 141
God Stats
1W - 1L
1,449 SR
Queue Stats
187W - 217L
1,373 Elo+
Solo
Team Averages
Level 96
1,485 SR
1,416 Elo+

VS

Team Averages
Level 45
1,402 SR
1,201 Elo+
Zeus
Zeus
Alextintor79
Zeus
Level 64
God Stats
2W - 8L
1,251 SR
Queue Stats
95W - 154L
1,177 Elo+
Solo
Sylvanus
Sylvanus
Toxicwelder
Sylvanus
Level 66
God Stats
8W - 9L
1,454 SR
Queue Stats
307W - 345L
1,338 Elo+
Solo
Guan Yu
Guan Yu
mlt122400
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,088 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
7 / 1 / 10
11,340
667
12,598
8,804
3,199
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 2 / 10
10,856
639
13,945
17,552
17,196
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
seaseil
Merlin
16
6 / 2 / 10
11,692
688
13,584
8,938
3,027
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
8,984
528
8,463
11,791
3,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
Toxicwelder
Sylvanus
15
3 / 3 / 2
11,114
654
11,223
16,051
8,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
mlt122400
Guan Yu
12
1 / 8 / 1
9,108
536
5,249
18,398
8,334
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
17
Kills
4
5
Deaths
17
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
1
10
12
L
0
6
2
0.17
W
4
2
10
4.5
L
Sylvanus
Toxicwelder
Sylvanus
3
3
2
1.33
L
Guan Yu
mlt122400
Guan Yu
1
8
1
0.19
W
Merlin
seaseil
Merlin
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,127
Damage
24,935
35,294
Taken
46,240
23,422
Mitigated
20,489
9,037
Healing
10,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
12,598
3,582
995
959
8,804
3,199
287
6,741
2,063
0
23,531
L
8,463
620
0
550
11,791
3,682
0
2,762
9,029
26,892
0
W
13,945
1,528
0
4,281
17,552
17,196
387
6,940
10,612
1,242
45,425
L
Sylvanus
Toxicwelder
Sylvanus
11,223
2,371
1,928
4,828
16,051
8,473
0
5,188
10,863
46,173
7,005
L
Guan Yu
mlt122400
Guan Yu
5,249
751
1,072
1,754
18,398
8,334
0
6,739
11,659
0
10,224
W
Merlin
seaseil
Merlin
13,584
212
602
2,200
8,938
3,027
460
5,844
3,094
56,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,888
Gold Earned
29,206
200
Minions Killed
161
10
Camps Cleared
5
954,989
Distance Traveled
782,276
18
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,340
667
32
2
2
309,611
11
L
Zeus
8,984
528
56
3
1
236,628
0
W
Chaac
10,856
639
65
4
2
334,224
6
L
Sylvanus
11,114
654
100
6
3
271,743
1
L
Guan Yu
9,108
536
5
0
1
273,905
0
W
Merlin
11,692
688
103
6
6
311,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role